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1. An idea against afk cloaking - in Player Features and Ideas Discussion [original thread]
get rid of local... You'll never know if they're afk and cloaked then.
- by SpaceSquirrels - at 2011.09.24 02:57:00
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2. CCP: It is time crews are finally introduced - in Player Features and Ideas Discussion [original thread]
Always wondered..... does eve lore state as a capsuleer there are in fact crews? Or is the ship just run by me in my pod? Though if the ships are just run by little ol me in a pod.... why are there so many windows? _________________________ HATER...
- by SpaceSquirrels - at 2009.06.20 02:53:00
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3. super jump gates - in Player Features and Ideas Discussion [original thread]
The haters really hate this idea... as they believe it to bring economic collapse to EVE. I say the benefits out way the alleged downfall. I believe these people to be the same ones that thought the training que would also ruin the game. But that'...
- by SpaceSquirrels - at 2009.06.07 03:24:00
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4. "Freeway" Jump gates. - in Player Features and Ideas Discussion [original thread]
So you fail to answer questions and instead flame with personal attacks and "interpret" my meaning as insulting the general eve public.... Ok. Then you tell me to go away in my own thread. If you don't like it dont read the post anymore. You dec...
- by SpaceSquirrels - at 2009.06.06 15:46:00
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5. "Freeway" Jump gates. - in Player Features and Ideas Discussion [original thread]
So your point is sellers will have to sell somewhere else? Ok they have to do that anyway right now to get a better profit on stuff. Also I see nothing wrong with hub based trade systems.... makes it less likely I will have to fly to 5 separate s...
- by SpaceSquirrels - at 2009.06.06 14:43:00
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6. "Freeway" Jump gates. - in Player Features and Ideas Discussion [original thread]
If there's a gate in each region it's not going to be an issue... and the argument of lets fix everything else is BS. For the very reason that people have been saying that since the games inception. And if that mentality were true there would be n...
- by SpaceSquirrels - at 2009.06.06 04:15:00
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7. Purchessing 2x Training Time (suggestion) - in Player Features and Ideas Discussion [original thread]
LOL at all the people who want others to have the same misery as they did. While I like the idea..... I feel that it wouldn't be fair based on a "buy with money" aspect. People should have to say earn it with FW, Missions, or something so the pvp...
- by SpaceSquirrels - at 2009.06.06 03:44:00
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8. "Freeway" Jump gates. - in Player Features and Ideas Discussion [original thread]
Lets face it super long trips suck... just a time sink. And what little time I do have to play some times i'd rather not spend it all flying from A-B. So i'd like to purpose an idea of massive gates that jump from sector to sector in certain regi...
- by SpaceSquirrels - at 2009.06.06 03:39:00
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9. Salvage Drone - in Player Features and Ideas Discussion [original thread]
Fair enough salvaging isn't just for mission runners...however I never said as much. I just used the example of mission salavage after the fact. The point is salvaging on a larger scale takes considerable time in which a person basically just rig...
- by SpaceSquirrels - at 2009.06.05 14:21:00
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10. Salvage Drone - in Player Features and Ideas Discussion [original thread]
^^^^ What exactly do you salvage again that hasn't already blown up? I've never heard of any salvage missions in which a giant trash field or some such needed to be cleaned up. Or maybe all the salvage you get from mining afterwar..... wait... ...
- by SpaceSquirrels - at 2009.06.05 05:23:00
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11. Salvage Drone - in Player Features and Ideas Discussion [original thread]
I always wondered why they never had em..... salvaging takes a **** ton of time up.... To all the haters out there....yeah perhaps you should have to work for it, but salvaging is god awful boring..... boring! This is as of now my biggest grip wit...
- by SpaceSquirrels - at 2009.06.05 02:05:00
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12. Top 10 Changes that would Alter Eve PvP for the Better - in Player Features and Ideas Discussion [original thread]
^^^^ It's a lot quicker/easier with the map.... Also like I said the whole limited time thing. I don't want the game to be more of a chore more so than it can be. I agree with getting rid of local which tells who is there and the number above....
- by SpaceSquirrels - at 2009.06.04 18:37:00
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13. Top 10 Changes that would Alter Eve PvP for the Better - in Player Features and Ideas Discussion [original thread]
I like 10, 2, and delayed local of 1. However I like knowing the amount of peeps via the map because Sometimes I just want to solo so rats, and the like for a bit (alone!!) and then log. _________________________ "You know how I know you're a nerd...
- by SpaceSquirrels - at 2009.06.04 18:20:00
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14. Add battlegrounds - in Player Features and Ideas Discussion [original thread]
Well I'm just wondering how you would implement it? Would everyone have to be 1-2 classes around the same ship so an all BS arena? Or an all frig one? Like wise people would still not go unless numbers were a factor because replacing parts/implant...
- by SpaceSquirrels - at 2009.05.31 23:31:00
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15. Lowsec expansion* from Vegas Fanfest - in Player Features and Ideas Discussion [original thread]
I like the idea. Also good to know that they dont want to upgrade **** because the artist will have to work more.... _________________________ I disagree...
- by SpaceSquirrels - at 2009.05.14 02:24:00
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16. PIRATES REJOICE !!!!!! - in Player Features and Ideas Discussion [original thread]
Hmm I guess to ask if implants could be salvaged you'd have to see if they were mechanical biological/nano machines (in the form of proteins etc) or a mixture of both. Due to the negative pressure and temp of space biological wouldnt survive....fo...
- by SpaceSquirrels - at 2009.04.14 01:51:00
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17. Multiple suggestions - in Player Features and Ideas Discussion [original thread]
I like most of your idea's..... the targeting ones and nav especially. But I was thinking A lot of these could be solved by allowing open UI mods. Like many other games allow. That way players can customize things more to their wants/needs and les...
- by SpaceSquirrels - at 2009.03.25 16:33:00
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