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Wulfy Johnson
NorCorp Security
71
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Posted - 2015.04.01 18:45:34 -
[241] - Quote
Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training.
And why exactly would there be a need for penaltys if its equal to all? Skillpoints are already trained, and time waited, aint that penalty enough?
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Chance Ravinne
WiNGSPAN Delivery Services
157
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Posted - 2015.04.01 18:48:15 -
[242] - Quote
Wulfy Johnson wrote:Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training. And why exactly would there be a need for penaltys if its equal to all? Skillpoints are already trained, and time waited, aint that penalty enough?
Not sure I understand what you mean. What is the penalty?
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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SilentAsTheGrave
Brave Newbies Inc. Brave Collective
167
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Posted - 2015.04.01 20:05:07 -
[243] - Quote
I just wish they would get rid of learning implants and trash the attribute system.
Buddy Program: If you sign up with my buddy invite link and subscribe with a valid payment method - I will give you 95% of the going rate for PLEX!
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Tiddle Jr
Galvanized Inc.
88
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Posted - 2015.04.01 22:10:02 -
[244] - Quote
Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training.
Wow Wow please don't judge that heavy.
Sound's more like punishment vs penalties. Loosing SP's due to remap? It's a vad joke mate. I have already paid for that when bought skill books and PLEX. It's my property now. |
Wulfy Johnson
NorCorp Security
71
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Posted - 2015.04.02 01:11:25 -
[245] - Quote
Chance Ravinne wrote:Wulfy Johnson wrote:Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training. And why exactly would there be a need for penaltys if its equal to all? Skillpoints are already trained, and time waited, aint that penalty enough? Not sure I understand what you mean. What is the penalty?
In your own words, "it would need a gigantic penalty". |
Chance Ravinne
WiNGSPAN Delivery Services
158
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Posted - 2015.04.02 01:23:48 -
[246] - Quote
Tiddle Jr wrote:Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training. Wow Wow please don't judge that heavy. Sound's more like punishment vs penalties. Loosing SP's due to remap? It's a vad joke mate. I have already paid for that when bought skill books and PLEX. It's my property now.
Not an attribute remap. A skill remap as the OP is asking about. i.e. let's say you're a heavily invested miner now with 50m sp and you want to become an OGB for some reason.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Tiddle Jr
Galvanized Inc.
88
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Posted - 2015.04.02 01:41:14 -
[247] - Quote
Chance Ravinne wrote:Tiddle Jr wrote:Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training. Wow Wow please don't judge that heavy. Sound's more like punishment vs penalties. Loosing SP's due to remap? It's a vad joke mate. I have already paid for that when bought skill books and PLEX. It's my property now. Not an attribute remap. A skill remap as the OP is asking about. i.e. let's say you're a heavily invested miner now with 50m sp and you want to become an OGB for some reason.
I was not talking about atributes. So why should i lose out of my 50m sp? Any solid reason? |
Liafcipe9000
Critically Preposterous
34089
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Posted - 2015.04.02 10:43:47 -
[248] - Quote
Chance Ravinne wrote:Tiddle Jr wrote:Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training. Wow Wow please don't judge that heavy. Sound's more like punishment vs penalties. Loosing SP's due to remap? It's a vad joke mate. I have already paid for that when bought skill books and PLEX. It's my property now. Not an attribute remap. A skill remap as the OP is asking about. i.e. let's say you're a heavily invested miner now with 50m sp and you want to become an OGB for some reason. that is IMO around borderline reasonable, however it might not make any sense that you can unlearn everything you know and then learning something completely new and know about that new thing just as much as you knew about the old thing that you magically forgot.
knowledge just doesn't go away like that. would it make sense to you that you can un-learn skills like, let's say, all Missile skills and then learn industrial skills as if you trained them for as long instead? that would be almost like rewriting your history. it's not possible and doesn't make any sense.
I'm in favour of PLEX for attribute remap. that's about as much as I can accept in this regard.
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I am a cat.
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Chance Ravinne
WiNGSPAN Delivery Services
158
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Posted - 2015.04.02 13:05:25 -
[249] - Quote
Tiddle Jr wrote:Chance Ravinne wrote:Tiddle Jr wrote:Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training. Wow Wow please don't judge that heavy. Sound's more like punishment vs penalties. Loosing SP's due to remap? It's a vad joke mate. I have already paid for that when bought skill books and PLEX. It's my property now. Not an attribute remap. A skill remap as the OP is asking about. i.e. let's say you're a heavily invested miner now with 50m sp and you want to become an OGB for some reason. I was not talking about atributes. So why should i lose out of my 50m sp? Any solid reason?
There really is no reason, but there's no reason to let everyone reskill constantly either. It would absolutely break the game if implemented without limits or downsides.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Tiddle Jr
Galvanized Inc.
89
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Posted - 2015.04.02 13:34:03 -
[250] - Quote
Chance Ravinne wrote:Tiddle Jr wrote:Chance Ravinne wrote:Tiddle Jr wrote:Chance Ravinne wrote:If something like this ever existed it would need a gigantic penalty that prevented abuse. For instance you do a full SP remap, you permanently lose 20% of your SP. So if you remap a 10m SP character it becomes a 8m SP char. If you do it again, it's a 6.4m character.
New players could essentially do it inconsequentially, but min maxers could probably only do it once or twice before throwing away too many months or years of training. Wow Wow please don't judge that heavy. Sound's more like punishment vs penalties. Loosing SP's due to remap? It's a vad joke mate. I have already paid for that when bought skill books and PLEX. It's my property now. Not an attribute remap. A skill remap as the OP is asking about. i.e. let's say you're a heavily invested miner now with 50m sp and you want to become an OGB for some reason. I was not talking about atributes. So why should i lose out of my 50m sp? Any solid reason? There really is no reason, but there's no reason to let everyone reskill constantly either. It would absolutely break the game if implemented without limits or downsides.
Please explain. |
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Chance Ravinne
WiNGSPAN Delivery Services
159
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Posted - 2015.04.02 13:54:33 -
[251] - Quote
I have enough SP to fly an Ishtar. But I didn't train into one. Now imagine everyone with the SP to fly whatever the flavor of the month ship was just respecced into it every balance patch. Or you shoot a miner, he docks up and respecs into perfect T3 skills and kills you, then respecs back into mining directly after. It sounds likeimpulse chaos.
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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MailDeadDrop
Archon Industries
393
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Posted - 2015.04.02 14:04:36 -
[252] - Quote
Chance Ravinne wrote:I have enough SP to fly an Ishtar. But I didn't train into one. Now imagine everyone with the SP to fly whatever the flavor of the month ship was just respecced into it every balance patch. Anything that encourages CCP to get their balancing right is a good thing, correct?
Chance Ravinne wrote: Or you shoot a miner, he docks up and respecs into perfect T3 skills and kills you, then respecs back into mining directly after. It sounds like impulse chaos. You shot a miner so obviously you want a fight. So the miner brought you one. Sounds like "working as intended" to me.
MDD
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Arthur Aihaken
Narada
4280
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Posted - 2015.04.02 14:06:31 -
[253] - Quote
Chance Ravinne wrote:I have enough SP to fly an Ishtar. But I didn't train into one. Now imagine everyone with the SP to fly whatever the flavor of the month ship was just respecced into it every balance patch. Or you shoot a miner, he docks up and respecs into perfect T3 skills and kills you, then respecs back into mining directly after. It sounds likeimpulse chaos. Except you're forgetting the 10-50% SP loss each time.
I am currently away, traveling through time and will be returning last week.
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Wulfy Johnson
NorCorp Security
71
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Posted - 2015.04.02 15:11:55 -
[254] - Quote
Chance Ravinne wrote:I have enough SP to fly an Ishtar. But I didn't train into one. Now imagine everyone with the SP to fly whatever the flavor of the month ship was just respecced into it every balance patch. Or you shoot a miner, he docks up and respecs into perfect T3 skills and kills you, then respecs back into mining directly after. It sounds likeimpulse chaos.
Thats why you allow it once a year or two, and no it wont break the game..
Yes we will see more focused pilots for sale, and more exchange of usefull characters, but that aint bad eighter for the value of characters or the search for what you need from month to month on the basar.
But it will also let people be less frustrated from time to time.. This game has an extreme time investment to allow players to fly new things, and therefore it will help against player burnout during metachanges and balancepasses.
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DaReaper
Net 7
1887
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Posted - 2015.04.02 15:39:03 -
[255] - Quote
Buying skills points is a bad idea, and wll most likly cause another jita riot.
Skill remapping, depending on what they do with attributes, is not a bad idea. I'd even be ok if they sld dust like boosters, and removed attributes. But outright buying sp's is a no
OMG Comet Mining idea!!! Comet Mining!
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Zappity
Stay Frosty. A Band Apart.
1927
|
Posted - 2015.04.02 19:13:02 -
[256] - Quote
Chance Ravinne wrote:I have enough SP to fly an Ishtar. But I didn't train into one. Now imagine everyone with the SP to fly whatever the flavor of the month ship was just respecced into it every balance patch. Or you shoot a miner, he docks up and respecs into perfect T3 skills and kills you, then respecs back into mining directly after. It sounds likeimpulse chaos. Base it on the remap system so it is not frequent and charge a couple of plex. Having the in game skills doesn't mean you will be able to properly fly a ship so I'm not overly concerned about a miner instantly turning into a pvp pro. But so what if they do?
Zappity's Adventures for a taste of lowsec.
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Tiddle Jr
Galvanized Inc.
91
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Posted - 2015.04.02 20:58:04 -
[257] - Quote
Chance Ravinne wrote:I have enough SP to fly an Ishtar. But I didn't train into one. Now imagine everyone with the SP to fly whatever the flavor of the month ship was just respecced into it every balance patch. Or you shoot a miner, he docks up and respecs into perfect T3 skills and kills you, then respecs back into mining directly after. It sounds likeimpulse chaos.
Unfortunatelly you didn't read all the thread and all those threads linked on the first page. The proposed SP remap is only available once a year, as well as you can't remap and you really don't need to touch your support skills like armor shield electronic engineering navigation etc. So basicaly ythe most common would be spaceship command gunnery/missile/drone and industry. So let's say you could only move 25?50? % of you skills from each category to another category. |
Arthur Aihaken
Narada
4285
|
Posted - 2015.04.02 21:34:54 -
[258] - Quote
DaReaper wrote:Buying skills points is a bad idea, and wll most likly cause another jita riot. Changing the 'suitcase' icon for the damage control will probably cause a near-riot. Basically players are looking for an excuse to riot.
I am currently away, traveling through time and will be returning last week.
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Iroquoiss Pliskin
Hedion University Amarr Empire
119
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Posted - 2015.04.02 21:46:06 -
[259] - Quote
Chance Ravinne wrote:I have enough SP to fly an Ishtar. But I didn't train into one. Now imagine everyone with the SP to fly whatever the flavor of the month ship was just respecced into it every balance patch. Or you shoot a miner, he docks up and respecs into perfect T3 skills and kills you, then respecs back into mining directly after. It sounds likeimpulse chaos.
Sounds like Battlefield 3.
( -í° -£-û -í°)
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VulpusFox
Specter Syndicate Tactical Narcotics Team
10
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Posted - 2015.04.03 00:48:31 -
[260] - Quote
Massive thread, admittedly too lazy to read it all.
But under the notion "once you can fly it you will always be able fly it"
If I train into a capital, could I then theoretically just pay to reallocate the requirement skills that have nothing to do with actually flying the cap(but are required to get to that point) and reallocate them to the cap support skills needed to fly it well?
Kind of like skill leapfrog, which would end up possibly dramatically shortening cap and super cap pilots times.
Even if I could only allocate a percentage of the support skills, it still seems counter to the point of having to initially train those skills in the first place
Or even just buying generic characters and paying an extra fee to fine tune a newly purchased alt to your liking.
Too much immediate gratification, and just feels bad to cater to people that just want it "now"
you make decisions in the game, you should have to live with those decisions to an extent. You buy the wrong item on market, well your stuck with some loss, you train the wrong skills, you should be stuck with some loss as well. Whether it be the time wasted, or percentage loss from reallocating them at least. |
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Tiddle Jr
Galvanized Inc.
91
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Posted - 2015.04.03 01:19:48 -
[261] - Quote
VulpusFox wrote:Massive thread, admittedly too lazy to read it all.
But under the notion "once you can fly it you will always be able fly it"
If I train into a capital, could I then theoretically just pay to reallocate the requirement skills that have nothing to do with actually flying the cap(but are required to get to that point) and reallocate them to the cap support skills needed to fly it well?
Kind of like skill leapfrog, which would end up possibly dramatically shortening cap and super cap pilots times.
Even if I could only allocate a percentage of the support skills, it still seems counter to the point of having to initially train those skills in the first place
Or even just buying generic characters and paying an extra fee to fine tune a newly purchased alt to your liking.
Too much immediate gratification, and just feels bad to cater to people that just want it "now"
you make decisions in the game, you should have to live with those decisions to an extent. You buy the wrong item on market, well your stuck with some loss, you train the wrong skills, you should be stuck with some loss as well. Whether it be the time wasted, or percentage loss from reallocating them at least.
It's a game not the real life where you making mistakes and paying full for that. Game it's fun in the first place. Not the hard work which most of us have IRL.
So having limited opportunity to swap some skills which you already have is an option most of us would be pleased to have for those who against i would reccomend to pass this thread over and don't bother about it.
I got my main for years and when i started playing i was like - "hell i want everything immediatelly". So i have injected bunch of skill books. So it that considered as a mistake? How should i know and be precaution obout last 3 years major changes? Pfff.
I do have like ~20m SP out of my total 125m SP which now i consider as a negative ballance, so my concern is obvious. |
Nasar Vyron
S0utherN Comfort DARKNESS.
37
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Posted - 2015.04.03 01:45:36 -
[262] - Quote
Tiddle Jr wrote:It's a game not the real life where you making mistakes and paying full for that. Game it's fun in the first place. Not the hard work which most of us have IRL.
So having limited opportunity to swap some skills which you already have is an option most of us would be pleased to have for those who against i would reccomend to pass this thread over and don't bother about it.
I got my main for years and when i started playing i was like - "hell i want everything immediatelly". So i have injected bunch of skill books. So it that considered as a mistake? How should i know and be precaution obout last 3 years major changes? Pfff.
I do have like ~20m SP out of my total 125m SP which now i consider as a negative ballance, so my concern is obvious.
Did you seriously just tell people who were against this to ignore the matter altogether?
This is a game of consequence. Decisions made today effect tomorrow either with the skills you train or the actions you make, there is no reset for when you make a mistake. If I take a super out today and take a few gate without scouting I don't get to say "oops" when I get caught and lose it. I don't get my slave clone back either, what a shame. I lose it that's not very fun, I want a do over.
People are paying CCP for access to their servers each month. A smart choice would be to train a character during that time, but you are under no requirement to do so. I have no idea how many months of time I wasted forgetting to start a skill back in the days before skill queues even existed. And in those days you never head anyone crying for that time back. Now that we have near infinite skill queues you hear people now asking for the ability to remap??? RIDICULOUS! Give a player an inch they'll take a mile.
FYI - This character has fighter bombers 4 and caldari dread, cit torps, and cit cruise all 5. Fighters because they came out during a break I was taking from EVE. I trained it thinking they were going to be a carrier's anti-cap drone. We'll I was right, but I was wrong about them being to normal carriers. Caldari dread because I liked the Phoenix and I figured a rebalance was going to occur letting them apply damage better, in this I was dead wrong. As it stands I can look at this as wasted training, but I accept it knowing things change. Wasted skills today doesn't mean I wouldn't want them in the future either. You should look into adapting a like mentality. And take EVE for what it is, a game. |
Tiddle Jr
Galvanized Inc.
91
|
Posted - 2015.04.03 02:42:18 -
[263] - Quote
You did hear me but you didn't listen.
What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?
Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.
I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.
And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.
To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.
Should be happy now. |
Vulfen
Snuff Box Snuffed Out
174
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Posted - 2015.04.03 11:36:03 -
[264] - Quote
I don't agree with buying SP however i do think that it is something we are leaning more and more towards as the gap between the best and a noob increases
Personally i think if there ever is an option to "Purchase SP" it should never be instant. It should be worked for.
I'm in favor of a new booster in the game, (like the ones you can get as a new player), that give a modest increase to your attributes. I would also say that it may be possible to have these built in game from gas mining like current booster production, but the blueprints are on the New Eden Store.
There should also be a risk to this the same as implants - you die the booster dies. Unlike what happens with the newbie boosters i believe they should hold this risk.
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John Ratcliffe
Red Federation RvB - RED Federation
288
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Posted - 2015.04.03 18:06:49 -
[265] - Quote
Nasar Vyron wrote:Did you seriously just tell people who were against this to ignore the matter altogether?
This is a game of consequence. Decisions made today effect tomorrow either with the skills you train or the actions you make, there is no reset for when you make a mistake. If I take a super out today and take a few gate without scouting I don't get to say "oops" when I get caught and lose it. I don't get my slave clone back either, what a shame. I lose it that's not very fun, I want a do over.
People are paying CCP for access to their servers each month. A smart choice would be to train a character during that time, but you are under no requirement to do so. I have no idea how many months of time I wasted forgetting to start a skill back in the days before skill queues even existed. And in those days you never head anyone crying for that time back. Now that we have near infinite skill queues you hear people now asking for the ability to remap??? RIDICULOUS! Give a player an inch they'll take a mile.
Don't be a child. Just about every MMO that has ever been has offered a respec ability - EVE isn't so special it should be any different. If you don't want to use it, then don't, but I see no reason why CCP shouldn't implement this.
Plus ça change, plus c'est la même chose
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Samillian
Angry Mustellid The Periphery
759
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Posted - 2015.04.03 18:42:17 -
[266] - Quote
John Ratcliffe wrote:Nasar Vyron wrote:Did you seriously just tell people who were against this to ignore the matter altogether?
This is a game of consequence. Decisions made today effect tomorrow either with the skills you train or the actions you make, there is no reset for when you make a mistake. If I take a super out today and take a few gate without scouting I don't get to say "oops" when I get caught and lose it. I don't get my slave clone back either, what a shame. I lose it that's not very fun, I want a do over.
People are paying CCP for access to their servers each month. A smart choice would be to train a character during that time, but you are under no requirement to do so. I have no idea how many months of time I wasted forgetting to start a skill back in the days before skill queues even existed. And in those days you never head anyone crying for that time back. Now that we have near infinite skill queues you hear people now asking for the ability to remap??? RIDICULOUS! Give a player an inch they'll take a mile. Don't be a child. Just about every MMO that has ever been has offered a respec ability - EVE isn't so special it should be any different. If you don't want to use it, then don't, but I see no reason why CCP shouldn't implement this.
By that logic if just about every MMO offers Pay2Win items and instant gratification so should EvE.
What makes EvE worthwhile is that it is different.
NBSI shall be the whole of the Law
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1531
|
Posted - 2015.04.03 19:03:00 -
[267] - Quote
Tiddle Jr wrote:You did hear me but you didn't listen.
What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?
Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.
I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.
And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.
To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.
Should be happy now.
Please see the top of my earlier post in this thread for an explanation as to why a blanket remapping of X% amount of SPs would break the existing attribute system. Unless X was absurdly low, everybody would just set their attributes to Intelligence and Memory, plug in +3s or +4s for them, and remap SPs into other fields every year. Bad mojo.
I think that the most that could be allowed in terms of remapping is in dropping one skill by one level and reallocating the reclaimed points (as outlined here). It's not much, but it would allow some flexibility in light of skill changes made by CCP (Anchoring V anyone?) and still keep attributes meaningful. The most you'd be able to re-allocate every remap is 3.5 million SPs, and that's only if you trained a racial Titan skill to V. Most folks would be limited to half that (Racial Battleship V).
And under no circumstances should remaps be available to purchase for ISK or PLEX. The attribute remap system we have now has worked just fine since the beginning, I can see any kind of skillpoint remapping working just fine the same way.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
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Wulfy Johnson
NorCorp Security
71
|
Posted - 2015.04.04 02:15:44 -
[268] - Quote
Bronson Hughes wrote:Tiddle Jr wrote:You did hear me but you didn't listen.
What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?
Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.
I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.
And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.
To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.
Should be happy now. Please see the top of my earlier post in this thread for an explanation as to why a blanket remapping of X% amount of SPs would break the existing attribute system. Unless X was absurdly low, everybody would just set their attributes to Intelligence and Memory, plug in +3s or +4s for them, and remap SPs into other fields every year. Bad mojo. I think that the most that could be allowed in terms of remapping is in dropping one skill by one level and reallocating the reclaimed points (as outlined here). It's not much, but it would allow some flexibility in light of skill changes made by CCP (Anchoring V anyone?) and still keep attributes meaningful. The most you'd be able to re-allocate every remap is 3.5 million SPs, and that's only if you trained a racial Titan skill to V. Most folks would be limited to half that (Racial Battleship V). And under no circumstances should remaps be available to purchase for ISK or PLEX. The attribute remap system we have now has worked just fine since the beginning, I can see any kind of skillpoint remapping working just fine the same way.
Attribute system might see a revamp which changes the land,, which in turn makes this tread a hot topic again
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Nasar Vyron
S0utherN Comfort DARKNESS.
39
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Posted - 2015.04.04 04:34:12 -
[269] - Quote
Tiddle Jr wrote:You did hear me but you didn't listen.
What's wrong with having an opportunity once a year move certain ammount of SP from one category to another category?
Hell, make once in a two year period i don't care. Or either limit it by 2.5m Sp per remap + isk or PLEX.
I don't see anything wrong with that. You should remember that unlocated skill point time after atributes skill books removal.
And please don't tell me you still have them unlocated. And please don't tell me it wasn't damn usefull.
To satisfy individuals like you i do even agree to the limitation of remapin SP applying into the most "heaviest" skills with rank over 10.
Should be happy now.
I do remember, and if you pointed out we got those skill points back after the skills were removed. We did not chose to have those skills taken from us, and in return they gave us our skill points back. If CCP took skills away in the future they would do the same, because that is the right thing to do. But removing a skill is not the same as a skill becoming "undesirable" in a patch. You are owed nothing simply because you currently find a skill not worth having.
Who is to say some future patch will not be released that suddenly makes that skill worth having again. It's happened in the past, it can easily happen again. First skill that comes to mind is sentry drones. Once a upon a time nobody used them over medium/heavies, the game evolved, they got a massive buff and hello Ishtar, suddenly everyone uses them and ccp is scrambling to balance them.
I digress, I do not agree with any amount of remapping because that is opening a can of worms for future patches "improving" upon the system. I'd rather nip it in the bud now before we're further boiled like a frog.
John Ratcliffe wrote:Don't be a child. Just about every MMO that has ever been has offered a respec ability - EVE isn't so special it should be any different. If you don't want to use it, then don't, but I see no reason why CCP shouldn't implement this.
Nice that you start off by calling me a child, but I'll look past that.
You have your "respec" already in the form of remapping your attributes to increase the rate at which you can train skills. We didn't even used to have that, your attributes used to be locked in the second you chose your race and bloodline improved only by learning skills and implants. Now we have the current system which works just fine and has sped up training times exponentially. Everyone has been happy about this for years now, it was a good change and not instantly game breaking (time breaks all mmos as you run out of things to do/train).
I'll use a WoW example here since that seems to be up your alley. Your suggestion would be akin to a rogue changing his class to a hunter and trading his gear in to match his newly selected class since he already took the time to obtain that gear and level his rogue why should he have to grind that all again. He already took the time to obtain it so he feels it unfair to be expected to level and gear up again.
You see, the difference between remapping attributes and remapping your actual skill points is like night and day. That change would actually be game breaking as it exemplifies instant gratification more so than what is already available via the character bazaar. We already have our accepted form of credit card warriors with players buying plex and getting a character from the character bazaar. But now imagine, with a remap system any player can now also pay to perfect any character they currently own or buy. No more "wasted" skill points! You know, until the next patch hits and it's deemed "worthless" to have x skill.
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The reason you don't see why CCP shouldn't implement this because you lack foresight into changes that would be brought about by such a change. It would be great for the short term, who wouldn't want to reclaim some of those poorly chosen skills from our past? But then what? What is left after your character is perfectly trained the way you want it? What will you train now? What will you strive to achieve next? I'll tell you this from my experience from other games which fully welcomed instant gratification mechanics. Their players (casuals and vets alike) ran out of things to strive for all the sooner and left. Much like what eve is experiencing now, but has the benefit of being able to shake things up by altering in game mechanics to give players new things to strive to obtain and destroy by patching in new ships, areas of space, and changing the very rules of engagement (sov, wars, etc). |
Tiddle Jr
Galvanized Inc.
94
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Posted - 2015.04.04 04:48:07 -
[270] - Quote
May i ask you to link your eveboard, please. I would ask you a couple of questions then. |
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