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1. WTB: 2*60 D GTC for 510 mil each,online now - in Timecode Bazaar [original thread]
Order has been filled. Thanks!!
- by Sabesto - at 2009.12.29 13:01:00
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2. WTB: 2*60 D GTC for 510 mil each,online now - in Timecode Bazaar [original thread]
I am here :)
- by Sabesto - at 2009.12.29 12:45:00
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3. WTB: 2*60 D GTC for 510 mil each,online now - in Timecode Bazaar [original thread]
Online now
- by Sabesto - at 2009.12.29 12:12:00
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4. Ingame vBulletin user registration - in EVE Technology Lab [original thread]
Well, the project is on halt. My problem is still that when you post a thread after being registrated, your name will not be formatted right (running an admin script fixes it). also, when the script recognizes that you are member of a new corp, an...
- by Sabesto - at 2008.01.27 22:48:00
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5. Ingame vBulletin user registration - in EVE Technology Lab [original thread]
I managed to insert a working hash and salt into the database, its calculated like this: $hash=md5(md5($pass) . $salt), where $salt lenght should be 3
- by Sabesto - at 2008.01.03 22:21:00
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6. Ingame vBulletin user registration - in EVE Technology Lab [original thread]
I have made some great progress on the script considering i'm a noob in php. the script adds you to the user table in vbulletin if you are a member of the alliance. However, its not that easy to make the account work correctly, the temorarely fix ...
- by Sabesto - at 2008.01.03 17:13:00
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7. [AUCTION] Dark Blood Energized Reactive Membrane - in Market Discussions [original thread]
Auction ends: 18:00 EVE Time 16.09.04 Specs: Explosive DMG Besistance Bonus: 40% CPU Usage: 25 tf PG Usage: 2 MW The item will be escrowed in Nonni to the person who win the auction Mininmum bid: 5mill ISK
- by Sabesto - at 2004.09.13 18:03:00
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8. [AUCTION] Dark Blood Energized Reactive Membrane - in Market Discussions [original thread]
Auction ends: 18:00 EVE Time 16.09.04 Specs: Explosive DMG Besistance Bonus: 40% CPU Usage: 25 tf PG Usage: 2 MW The item will be escrowed in Nonni to the person who win the auction Mininmum bid: 5mill ISK
- by Sabesto - at 2004.09.13 18:03:00
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9. [AUCTION] Dark Blood Heavy Capacitor Booster - in Market Discussions [original thread]
Auction ends: 18:00 EVE Time 16.09.04 Specs: Capacity: 320m¦ Activation Time: 11.25 sec CPU Usage: 40 tf PG Usage: 1750 MW The item will be escrowed in Nonni to the person who win the auction Mininmum bid: 45mill ISK
- by Sabesto - at 2004.09.13 17:58:00
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10. [AUCTION] Dark Blood Heavy Capacitor Booster - in Market Discussions [original thread]
Auction ends: 18:00 EVE Time 16.09.04 Specs: Capacity: 320m¦ Activation Time: 11.25 sec CPU Usage: 40 tf PG Usage: 1750 MW The item will be escrowed in Nonni to the person who win the auction Mininmum bid: 45mill ISK
- by Sabesto - at 2004.09.13 17:58:00
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11. Two post patch sugestions... - in Ships and Modules [original thread]
Yes indeed, this was a much better way of solving the (problem?). This gets my vote \o/ But i must say, that the reload menu worked just fine before the patch......
- by Sabesto - at 2004.08.11 09:03:00
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12. Two post patch sugestions... - in Ships and Modules [original thread]
Yes indeed, this was a much better way of solving the (problem?). This gets my vote \o/ But i must say, that the reload menu worked just fine before the patch......
- by Sabesto - at 2004.08.11 09:03:00
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13. TomB: Please remove the ammo loading subfolder added in the patch. - in Ships and Modules [original thread]
Originally by: Sherkaner *spamming removed* Please keep in mind that this is a discussion forum. You are free to discuss and criticise new features, but please do it constructively. If you do not like a new feature, post with reaso...
- by Sabesto - at 2004.08.11 08:59:00
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14. TomB: Please remove the ammo loading subfolder added in the patch. - in Ships and Modules [original thread]
Originally by: Sherkaner *spamming removed* Please keep in mind that this is a discussion forum. You are free to discuss and criticise new features, but please do it constructively. If you do not like a new feature, post with reaso...
- by Sabesto - at 2004.08.11 08:59:00
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15. Cap Boosters - in Ships and Modules [original thread]
Capacity 320 means that the booster can take 320m¦ Cap booster 800's take up 80m¦: 320m¦/ 80m¦ = 4 Cap booster 400's (40m¦): 320m¦/ 40m¦ = 8
- by Sabesto - at 2004.08.04 13:03:00
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16. Cap Boosters - in Ships and Modules [original thread]
Capacity 320 means that the booster can take 320m¦ Cap booster 800's take up 80m¦: 320m¦/ 80m¦ = 4 Cap booster 400's (40m¦): 320m¦/ 40m¦ = 8
- by Sabesto - at 2004.08.04 13:03:00
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17. Stop Thorax Nerfing! - in Ships and Modules [original thread]
How old are u deathbyfire?
- by Sabesto - at 2004.08.04 12:56:00
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18. Stop Thorax Nerfing! - in Ships and Modules [original thread]
How old are u deathbyfire?
- by Sabesto - at 2004.08.04 12:56:00
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19. Fastest (sustainable) ship? - in Ships and Modules [original thread]
Originally by: Pychian Vanervi Just curious but whats the point of trying to get these speeds? I can only think its for the hell of it as in travel and combat 3k+ usually suffices. Safespots, safespots, safespots, safespots, safes...
- by Sabesto - at 2004.08.04 10:06:00
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20. Fastest (sustainable) ship? - in Ships and Modules [original thread]
Originally by: Pychian Vanervi Just curious but whats the point of trying to get these speeds? I can only think its for the hell of it as in travel and combat 3k+ usually suffices. Safespots, safespots, safespots, safespots, safes...
- by Sabesto - at 2004.08.04 10:06:00
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