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21. Dedicated Gas Cloud Harvester - in Test Server Feedback [original thread]
Originally by: Dan Grobag Introduction of barge already killed any of the thinking you had to do when you decided to go mining, be it skill wise or fiting wise, I say no, bad idea. Maybe create a t3 ore vessel that could get all sort of i...
- by Sebea - at 2009.03.28 16:54:00
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22. Dedicated Gas Cloud Harvester - in Test Server Feedback [original thread]
Edited by: Sebea on 28/03/2009 09:02:14 Originally by: Arushia I'm not sure a new set of ships is needed. Just a new module 'Industrial Gas Harvester'', a Gas harvester equivalent of the Strip miner for barge-only use. And, like strip...
- by Sebea - at 2009.03.28 08:59:00
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23. Dedicated Gas Cloud Harvester - in Test Server Feedback [original thread]
Ok, so Ore, being the king of all mining syndicates, has a wide array of every thing possibly needed to mine. Except the Gas Clouds. With the introduction of T3, Gas mining becomes an important part of production, and as such needs a dedicated ...
- by Sebea - at 2009.03.28 08:20:00
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24. Vagabond graphics - in EVE General Discussion [original thread]
Originally by: Nicholas Barker Originally by: Fi Vantage Any water on the ship when you undock will evaporate, not freeze. Just saying . Really, it doesn't look too bad. I think the 'camo paint job' is just rust. doesn't tha...
- by Sebea - at 2009.03.27 18:16:00
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25. First t3 kill claimed by Caldari FW fleet - in EVE General Discussion [original thread]
Originally by: Schalac Looks like it took a fair amount of damage for a cruiser hull. Whether it was getting RR or not as it doesn't say but a fleet of these could be pretty powerful. It was all alone, on the station. He wasn't getting...
- by Sebea - at 2009.03.27 17:59:00
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26. why not to nerf - in EVE General Discussion [original thread]
Edited by: Sebea on 27/03/2009 02:16:14 Originally by: Khlitouris RegusII Because everybody and their brother is training up a damn falcon alt, showing with simple statistics that the ship is obviously overpowered and flawed in some wa...
- by Sebea - at 2009.03.27 02:16:00
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27. Interesting Poll Question - in EVE General Discussion [original thread]
Originally by: Sun Clausewitz I love all the pople that think a 2nd shard would kill the game. You could stay on the old one and be the vet that you are now nd igore the new one. I would love to see a second one just to get to witnss ever...
- by Sebea - at 2009.03.26 19:02:00
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28. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Mavrk In this part of the thread, no one see's your ideas. Welcome to the club. Falcon gets a gun bonus. Thats FRIGGIN USELESS! If I want to snioper I'll take out an Eagle. But dont sully my Falcon witha GUN BONUS!! put on ...
- by Sebea - at 2009.03.26 18:54:00
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29. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Thorian Baalnorn ...."OH NOES! if i have to fit a module to my ship to protect me against You can hold that one right about there. Every Nano pilot in game is laughing at you, because this fairy tale argument didn't ...
- by Sebea - at 2009.03.26 04:08:00
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30. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Hiroprotago Edited by: Hiroprotago on 25/03/2009 22:28:56 Edited by: Hiroprotago on 25/03/2009 22:28:02 So, I want to put you attention to a recently added W-Space. Indeed, the without a local in this space, there ar...
- by Sebea - at 2009.03.25 23:35:00
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31. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Edited by: Sebea on 25/03/2009 23:30:23 Originally by: Childstar Originally by: Sebea Whatever you do to them, you need to bring their range in. It wouldn't matter so much if they weren't always so damn far away from the fight...
- by Sebea - at 2009.03.25 23:28:00
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32. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
Whatever you do to them, you need to bring their range in. It wouldn't matter so much if they weren't always so damn far away from the fight. In low sec pirate Falcons engage without fear of sentry fire. In 0.0 the falcon hovers near 220-240 ra...
- by Sebea - at 2009.03.25 21:20:00
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33. solo/small gang pvp - in EVE General Discussion [original thread]
Originally by: Esmenet If you think falcons have anything to do with the uselessness of battleships outside of fleet combat you are very wrong. No, actually, its you, your wrong. Start looking through kill mails before making yourse...
- by Sebea - at 2009.03.25 17:25:00
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34. increasing DPS - in EVE General Discussion [original thread]
Gunnery, rapid firing, sharpshooter, surgical strike, trajectory analysis, small hybrid turrent 5, medium hybrid turrent 5. Train those, if your interested in being a gunslinger, and increasing your dps, those skills all matter.
- by Sebea - at 2009.03.25 01:20:00
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35. T3 Survivability => High supply? - in EVE General Discussion [original thread]
Originally by: Mikael Izra'il Originally by: Kuar Z'thain I would gladly lose 18 hours of skill training (Skill trained to level 4) to prevent my opponent from gaining a 3b+ isk ship. as well as when you start to have level 5 s...
- by Sebea - at 2009.03.24 21:10:00
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36. ECM Ships - Looking at better defined roles - in Test Server Feedback [original thread]
angry goons itt. seriously, its about time the falcon took it in the ass, every other recon has been brutally ****d over the past 2 years. Look at the poor pilgrim. LOOK AT IT. Now it will have a buddy in station to keep it company.
- by Sebea - at 2009.03.24 20:15:00
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37. White Blobs (Textures not Loading) - in Issues, Workarounds & Localization [original thread]
Thanks Goon, thats exactly what I was talking about. I'll file a bug report later today, and thanks for the work around.
- by Sebea - at 2009.03.20 15:59:00
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38. Skill Queue and "older" players. - in EVE General Discussion [original thread]
No. There is absolutely NOTHING wrong with the current que. If you can't be asked to remember when a skill finishes a MONTH OR TWO FROM NOW, then I feel for you. People like you *****ed for about 4 years, and now we have a que, something I neve...
- by Sebea - at 2009.03.20 15:35:00
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39. Wormholers Rejoice - in EVE Technology Lab [original thread]
I'm very interested, since the classes of wormholes vary, and i'd like to have an idea of if ive scanned this system to death before.
- by Sebea - at 2009.03.19 22:51:00
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40. White Blobs (Textures not Loading) - in Issues, Workarounds & Localization [original thread]
Edited by: Sebea on 19/03/2009 22:20:36 Ok, I'm sure this has been posted somewhere, and I'm not the only one having this problem. Case 1: Pos gun groups, one will be hit with a white out pen, no textures, the farther out you zoom, the worse...
- by Sebea - at 2009.03.19 22:20:00
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