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41. Ishtar - in Market Discussions [original thread]
Originally by: Motivated Prophet Yep. MP Best Answer Ever. And as to where, I don't know, but I suspect that you could buy them from MP at a no-doubt-completely-reasonable markup. Or go do a bit of research on your own, find that pla...
- by Rysith - at 2007.12.02 04:05:00
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42. Detailed Trademechanics-Proposel to reduce metagaming and improve flow - in Player Features and Ideas Discussion [original thread]
If something like this were implemented, I'd like to see it work on a system similar to the current locater agent system. You'd go to your agent, say "I need a price check on Tritanium in The Forge", and a few minutes later you'd get mail with the...
- by Rysith - at 2007.11.17 23:24:00
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43. Missions somehow like LP - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader The problem there is that it's contrary to the spirit of missions. It adds an element of risk, removes the guarantee of free money, and rewards teamwork, since those that can fully exploit the mission (b...
- by Rysith - at 2007.11.17 01:33:00
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44. Missions somehow like LP - in Player Features and Ideas Discussion [original thread]
Originally by: sg3s nah, becouse with the current missions in eve, it would be too easy to only do the most profitable missions and just never do the ones that simply are time wasters Then you expand the auto-balancing system to compen...
- by Rysith - at 2007.11.16 20:06:00
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45. climactic ship death. - in Player Features and Ideas Discussion [original thread]
Making combat more interesting is always a good thing. This even seems like it could be implemented without causing much additional lag, as the server could just tell the client to play the third death animation or whatever, since the ship would s...
- by Rysith - at 2007.11.10 03:30:00
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46. Idea: EW Support Cruisers - in Player Features and Ideas Discussion [original thread]
I agree with the idea, but not the implementation. Right now you've got ships that can each counter all forms of EW. I'd either give them their own racial EW counters, or their "opposing" race EW counters (Minmatar/Amarr and Caldari/Gallente), so ...
- by Rysith - at 2007.11.08 22:34:00
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47. Suggestion to make Mining "Interesting" - in Player Features and Ideas Discussion [original thread]
I like the idea, but wouldn't use exclusively rogue drones, since they drop compressed minerals and thus it may be more effective to just farm the infested asteroids instead (even 10-20 Cruiser-class rogue drones would likely be worth several hour...
- by Rysith - at 2007.11.08 19:47:00
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48. Market Wars Preliminary Discussions - in Market Discussions [original thread]
Originally by: EBANK Ricdic * Market Wars dictates all wars are to take place in Jita 4-4 CNAP station Why this restriction? I know Jita is supposed to be the best place to trade, but if someone feels that they can make better profit...
- by Rysith - at 2007.11.08 19:27:00
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49. Speculation on Domination Stasis Webs pre patch. - in Market Discussions [original thread]
Originally by: Trishan Originally by: Le Skunk Originally by: Le Skunk And as an ex privateer allaince director, who at one time had 60% of the eve player base wardecced, I can cofirm to you that you dont know the meaning...
- by Rysith - at 2007.11.05 06:01:00
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50. Speed fix: Webbers with falloff - in Player Features and Ideas Discussion [original thread]
In my experience, the reason that Nano setups are so effective is that even if they are webbed, they can coast out of range and disengage. It seems as if if webbers were given a falloff range, such coasting and disengaging would be much more diffi...
- by Rysith - at 2007.11.04 22:59:00
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51. Assualt frigates vs. 2.0 - in Player Features and Ideas Discussion [original thread]
As I only fly the Gallente AFs, I only feel competent to comment on them. I'd agree with VJ Maverick that medium guns are not what AFs need. That would turn the Enyo into a more expensive thorax with reduced webbing effect, which isn't worth it a...
- by Rysith - at 2007.11.02 04:18:00
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52. [CAP4U] Capital Productions Unified IPO - in Market Discussions [original thread]
Originally by: LaVista Vista If you dont think this is any good, i will remind you that i buy back shares at 95% of the IPO price(9,5mill). Just mail me. For anyone looking to get out, I will purchase up to 50 shares at 10M each, the...
- by Rysith - at 2007.10.28 16:44:00
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53. Battle-Recorder & Battle-Player Eve Online's fight record tool - in Player Features and Ideas Discussion [original thread]
Originally by: Lou Takki However, you would have much more game state data to save than a Halo 3 file, due to grid size. I could see this being extremely difficult to implement if was not envisioned from the original design of the client ...
- by Rysith - at 2007.10.05 16:09:00
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54. [DATAC] Datacore Harvesting IPO - in Market Discussions [original thread]
I would like to purchase 1500 shares (156M worth at 104K each, if my math is correct). I can't get into Eve at the moment, but I will send the money as soon as I can.
- by Rysith - at 2007.10.04 17:13:00
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55. Another Look at Invention - in Player Features and Ideas Discussion [original thread]
Well, the people who are too daft to take their invention costs into account will just lower their prices even further with these changes. Hobgoblins also may not be the best thing to try inventing. Have you looked at Hammerheads? On the other ha...
- by Rysith - at 2007.10.01 22:06:00
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56. BBY Stock Revised - in Market Discussions [original thread]
Agreeing with everyone else on the thread. Giving shares away seems suspicious, and potentially more important proves nothing about your lack of scamhood because there isn't a way for you to scam. If you really are legitimate, go read some of the ...
- by Rysith - at 2007.09.23 15:17:00
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57. Unique Investment - Apprenticeship - in Market Discussions [original thread]
Kind of funny, the number of people saying "I'd be happy to do this, but I'll wait to see if any of the more experienced traders want to do it first" That said, of course, I'll join that same group, though from a different direction. I don't have...
- by Rysith - at 2007.09.21 15:27:00
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58. Simple û allow warp beyond an object - in Player Features and Ideas Discussion [original thread]
I personally would like to see homeworld-style movement in the system map, allowing you to warp to wherever you felt like (as long as you exceeded some minimum distance). In lieu of that, extending the warp envelope sounds like a good idea.
- by Rysith - at 2007.09.11 15:21:00
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59. Questions about mission gangs and storylines - in Missions & Complexes [original thread]
I know I've heard on here that if you turn in a storyline mission as a gang, only the person actually turning it in gets the faction standing increase (It isn't split). Is this true? Also, if I'm in a gang that turns in a mission, does it count t...
- by Rysith - at 2007.08.18 04:53:00
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60. Strategy and tactics against blobs - in Player Features and Ideas Discussion [original thread]
The problem is that blobs represent concentrations of firepower, and in general, the more firepower your side has the easier it is to win. This shouldn't be changed just to discourage blobbing. Besides upgrading hardware and algorithms to better d...
- by Rysith - at 2007.08.15 16:56:00
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