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1. Mission-running Marauder - in Ships and Modules [original thread]
Edited by: SmashPump on 10/04/2008 19:26:24 Concerning the Kronos i can give some information. I use it for minmatar space based missions. In general i would say that considering overall gain a kronos is worth the effort. Mission completion ti...
- by SmashPump - at 2008.04.10 19:25:00
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2. Gallente CS & lvl4s - in Ships and Modules [original thread]
Astarte will do very good actually. Especially against serpentis and mordus. Typical setup will be: High: 7x 250mm railgun II (Antimatter or spike) Medium: 10mn ab II fleeting web 2x cap recharge II Lows: 1x Medium Armor rep II 2x EANM II 1x ...
- by SmashPump - at 2008.01.21 23:05:00
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3. WTH CCP. Im fed up not being able to use my drones. - in Missions & Complexes [original thread]
Originally by: Saryn Lightyear Originally by: SmashPump Originally by: Dimitrius Zabelle Originally by: Lorette Edited by: Lorette on 27/06/2006 08:38:18 Originally by: Raskor Originally by: Loret...
- by SmashPump - at 2006.06.28 06:36:00
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4. WTH CCP. Im fed up not being able to use my drones. - in Missions & Complexes [original thread]
Originally by: Dimitrius Zabelle Originally by: Lorette Edited by: Lorette on 27/06/2006 08:38:18 Originally by: Raskor Originally by: Lorette If you know how to use drones properly you dont get drone agro at al...
- by SmashPump - at 2006.06.27 17:44:00
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5. Way too hard storyline mission - in Missions & Complexes [original thread]
Originally by: Kanonis So this is true even for storyline missions? Will I get a new storyline mission, or will it just be gone? It will be gone, however every 16 missions u get a new storyline mission, which again gives u a new chance...
- by SmashPump - at 2006.03.26 16:01:00
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6. Way too hard storyline mission - in Missions & Complexes [original thread]
U can actually decline it without losing standings. U could even let it run out of time, without losing standings. Only loss u have is u dont get standings from completing mission.
- by SmashPump - at 2006.03.26 10:38:00
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7. How long to lv 2 missions? - in Missions & Complexes [original thread]
hi Hana, This is dependant of 2 things: First your standings towards the corperation of the agent you work for. U can see that standing in your character sheet. And you can access corp info to get info on which agents are available to u under u...
- by SmashPump - at 2006.03.25 20:35:00
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8. First Lvl 4, would like some advice. - in Missions & Complexes [original thread]
There are several ways to do this, first i always make sure i stay at at least 50km from the 3 bs, and focus on the small drones group first. Once they are gone im gonna deal with the 3 bs. When using pulses u must be able to tank them cos u need ...
- by SmashPump - at 2006.03.13 08:01:00
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9. Lvl4 missions in a Tempest - in Missions & Complexes [original thread]
Edited by: SmashPump on 16/02/2006 06:37:39 Originally by: Akip this is my setup that I use (almost) in lows I got 3 gyro t2, 2 tracking things t2 (I don't remember name) and Reactor control unit... I think PDU is not used... you don'...
- by SmashPump - at 2006.02.16 06:37:00
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10. Lvl4 missions in a Tempest - in Missions & Complexes [original thread]
Originally by: Naxie this might sound a stupid question, but how do you get this range on all the deadspace missions? Quite often you get warped in to 10km from rats range, and there is no way a BS can run from elite fighters, drones etc?...
- by SmashPump - at 2006.02.16 06:34:00
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11. Lvl4 missions in a Tempest - in Missions & Complexes [original thread]
Hi odinson, here are 2 setups that are quite good for lvl4s Both short and long range which can be used for suited missions. Short Range High: - 6x 800mm Autocannon (t2) (dual 650s work equally well though and might be easier to fit) - 2x crui...
- by SmashPump - at 2006.02.15 21:40:00
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12. Why do the mission reward decrease as standing with agent increases? - in Missions & Complexes [original thread]
Originally by: JonShannow I have all but stopped using my level 3 agent for exactly this reason, I am guessing the new influx of players all doing missions are forcing down the averages. Jon To be honest, this sounds like nonsence, if...
- by SmashPump - at 2006.02.11 08:54:00
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13. Is it possible... - in Ships and Modules [original thread]
U can run lvl2 and most lvl3s easily in an inty
- by SmashPump - at 2006.02.07 19:34:00
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14. Lvl4 The right hand of Zazzmatazz - in Missions & Complexes [original thread]
Originally by: Diatom I take out Zor with a 10k orbit he can't hit me at that range. Zor hits u at this range since he throws cataclysm cruise missiles at you... And quite alot i might add.
- by SmashPump - at 2006.02.07 07:14:00
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15. Lvl4 The right hand of Zazzmatazz - in Missions & Complexes [original thread]
i dont know what is so hard in this mission, i can do it using only 1 large repper... anyways, since there zazz tank all damage sorts and then ur set. Use 2 reppers or at least take them with u and just kill cruisers and bs as fast as possible, if...
- by SmashPump - at 2006.02.07 00:38:00
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16. My claw problems - in Ships and Modules [original thread]
to answer ur questions: 1) indeed the range of the rocket launchers is closer than artillery, but when u go at optimal of the artillery gun they should hit fine, so no problem. 2) U cant really dodge missiles, meaning u either make sure u can s...
- by SmashPump - at 2006.02.05 11:13:00
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17. WTB: Tuvan Orth's tag - in Want Ads & Trades [original thread]
Looking for the tag. If u have it make me a price :). Cheerz.
- by SmashPump - at 2006.02.02 16:38:00
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18. Infiltrated outposts - in Missions & Complexes [original thread]
Originally by: Derrys As a side note, the Supreme Drone Parasites are gone, replaced with Drone Controllers, which are significantly weaker and have a much shorter range. I don't think they even start shooting until you get within 40km....
- by SmashPump - at 2006.02.01 18:50:00
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19. Infiltrated outposts - in Missions & Complexes [original thread]
Edited by: SmashPump on 01/02/2006 18:30:16 hi max, This mission is pretty easy at range. Close range i wouldnt suggest it, as in second stage there are a lot of supreme drone parasites that go active. 1st area: warpin close to big structu...
- by SmashPump - at 2006.02.01 18:26:00
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20. LP points improve with more missions? - in Missions & Complexes [original thread]
LP do increase a little when ur standings increase for the agent/corp. However this is a minimal difference. Furthermore if u want to get hundreds of thousands LP u probably want to do lvl4 missions as a good quality lvl2 agent in even a low secur...
- by SmashPump - at 2006.01.28 20:32:00
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