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1. Sin vs Widow? - in Ships and Modules [original thread]
Neither is great. With the widow you can at least keep SOME range (think you can get 100km with racials). Use cruise though, torps put you near scramble range and that is death. Though, for true group pvp, the sin is probably better, it has more ...
- by SLIM - at 2009.01.19 11:37:00
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2. Ecm Jamming Chance and Bayesian Probability - in Ships and Modules [original thread]
Originally by: lebrata The reason for that is cos ewar is a counter, and while you can buff against it...IE tracking comps vs TD's or sensor boosters vs damps , or even cap boosters vs nuets (eccm VS ecm) none of the ewar sy...
- by SLIM - at 2009.01.19 02:44:00
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3. Let's get rid of ECM - in Ships and Modules [original thread]
Originally by: Murina For starters its chance based unlike all the other ewar systems so you never know if your gonna get a jam cycle or not. As most ships and fits in eve are well documented most gangs know what they can and cannot beat ...
- by SLIM - at 2009.01.14 23:23:00
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4. Let's get rid of ECM - in Ships and Modules [original thread]
Quote: You said well, IF the ONLY counter to ECM was ECM, that would be true. Fortunately that is not the case. Nice try, but it's still the most EFFECTIVE counter, and therefore still broken. If someone talks about damp arazus at 200k,...
- by SLIM - at 2009.01.14 23:21:00
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5. Let's get rid of ECM - in Ships and Modules [original thread]
Originally by: Murina You need your eyes testing cos most of the posts here say nothing about using more ecm.....poor try at trolling considering the thread is here to read and hardly anybody is saying that.... Plenty say that, check...
- by SLIM - at 2009.01.14 23:08:00
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6. Let's get rid of ECM - in Ships and Modules [original thread]
It's funny how you hear the ecm apologists spouting the exact same type of arguments that the nano apologists had. They always boil down to these: 1) It's easy to counter, just use your own ecm! - Um, if the only counter to ecm is MOAR ecm, then ...
- by SLIM - at 2009.01.14 22:48:00
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7. Falcon, the anti-fun of eve - in Ships and Modules [original thread]
Of course falcons are overpowered. I love how half the solutions here are "omg bring more friends" or "learn to not suck, I kill falcons all the time!". Fact is, if a skilled pvp force has falcons, they are about 10x harder to kill. I'm not whinin...
- by SLIM - at 2009.01.13 13:10:00
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8. Pilgrim Setup (Force recon ship) - in Ships and Modules [original thread]
Edited by: SLIM on 01/08/2006 02:33:01 Originally by: KilROCK I do play, And you pretty much repeated the exact same thing i said to you about neutralizer and you still don't understand why it's better. Geez, Go you, wonderful pilgrim...
- by SLIM - at 2006.08.01 02:33:00
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9. Pilgrim Setup (Force recon ship) - in Ships and Modules [original thread]
Originally by: KilROCK I fail to see your amazing logic here. 2 Medium nos, 1 Medium neutralizer, your job is to break the cap to break the tank, if he runs out of cap? It only takes a smart person to realise you stop using the neutralize...
- by SLIM - at 2006.08.01 01:58:00
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10. Pilgrim Setup (Force recon ship) - in Ships and Modules [original thread]
I might as well wade into this topic, seeing as I've spent a little time in this ship. I'm not going to give out too much of my setup, but two important points: 1) If you are hunting npcers, you'll need a jammer, not a td. TDs are nice, in theory...
- by SLIM - at 2006.08.01 01:24:00
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11. Favorite Ship Class? - in Ships and Modules [original thread]
Recons. For the solo artist, there is nothing finer.
- by SLIM - at 2006.07.28 22:53:00
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12. Pilgrim vs Hulk - doable? - in Ships and Modules [original thread]
Just pop his combat drones if he has any, and you're golden. Nos are hax right now, you'd be able to kill him easily.
- by SLIM - at 2006.07.27 00:23:00
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13. Surviving ECM - in Ships and Modules [original thread]
Originally by: welsh wizard Yes but what he is saying is fundamentally correct, jamming is harder at close range. No, actually what he is saying is fundamentally wrong. Falloff only applies outward from optimal, not inward towards 0.
- by SLIM - at 2006.07.13 03:07:00
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14. Solution to ECM on small-medium sized ships. - in Ships and Modules [original thread]
Originally by: Jenny Spitfire Originally by: HippoKing chance based is always bad Not really. Depends on the code... No it depends on the number of dice rolls per fight. With only a few dice rolls per fight with the curren...
- by SLIM - at 2006.06.25 19:20:00
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15. Rollback ECM to the Way It Used to Be! - in Ships and Modules [original thread]
Edited by: SLIM on 19/06/2006 00:06:17 Well, if everyone keeps seeing threads on the same topics, maybe it's because the posters have a point. Crazy thought, I know. And maybe, since EVE is a pvp game, the people who balance it should get on...
- by SLIM - at 2006.06.19 00:04:00
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16. Recon ship love. - in Ships and Modules [original thread]
The gallente one needs faction gear to really shine, but trust me, you do NOT want to mess with a gallente covert recon. Scrambling at 50km=win.
- by SLIM - at 2006.03.30 17:25:00
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17. Most underused ships in EVE - in Ships and Modules [original thread]
You haven't lived until you've flown a burst around 0.0 screaming "BURST" at every hostile that passes by. It unnerves them a bit.
- by SLIM - at 2006.03.24 00:11:00
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18. EW - in Ships and Modules [original thread]
Originally by: Maya Rkell SLIM, the old systenm only made sense if BS are to rule supreme. If by that you mean, should 30 bs win against 30 cruisers...well...yes. If you mean something else, please elaborate.
- by SLIM - at 2006.03.08 01:02:00
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19. EW - in Ships and Modules [original thread]
Have the stacking penalty apply to jammers, well, a slightly more gentle one. It would be gentle for 3-4 mods, then have a harsh falloff in effectiveness. No, seriously. This will make it so people dedicate the most appropriate modules to the tar...
- by SLIM - at 2006.03.08 00:50:00
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20. 610 crimson hand supply depot q? - in Ships and Modules [original thread]
I used to solo this, but needed a kin hardener. Maybe, with tech II ammo and an additional dmg mod, it would be possible to do the sentinel solo. He is and has always been a pain for one ship to take down, though. But, to be honest, I don't see mu...
- by SLIM - at 2006.01.12 03:00:00
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