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1. Announcement:[Feedback Wanted] Time Zone Mechanics Survey - in Player Features and Ideas Discussion [original thread]
I like the idea of prime time vulnerability.. it would allow people to not have to worry so much if they are a smaller corp about keeping things secure while you sleep. I do see some issues with it, though. If someone wants to take your space but ...
- by Shaklu - at 2015.04.06 18:57:53
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2. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I see lots of ppl worrying about the prime time thing.. couldn't this be negated somewhat by using war decs? If you want to attack someone, but their prime time is 12 hours off of yours, declare war on them and it will make both attacker and defen...
- by Shaklu - at 2015.04.06 18:33:08
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3. Remove Gunnery Skill Category, Add New Skill Categories - in Player Features and Ideas Discussion [original thread]
Could always take those skills, the missile support skills, and the already re-classified weapon skills and plop them in a category of their own. No idea what the name would be. I don't like it though, I already have to scroll all over the place ...
- by Shaklu - at 2015.04.01 19:27:36
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4. Cruiser, Battleship, Capital - Combined Discussion - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: This thread is not needed, because Ishtar thread got unstickied. Problem solved. vOv While the thread did get a little over-focused on the cruiser/BS issue, the main point is actually the gap between BS, caps, and su...
- by Shaklu - at 2015.04.01 18:21:48
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5. Cruiser, Battleship, Capital - Combined Discussion - in Player Features and Ideas Discussion [original thread]
Right, I agree. I made that point in my monologue. The graph and stats are mostly saying "The Ishtar shouldn't be able to use sentry drones, they are battleship class weapons". The Ishtar is the most easily pointed to ship for my argument, while o...
- by Shaklu - at 2015.04.01 17:31:07
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6. Cruiser, Battleship, Capital - Combined Discussion - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: You do realize those are all cruiser weapons, right? With the exception of the Sentries, which are variable sized weapons? And that it's ONE weapon, on an UNBONUSED hull. And that BS's typically carry more raw weapon hardpoints ...
- by Shaklu - at 2015.04.01 17:12:51
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7. Cruiser, Battleship, Capital - Combined Discussion - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Shaklu wrote: -T2 Cruisers through T2 battleships are basically identical as far as DPS, EHP.. though the larger ships do still cost much more. P.S. Frigates should only be able to use small drones, Cruisers medium, Battles...
- by Shaklu - at 2015.04.01 16:49:47
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8. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
Rovinia wrote: Why not just give Battleships a Role bonus? Something like "Heavy Reactor" - All bonuses for overloading modules get doubled. That would give these slow ships some more flexibility in "Mexican standoff" situations. You could ta...
- by Shaklu - at 2015.04.01 14:56:32
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9. Cruiser, Battleship, Capital - Combined Discussion - in Player Features and Ideas Discussion [original thread]
Juan Mileghere wrote: ... Those three threads are there post in them, if you've been here once or twice, redundant posts aren't really the most well liked thing, as that clutters up the forum section and there's a nice little rule about that st...
- by Shaklu - at 2015.04.01 14:44:30
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10. Aura Voice - in Player Features and Ideas Discussion [original thread]
I'd like a snarky British voice like my GPS has.. every time it says I've done something wrong I feel like it's judging me. Hilarious!
- by Shaklu - at 2015.04.01 14:33:46
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11. Cruiser, Battleship, Capital - Combined Discussion - in Player Features and Ideas Discussion [original thread]
There are several threads that all have narrow scopes, but in reality all are tied together, so I wanted to plop a discussion about them in one spot. Cruiser (mostly Ishtar) thread: [Scylla] Ishtars Battleship thread: Make battleships and batt...
- by Shaklu - at 2015.04.01 14:13:39
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12. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
McChicken Combo HalfMayo wrote: Subcap drone boats shouldn't be a thing. Drone subcaps dominate many classes besides the HAC department. I'd prefer to see all drone bonuses removed from subcaps. Drones were actually originally intended to be s...
- by Shaklu - at 2015.04.01 12:12:38
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13. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: While I agree that battleships need something to compensate for the current shortcomings, a simple damage and or ehp buff won't do. You just contradicted yourself and already answered the right question. Right, like I said: ...
- by Shaklu - at 2015.04.01 11:19:51
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14. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
WarFireV wrote: (...)Dreadnaughts: Oh dreads . Their primary function is going to be phased out. They do have two fall back functions that will need to be amplified, the ability to kill other capitals and the ability to kill subcap. I purpose...
- by Shaklu - at 2015.03.31 17:20:18
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15. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
In my opinion Battleship tank and damage should be doubled, or made to be closer to 15-20% of a Dreadnaught. They seem to have been changed very little over the years, while many new powerful ships have been added and since eclipsed the role of BS...
- by Shaklu - at 2015.03.31 13:46:01
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16. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Aiyshimin wrote: They aren't battleship class weapons. They are drones. But they are. Heavy and Sentry drones are designed as anti-BS drones for use by ships like the Dominix. While you can use them on smaller ships, you can only use a very ...
- by Shaklu - at 2015.03.30 15:09:02
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17. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
The fact that so many threads are created so often obviously means people are begging for it.. but at the same time it is nice to know that you took the time to train every skill you have. That being said starting fresh in EVE is outrageously har...
- by Shaklu - at 2015.03.28 11:50:02
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18. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
I just don't understand why a cruiser class has bonuses to battleship weapons. Heavy drones and sentries are battleship class weapons, and unless you are flying a t3 battlecruiser or battleship you shouldn't have bonuses to battleship weapons. I'...
- by Shaklu - at 2015.03.28 11:44:34
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19. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
Not sure if anyone has mentioned this.. but right-clicking on a fitted module and having a drop-down window with all other types of that module would be nice. Perhaps have sections for T1, T2, Faction, etc. Also having their CPU and PG shown in th...
- by Shaklu - at 2015.03.28 11:29:56
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20. Female clothing for males. - in Player Features and Ideas Discussion [original thread]
I hope they do this, just so someone can make a Rocky Horror PVP corp that spams glitter and stuff when they engage. But yeah equality and stuff is good too.
- by Shaklu - at 2015.03.28 11:13:58
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