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61. Carrier in a L1 mission. - in Missions & Complexes [original thread]
That's not a point, that's a dream for the future... you cant ask a newb to find enough friend to make a fleet big enough to take down a carrier as a prerequisite for a lvl 1 mission (even epic mission), and a carrier bounty, loot and salvage woul...
- by RootEmerger - at 2010.04.22 07:24:00
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62. Are you serious? - in Player Features and Ideas Discussion [original thread]
Lol always funny seing peoples writing flaming posts without any content, getting locked, then writing on an alt to try to look like martyrs against the oppressive mods... if you have any other accounts you can still give a few "yeah you'llright, ...
- by RootEmerger - at 2010.04.22 06:34:00
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63. Carrier in a L1 mission. - in Missions & Complexes [original thread]
and your point is?
- by RootEmerger - at 2010.04.22 06:18:00
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64. Missiles change targets mid-flight. - in Player Features and Ideas Discussion [original thread]
Originally by: Kail Storm And no saying Training for Turrets doesnt make a broken mechanic fixed, turrets would still have an advantage as the ships who are missles and died cant change thyere in flight missles to new target, this would p...
- by RootEmerger - at 2010.04.21 07:06:00
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65. WTZ at 2x cap? - in EVE General Discussion [original thread]
Originally by: Stan Smith I'm all for making a macro's day a bit more difficult Actually its the other way around: writing a macro that look for the yellow gate icon and warp to zero is pretty easy - those that use autopilot arent macr...
- by RootEmerger - at 2010.04.20 22:29:00
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66. L4 Missions VS. Mining hardcore - in Missions & Complexes [original thread]
Originally by: Alar Auditore I am able to mine for 8 hours straight no problem at all in 0.5 sec because work allows me to do it. Question is: how much attention can you spare from work during those 8 hours? Mining has a minimal atte...
- by RootEmerger - at 2010.04.19 11:16:00
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67. [Proposal] Remove the new experimental Gallente PVP storylines - in Assembly Hall [original thread]
While they are checking (and hopefully deleting) the gallente experimental missions there's also another mission with similar problems: "The Scavengers" - level 2 fw mission that for some bug sometimes you can receive from regular level 2 caldari ...
- by RootEmerger - at 2010.04.18 08:23:00
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68. Flak Cannons: BSG Style and Turret Batteries - in Player Features and Ideas Discussion [original thread]
Originally by: Donovan Seether So you dont like Smart Bombs being in the game either then? Exactly, we allready have smartbombs to do all that you want to do and they allready are quite balanced rangewise, rofwise and dpswise. if you w...
- by RootEmerger - at 2010.04.17 09:30:00
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69. Exactly how did dominion encourage smaller alliances into nul space? - in Player Features and Ideas Discussion [original thread]
Originally by: Haytrid I can't for the life of me see how Dominion did anything to help encourage smaller alliances into nul space. . whut? what given this crazy idea? Dominion was about making possible for -more peoples- to be product...
- by RootEmerger - at 2010.04.15 11:48:00
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70. Comets and comet mining promised where are they - in Test Server Feedback [original thread]
Why do you want them? As its now the mineral market its allready completly swamped from an extreme overabundance, adding other mineral sources would only push even more down mineral prices. next expansion will make lots of changes in the mining/i...
- by RootEmerger - at 2010.04.15 06:47:00
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71. Pos garage - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever Edited by: darius mclever on 14/04/2010 12:27:06 repair: - modules -> nanite paste - armor/structure -> matching local or remote repair module and armor maintenance bots (drones), the later two requi...
- by RootEmerger - at 2010.04.14 12:49:00
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72. A way of turning Eve-mail off - in Player Features and Ideas Discussion [original thread]
just set the mail tax to a few billions... notifications are good for you.
- by RootEmerger - at 2010.04.14 12:45:00
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73. Browserbased Client - in Player Features and Ideas Discussion [original thread]
Edited by: RootEmerger on 14/04/2010 10:44:00 It's a client.... but its based, in a browser. yeah, a browser with a client. Obviously the question of how do you embedd a 5gb client in a web page come to the mind... but whats better than a bro...
- by RootEmerger - at 2010.04.14 10:42:00
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74. Account Dormant - Do you lose your stuff? - in EVE General Discussion [original thread]
Just to be picky: that abovesaid counts only for things in stations - if you leave a pos, cans or other destructible things those can be destroyed/stolen/expire after a month (secure cans)
- by RootEmerger - at 2010.04.14 06:41:00
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75. [Proposal] Backwards Compatible Bonuses - in Assembly Hall [original thread]
Just no - basic Eve doctrine: bigger ships dont obsolete smaller ships.
- by RootEmerger - at 2010.04.13 16:57:00
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76. Render GSCs hackable - in Player Features and Ideas Discussion [original thread]
Edited by: RootEmerger on 10/04/2010 14:02:25 You cant do this as "timezone friendly" so no - there's no point in sending a mail to someone for which its 2 in the morning. Just shot those things if you dont like them.
- by RootEmerger - at 2010.04.10 14:02:00
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77. [Proposal] Sleeper A.I. for all missions - in Assembly Hall [original thread]
Originally by: Bibbleibble Speaking as someone who mainly uses a drone boat (Domi/Ishtar) for missions, this could be done very well, or very badly. If the sleeper AI is toned down a little, so that it only attacks drones if the drone's c...
- by RootEmerger - at 2010.04.10 12:06:00
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78. [Proposal] Show drone damage in logs - in Assembly Hall [original thread]
Yupp, this would be really usefull.
- by RootEmerger - at 2010.04.10 11:51:00
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79. making use gas bomb - in Player Features and Ideas Discussion [original thread]
Originally by: Nyx Spire f does the whole 30 km fly thing blows up. bomb leaves a gas cloud for 2 minutes. any thing in gas cloud takes damage on a lesser scale than mercoxite but same princible. same as why there arent mines anymore: ...
- by RootEmerger - at 2010.04.10 10:40:00
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80. [Proposal] Sleeper A.I. for all missions - in Assembly Hall [original thread]
Dont think that sleepers AI is the panacea for all the mission problems - it's better than the P.O.S. in regular missions but not so better as it looks - most of the sleepers pwnage comes from the fact that they do damage to all resist (so you can...
- by RootEmerger - at 2010.04.10 08:24:00
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