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381. Boosting Projectiles will only marginally improve game balance - in Ships and Modules [original thread]
Edited by: Slithereen on 29/12/2004 01:15:26 Amarr ships are okay now. They are supposed to be brute force damage dealers in the first place, and you're supposed to be more tactical fighting them. As lasers do not have a damage bonus, amarr...
- by Slithereen - at 2004.12.29 00:27:00
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382. The Battle of Lustrevik - A lesson to terrorists everywhere - in Intergalactic Summit [original thread]
Once again as usual, the terrorists were crushed under the mighty boot of the Amarr. Hail all great Amarrian warriors. This humble nun and her convent prays for you all and wishes great victories and safe returns. pro populi pro imperator pr...
- by Slithereen - at 2004.12.28 15:20:00
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383. The Battle of Lustrevik - A lesson to terrorists everywhere - in Intergalactic Summit [original thread]
Once again as usual, the terrorists were crushed under the mighty boot of the Amarr. Hail all great Amarrian warriors. This humble nun and her convent prays for you all and wishes great victories and safe returns. pro populi pro imperator pr...
- by Slithereen - at 2004.12.28 15:20:00
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384. Suggestions to improve both pirates and carebears Eve experience. - in EVE General Discussion [original thread]
I don't have dividing lines between people like carebears and PVPers. For me, a PvP'er is a bored carebear and a griefer is a bored or disappointed PvP'er or player. It's just a matter of shades of grey and pushing people's buttons and switche...
- by Slithereen - at 2004.12.28 04:35:00
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385. Suggestions to improve both pirates and carebears Eve experience. - in EVE General Discussion [original thread]
I don't have dividing lines between people like carebears and PVPers. For me, a PvP'er is a bored carebear and a griefer is a bored or disappointed PvP'er or player. It's just a matter of shades of grey and pushing people's buttons and switche...
- by Slithereen - at 2004.12.28 04:35:00
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386. Cerberus or Eagle? Which? - in Ships and Modules [original thread]
Even though it's not mentioned, I would take a Ferox over all of them. The Caracal and its evolved ilk, are very good damage dealers, but are not very good when they get shot at. If you're gunnery skills are not so good, you can still mount ...
- by Slithereen - at 2004.12.28 02:16:00
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387. Cerberus or Eagle? Which? - in Ships and Modules [original thread]
Even though it's not mentioned, I would take a Ferox over all of them. The Caracal and its evolved ilk, are very good damage dealers, but are not very good when they get shot at. If you're gunnery skills are not so good, you can still mount ...
- by Slithereen - at 2004.12.28 02:16:00
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388. Best type of damage vs Guristas rats - in Missions & Complexes [original thread]
Guristas rely much on shielding. Use EM. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Bi...
- by Slithereen - at 2004.12.27 11:08:00
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389. Best type of damage vs Guristas rats - in Missions & Complexes [original thread]
Guristas rely much on shielding. Use EM. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Bi...
- by Slithereen - at 2004.12.27 11:08:00
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390. Comments and suggestions for the Cyclone - in Ships and Modules [original thread]
Mine got 5 720s (all named, scout, gallium etc,.) 3 heavy launchers (named) 1 Large Shield II booster 2 hardeners (changed according to mission) one YS-8 booster 5 named PDUs Speedy for a big ship, up to over 450 m/s. 720s got a nice punch. ...
- by Slithereen - at 2004.12.25 15:03:00
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391. Comments and suggestions for the Cyclone - in Ships and Modules [original thread]
Mine got 5 720s (all named, scout, gallium etc,.) 3 heavy launchers (named) 1 Large Shield II booster 2 hardeners (changed according to mission) one YS-8 booster 5 named PDUs Speedy for a big ship, up to over 450 m/s. 720s got a nice punch. ...
- by Slithereen - at 2004.12.25 15:03:00
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392. News article on Griefing in MMO's - in EVE General Discussion [original thread]
This quote is from the article. Do note that it is from C/NET which tends to be very pro-Microsoft or in defacto acts as Microsoft's publicity department. Quote: Microsoft has instituted a number of avenues for players to leave feedback ...
- by Slithereen - at 2004.12.25 10:39:00
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393. News article on Griefing in MMO's - in EVE General Discussion [original thread]
This quote is from the article. Do note that it is from C/NET which tends to be very pro-Microsoft or in defacto acts as Microsoft's publicity department. Quote: Microsoft has instituted a number of avenues for players to leave feedback ...
- by Slithereen - at 2004.12.25 10:39:00
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394. Comments and suggestions for the Cyclone - in Ships and Modules [original thread]
You're roleplaying an inferior race, and therefore you must fly inferior ships. Get used to it. Just kidding. Jack of all trades nature of Minmatar ships actually makes them far more skill intensive than Amarr ships. Fully exploiting project...
- by Slithereen - at 2004.12.24 11:47:00
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395. Comments and suggestions for the Cyclone - in Ships and Modules [original thread]
You're roleplaying an inferior race, and therefore you must fly inferior ships. Get used to it. Just kidding. Jack of all trades nature of Minmatar ships actually makes them far more skill intensive than Amarr ships. Fully exploiting project...
- by Slithereen - at 2004.12.24 11:47:00
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396. A time for all POS owners to vote with their feet - in EVE General Discussion [original thread]
Mission runners has nothing to do with it. The cost of T2 components made by the POS will always be reflected by the cost of running the POS itself. If it costs too much to run a POS, the T2 components will reflect likewise, independent of age...
- by Slithereen - at 2004.12.23 12:39:00
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397. A time for all POS owners to vote with their feet - in EVE General Discussion [original thread]
Mission runners has nothing to do with it. The cost of T2 components made by the POS will always be reflected by the cost of running the POS itself. If it costs too much to run a POS, the T2 components will reflect likewise, independent of age...
- by Slithereen - at 2004.12.23 12:39:00
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398. A time for all POS owners to vote with their feet - in EVE General Discussion [original thread]
The whole POS concept was borked from the start. Obvious money sinks simply don't work---people get smart to them. The whole concept of trying to favor large corps with them is also borked. Just like in any real economy, the bulk of manufacturi...
- by Slithereen - at 2004.12.23 10:51:00
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399. A time for all POS owners to vote with their feet - in EVE General Discussion [original thread]
The whole POS concept was borked from the start. Obvious money sinks simply don't work---people get smart to them. The whole concept of trying to favor large corps with them is also borked. Just like in any real economy, the bulk of manufacturi...
- by Slithereen - at 2004.12.23 10:51:00
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400. Interceptors! - in Ships and Modules [original thread]
My Crusader still goes 1.4km/s on a T2 afterburner. No sig and cap penalty, and I can have my low slots to either tank or gridded to carry larger weapons. It really works well on L3 deadspace missions such as the Serpentis Spies. _______________...
- by Slithereen - at 2004.12.23 07:16:00
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