Pages: [1] 2 3 4 5 6 7 8 9 |
1. (Mercenaries) Noir. and Noir. Academy - in Alliance and Corporation Recruitment Center [original thread]
Bump Bump Bump!
- by Seidr - at 2011.08.18 20:01:00
|
2. UK - in Events and Gatherings Archive [original thread]
Originally by: Greffen east sussex Same here - anywhere near Hastings(30m away from me)?
- by Seidr - at 2010.09.14 12:33:00
|
3. Just found the most amazing song ever made in the history of man! - in Out of Pod Experience [original thread]
Edited by: Seidr on 14/09/2010 11:53:01 Nice, I'll have to listen to some more of that later :) If you like your psy, check out Cybernetika. They're kinda like a mix between psy and d&b: Cybernetika - Vaporized
- by Seidr - at 2010.09.14 11:52:00
|
4. Epic lag with 40 ppl in system.. - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Seidr on 05/07/2010 22:44:29 Originally by: Thunder1971 You are lying...our logs show nothing!! Here's a quote I dug out from a dev chat log, from pre-release. Gave me a bit of a chuckle. Quote: <Campion> On...
- by Seidr - at 2010.07.05 22:39:00
|
5. Looking for a flash animation designer - in EVE Technology Lab [original thread]
I have followed up your post ingame - let's talk.
- by Seidr - at 2010.07.05 20:43:00
|
6. Ishukone corporation releases freeplant system. Wspace ppl read. - in Assembly Hall [original thread]
Edited by: Seidr on 03/07/2010 15:26:50 WARNING: I am going to role-play the part of a designer You used the wrong font. /ROLEPLAY Edit: I think this is a bad idea, not only from a risk-reward point of view (you gain the reward of incre...
- by Seidr - at 2010.07.03 15:19:00
|
7. Kills/Jumps archive for 01/01/2010 -> 30/06/2010 - in EVE Technology Lab [original thread]
Originally by: Tonto Auri Originally by: Seidr http://www.g0blin.co.uk/01012010-30062010.zip (172mb) Repack it into RAR or tar.gz, or any other archive utilizing solid compression (7z, bz2). You'll be surprized by the result...
- by Seidr - at 2010.07.02 11:58:00
|
8. Kills/Jumps archive for 01/01/2010 -> 30/06/2010 - in EVE Technology Lab [original thread]
Originally by: Painkillaz Snippet of the data would be nice! Downloading 172MB then uncompress it to 2GB is a bit, if you cant really use the data anyway =) I do realize its prolly about kills and jumps made, but then again still would be...
- by Seidr - at 2010.07.02 07:29:00
|
9. Kills/Jumps archive for 01/01/2010 -> 30/06/2010 - in EVE Technology Lab [original thread]
Edited by: Seidr on 01/07/2010 19:20:30 Well, I've been archiving these for a while to run a few scripts I wrote a while ago over, and thought others who are interested in making use of these XML streams provided by CCP might like this archive...
- by Seidr - at 2010.07.01 19:18:00
|
10. EVEMail <-> POP Mail: evemailbridge - in EVE Technology Lab [original thread]
Originally by: Dr BattleSmith Originally by: Seidr I'm sorry, wait, no I'm not. Did you have anything interesting, or meaningful to add to this topic, or just a blatent SPAM from hell? Does the service you(they?) provide give acce...
- by Seidr - at 2010.06.30 11:52:00
|
11. amarr pilot needs setup for 0.0 guristas rats/plex/anoms - in Missions & Complexes [original thread]
I used to rat against Guristas(or was it serp?) in a Sacrilege. Being able to choose damage type = win. The range is not amazing, but for ratting in belts and most anoms it held out fine. The down side to this being, alot of Amarr pilots do not sp...
- by Seidr - at 2010.06.28 12:33:00
|
12. EVEMail <-> POP Mail: evemailbridge - in EVE Technology Lab [original thread]
I'm sorry, wait, no I'm not. Did you have anything interesting, or meaningful to add to this topic, or just a blatent SPAM from hell? Does the service you(they?) provide give access to EVEMails...doesn't look like it.
- by Seidr - at 2010.06.27 02:05:00
|
13. EVEMail <-> POP Mail: evemailbridge - in EVE Technology Lab [original thread]
Edited by: Seidr on 25/06/2010 09:55:02 Edited by: Seidr on 25/06/2010 09:52:21 Haha, it's way too early for me. Of course there are API calls to get Corp members *facepalm* Yeah, I agree CCP went the wrong way with the login for EVE Gate...
- by Seidr - at 2010.06.25 09:50:00
|
14. EVEMail <-> POP Mail: evemailbridge - in EVE Technology Lab [original thread]
Edited by: Seidr on 25/06/2010 09:04:14 Originally by: Catari Taga Edited by: Catari Taga on 24/06/2010 23:16:13 Nice product, we had been thinking about implementing something like this for my corp but the lack of API/requirement ...
- by Seidr - at 2010.06.25 09:03:00
|
15. EVEMail <-> POP Mail: evemailbridge - in EVE Technology Lab [original thread]
Originally by: Xeross155 Interesting, think I'll set this up. So you use cURL to login to EVEGate and fetch/send mails right ? That's right. The default is to only check the first page of mails, so that you don't chug through ALL your...
- by Seidr - at 2010.06.24 22:02:00
|
16. EVEMail <-> POP Mail: evemailbridge - in EVE Technology Lab [original thread]
Originally by: darius mclever i think scraping html on evegate to control it was violating the TOS. you are supposed to use the API for getting the data. There is no mention of scraping, automated visits, scripting or other methods pur...
- by Seidr - at 2010.06.24 21:34:00
|
17. EVEMail <-> POP Mail: evemailbridge - in EVE Technology Lab [original thread]
Introduction This project aims to allow communication between POP Email and Ingame EVEMail, using automated interaction with CCPs EVEGate to retrieve and send EVEMails, and using standard POP accounts to receive/send new EVEMails/Replies. Set...
- by Seidr - at 2010.06.24 19:15:00
|
18. Is the legion really THAT bad? - in Ships and Modules [original thread]
My qualms with the Legion are 1) Engagement range, 2) Impossible to put together a beam fit that is adequate to increase range, 3) DPS and Tank inferior to Tengu and 4) The Tengu. I'm using mine to run CL4 sites with corp mates, and it performs j...
- by Seidr - at 2010.06.21 12:07:00
|
19. Map Data - in EVE Technology Lab [original thread]
Edited by: Seidr on 02/06/2010 07:27:28 I can't recall, but I believe the scripts I used to generate that data actually do swap the Y and Z axis, so you don't need to worry about swapping those. edit: just checked the scripts, and I am actual...
- by Seidr - at 2010.06.02 07:25:00
|
20. Map Data - in EVE Technology Lab [original thread]
Check out my data at http://evestats.othala.co.uk/normalized/ You will find region files, with x/y/z positions normalized to the range of -1 to 1 (used for an Android app I am working on, OpenGL etc). These coordinates are normalized on a PER RE...
- by Seidr - at 2010.06.01 12:33:00
|
Pages: [1] 2 3 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |