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1. Caldari disadvantaged from the start? - in Skill Discussions [original thread]
Think of this: While all turret users were training their turret skills to 4 and 5, you were able to train things like engineering, electronics, navigation, etc. You were the ones that had your weapons use approximately zero skillpoints.
- by Selim - at 2005.07.03 22:35:00
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2. Trajectory analysis - Rank 5 - PorquÚ ??? - in Skill Discussions [original thread]
none have a positive effect either. Optimal range is much more important than falloff for long range, and short range too. The only difference is that short range guns have almost no optimal and are forced to rely on falloff.
- by Selim - at 2005.06.13 03:05:00
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3. Poor attribute choices? - in Skill Discussions [original thread]
Isnt it funny how just about everyone agrees that all attributes suck except perc and maybe int?
- by Selim - at 2005.06.13 03:02:00
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4. We need more skills - in Skill Discussions [original thread]
Just looking at the skill trees for some areas and it's woefully inadequate. Look at the mechanic skill tree only 4 skills that involve tanking. There should be one that grants 1%-5% base resist to armor per level (this may help balance tank vs ga...
- by Selim - at 2005.06.13 03:01:00
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5. Trajectory analysis - Rank 5 - PorquÚ ??? - in Skill Discussions [original thread]
Originally by: Dark Shikari Originally by: Meridius It doesn't make sense, don't argue against it ok? Sharpshooter affects optimal, the further your optimal the further you hit for 100% damage. Firing into falloff reduces damage a...
- by Selim - at 2005.06.10 21:33:00
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6. Trajectory Analysis 5 - Worth Training? - in Skill Discussions [original thread]
If you're an autocannon or blaster w***e it is, but only if there's nothing else you want to train. It would be better to train a battleship skill to 5, or heavy assault ships, than TA5. If you're obsessive-compulsive like me, though, you need t...
- by Selim - at 2005.05.03 04:42:00
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7. 200+ skill characters - in Skill Discussions [original thread]
Originally by: Vegeta 111 skills, all the best pilots specialize :) 111 also
- by Selim - at 2005.04.27 17:36:00
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8. Is there a post on what effect each skill has - in Skill Discussions [original thread]
There is a running debate on what benefit the gunnery skill performs. Some think it gives a tracking boost, others think it gives a rate of fire boost. The description is, to say the least, vague. I took it upon myself to actually take 30 seconds...
- by Selim - at 2005.04.22 17:46:00
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9. Whats the point with multitasking? - in Skill Discussions [original thread]
'd be great for some uber EW ship or target painting ship, not much else though.
- by Selim - at 2005.04.15 19:10:00
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10. cant select start atribute... - in Skill Discussions [original thread]
Originally by: Aikudos En'Fellamen Originally by: Discorporation Make sure that you select Custom career at creation, not a set career path. That should do the trick. Yeah, I chose miner as a starting profession, and that coul...
- by Selim - at 2005.04.13 12:03:00
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11. Sick of new skills - in Skill Discussions [original thread]
Originally by: Jim Steele I'd like to be an e/w specialist but its intel/mem based where really it should be perception/mem in my oppinion since the only skills focused with these are drones and weapons upgrades (and they are my highest a...
- by Selim - at 2005.04.13 11:59:00
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12. Do I have a skill no one else has? W00t! - in Skill Discussions [original thread]
never seen it, but i'm not an agent wh.. er, agent mission-doer. It doesnt seem to have any effect, as the attributes tab doesnt give any info on what it does.
- by Selim - at 2005.04.13 11:58:00
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13. Why is Pereption the BEST attribute? - in Skill Discussions [original thread]
Too bad that they didnt say that willpower, memory and charisma would totally suck. And that int sucks too but alot less. I must have the worst attributes ever. I can't get anything above 20 except memory at 21, with a +3 and level 4 advanced, an...
- by Selim - at 2005.04.13 06:32:00
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14. Why is Pereption the BEST attribute? - in Skill Discussions [original thread]
Edited by: Selim on 05/04/2005 22:24:08 bhgwkjhg;klrhqehwheykiyefi
- by Selim - at 2005.04.05 22:25:00
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15. Why is Pereption the BEST attribute? - in Skill Discussions [original thread]
I have all the intelligence skills that matter for combat maxed. Except ones that don't need to be level 5, like tactical shield manipulation, energy pulse and the like. Perc skills, however, NEED to be level 5 to be competitive. Its so easy to ...
- by Selim - at 2005.04.05 22:24:00
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16. Why is Pereption the BEST attribute? - in Skill Discussions [original thread]
Yes, I will put 1.5 years of training to waste by creating a new character. Are you crazy?
- by Selim - at 2005.04.03 09:17:00
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17. Why is Pereption the BEST attribute? - in Skill Discussions [original thread]
Originally by: Kyra Davalos Edited by: Kyra Davalos on 01/04/2005 18:10:21 Why shouldnt perception be better than any other stat? I looked there are 4 "races" that start with high perception, and when you build your character you get p...
- by Selim - at 2005.04.02 23:12:00
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18. Why is Pereption the BEST attribute? - in Skill Discussions [original thread]
Isn't it funny how all the people who are against my idea are brutor, civire, sebestior or deteis? The former 3 are the best in game for perc, and deteis can get it pretty good, too.
- by Selim - at 2005.04.02 23:10:00
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19. Medium proj V ? - in Skill Discussions [original thread]
Originally by: Safaomae well I've got 9 perception with spatial awareness V, and no implant, so there Damn... sorry I bet you've got decent int though. Amarr got good everything except charisma and perc.
- by Selim - at 2005.04.02 23:06:00
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20. Why is Pereption the BEST attribute? - in Skill Discussions [original thread]
Edited by: Selim on 22/03/2005 20:08:11 Ummm YES, I started with 5 perc. And slightly less crap intelligence.
- by Selim - at 2005.03.22 20:07:00
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