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121. Ares... It appears to be even worse than it used to be.... - in Ships and Modules [original thread]
Nothing there that cannot be overcome with skill training including the new missile precision and target navigation skills, while you can train your missile speeds to go even higher, along with your ROF. You're going to put out more damage than ...
- by Slithereen - at 2005.07.26 05:00:00
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122. Ares... It appears to be even worse than it used to be.... - in Ships and Modules [original thread]
Sorry but sig radius effects should not affect light missiles at all, because light missiles are completely matched to the sig radii of frigates and interceptors. _______________________________________________ "Is it me or the bad guys just get...
- by Slithereen - at 2005.07.26 02:11:00
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123. Ares... It appears to be even worse than it used to be.... - in Ships and Modules [original thread]
Edited by: Slithereen on 26/07/2005 01:45:22 You have to be faster than the light missile (at least 3750m/s now) in order to avoid it. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"...
- by Slithereen - at 2005.07.26 01:45:00
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124. Ares... It appears to be even worse than it used to be.... - in Ships and Modules [original thread]
Yes, I just happen to notice my 135 to 140 dmg per shot (Ares, Malediction and Crows have bonuses for certain damage types) at a six to seven second ROF. _______________________________________________ "Is it me or the bad guys just getting to...
- by Slithereen - at 2005.07.26 01:31:00
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125. Change the Malediction/Crusader's bonuses - in Ships and Modules [original thread]
Edited by: Slithereen on 26/07/2005 01:26:24 Originally by: Meridius People tank inties? No, people put plates on them which makes EM the worst damage type to do. Lasers don't need more tracking, that bonus is uncharacteristic on Ama...
- by Slithereen - at 2005.07.26 01:25:00
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126. Ares... It appears to be even worse than it used to be.... - in Ships and Modules [original thread]
Small missiles (not rockets) are deadlier now. They got more range, more ROF and more speed. Despite the power grid changes, which you can recover with advanced weapons upgrade skills, the Ares should be lifted in general by the new missile abil...
- by Slithereen - at 2005.07.26 01:10:00
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127. Rogue Drones...missile and laser results - in Ships and Modules [original thread]
Edited by: Slithereen on 25/07/2005 11:41:48 Originally by: Aneskha Originally by: anpu no we wont get over with. at least in current state the missile changes are not acceptable. Then train turrets, or leave the game. It's...
- by Slithereen - at 2005.07.25 11:39:00
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128. Change the Malediction/Crusader's bonuses - in Ships and Modules [original thread]
Edited by: Slithereen on 25/07/2005 07:11:11 Look, I can hit up to 30km with lights. No problemo. Never liked rockets anyway. EMP, no one tanks against that, but everyone tanks against thermal, then kinetic, then explosive. Heck, even the NPC...
- by Slithereen - at 2005.07.25 07:10:00
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129. I can't do level 3 missions in a cruiser :( - in Missions & Complexes [original thread]
MWD doesn't work in a deadspace mission, and blasters are not much of a help when the mission spawn is augmented with stationary turrets. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"--...
- by Slithereen - at 2005.07.25 07:04:00
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130. Change the Malediction/Crusader's bonuses - in Ships and Modules [original thread]
I disagree on the Malediction. it was meant as a kind of Caldari-Amarr hybrid, and so it was intended as a missile firing inty. The new missile skills right now has helped the Malediction. On the Crusader I sort of feel like disagreeing too, be...
- by Slithereen - at 2005.07.25 06:48:00
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131. Nobody flies Raptors. - in Ships and Modules [original thread]
I think it was four on the high, two turrets and two launchers. The pathetic grid wasn't helped with the launcher grid increase. Between the lesser interceptors, I would put the Malediction first, Ares second, the Stilleto and Raptor fighting fo...
- by Slithereen - at 2005.07.25 06:43:00
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132. EVE History - in EVE General Discussion [original thread]
Originally by: Dura'Lorth one of the oddest eve history tid bits was that at one point and time the MOA was a king of all ships. ah i miss those days, now its the thorax but its good to rember the old moa battles At one point it was th...
- by Slithereen - at 2005.07.25 06:25:00
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133. What happend to faction BSs?? - in EVE General Discussion [original thread]
I see prices of faction ships steadily going down on escrow. Some frigates have dropped from 40 million to about 22 to 25 million. It may get lower. The collectors market is limited and so is the functionality of the ships over tech 2 ones. Once...
- by Slithereen - at 2005.07.25 06:14:00
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134. They have nerfed our Ravens toooo MUCH !! - in EVE General Discussion [original thread]
Quote: You are just plain clueless when it comes to balance. Missiles do always hit. If you can show me a large gun thats guaranteed to do damage in EVERY situation, I'd take you more seriously. Large guns have much faster ROF than ...
- by Slithereen - at 2005.07.25 05:03:00
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135. They have nerfed our Ravens toooo MUCH !! - in EVE General Discussion [original thread]
Quote: You are just plain clueless when it comes to balance. Missiles do always hit. If you can show me a large gun thats guaranteed to do damage in EVERY situation, I'd take you more seriously. Large guns have much faster ROF than ...
- by Slithereen - at 2005.07.25 05:01:00
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136. 0.0 Frigates *UGH!* - in EVE General Discussion [original thread]
Lots of rats are using hardeners. Especially mission rats. I was hitting Devastator cruise missiles on one rat and getting only 70dmg, striking on armor. I say WTF this CCP nerf on missiles. I reloaded to a different missile type, the Paradis...
- by Slithereen - at 2005.07.25 04:38:00
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137. Missiles are too large. - in EVE General Discussion [original thread]
Yup, missiles have to be reduced in size. But wait, the Caldari must be nerfed out of existance to make the whiners happy. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Total...
- by Slithereen - at 2005.07.24 01:06:00
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138. They have nerfed our Ravens toooo MUCH !! - in EVE General Discussion [original thread]
Edited by: Slithereen on 24/07/2005 00:44:11 Funny about all these talk about making missiles more like turrets. They're worst than turrets now. At least the big ones are. Even with the new skills trained up, a cruise missile still hits a ...
- by Slithereen - at 2005.07.24 00:43:00
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139. Crusader Vs Crow; Crow underpowered? - in Ships and Modules [original thread]
Originally by: mahhy The crow can sit at 25+km and actually hit? Been testing it with a corpmate quite a bit lately. The Crows got a RIDICULOUS amount of range for a Frig now. Yes with only a weeks training up on the right new missile...
- by Slithereen - at 2005.07.23 06:31:00
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140. Ferox for lvl 3 missions....??? - in Ships and Modules [original thread]
This is my current setup for deadspace L3 missions. This one can literally sleep through Angel Extravaganza. 5 Heavy Launchers, currently 3 Arbalest and 2 XR3200. Hoping to get more Arbalest. 2 150mm Rails (Scout, my better ones went to my int...
- by Slithereen - at 2005.07.23 05:04:00
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