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1. Planetary Interaction info - in Test Server Feedback [original thread]
It'd be best to launch planetary interaction also as browser game since it's quite independent of everything else and suck in more poor souls inte our Eveverse never to old to play
- by Sprobe - at 2010.03.24 07:11:00
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2. Planetary Interaction info - in Test Server Feedback [original thread]
My feedback on the idea: Planetary interaction is wonderful idea. It absolutley makes sense to introduce a new gameplay which will replace NPC markets eventually. My feedback on the current state: Gameplay Mechanics: The current impleme...
- by Sprobe - at 2010.03.23 12:50:00
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3. Planetary Interaction info - in Test Server Feedback [original thread]
wiki's are the best tools for gathering info like this - I took the liberty and created an entry - go there and put your wisdom in it please... http://wiki.eveonline.com/en/wiki/Planetary_interaction never to old to play
- by Sprobe - at 2010.03.10 20:32:00
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4. Planetary Interaction info - in Test Server Feedback [original thread]
Edited by: Sprobe on 10/03/2010 20:15:07 Edited by: Sprobe on 10/03/2010 20:13:10 Ah alright - I abviously created links and assumed that goods are transported automatically - so you have to create a route after you create a link. Now the...
- by Sprobe - at 2010.03.10 20:10:00
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5. Planetary Interaction info - in Test Server Feedback [original thread]
Alright, just been on and set up a planetary command center, one ore extractor and one nitrogen extractor. What's up with this "satellite (active|inactive)" display? I somehow managed to open a 'scan window' on a planet (I don't remeber the short...
- by Sprobe - at 2010.03.10 19:52:00
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6. Balancing issue Marauders - in Test Server Feedback [original thread]
I second the opinion that the Vargur is an AC boat only and underperforms with Artillery. A very good and valid T2 fit - using X-Large Booster II, Amplifier II - uses vast amounts of 800 Boosters. I was doing 1 long-range mission in my vargur, an...
- by Sprobe - at 2010.03.05 17:34:00
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7. Current SiSi T2 component usage make TECHNETIUM "the new dysprosium" - in Test Server Feedback [original thread]
It's worth to raise an eyebrow. But it's not worth to be worried about EVE economy. After all there are significantly less R64 than R32 moons. Don't use DOTLAN as a source for some serious calculations. I just checked 2 regions I know, and none o...
- by Sprobe - at 2009.11.04 15:49:00
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8. Dominion Faction Ship Feedback - in Test Server Feedback [original thread]
Originally by: Linas IV Edited by: Linas IV on 18/09/2009 20:54:38 Edited by: Linas IV on 18/09/2009 20:54:02 I just tested out the new Tempest Fleet issue on Sisi, and there is just one complaint: It has not enough powergrid! ...
- by Sprobe - at 2009.09.19 09:58:00
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9. Handshake Failed - Server Failure - in Test Server Feedback [original thread]
same here handshake error thingy never to old to play
- by Sprobe - at 2009.09.17 12:42:00
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10. Cheers for the Devs.. - in Test Server Feedback [original thread]
Edited by: Sprobe on 02/03/2009 21:34:53 I just stared at the 'launch March 10th' banner on the main website, and I figured that there's gonna be a few dozens tons of workload raining down on our poor devs. And since it's always the same with ...
- by Sprobe - at 2009.03.02 21:35:00
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11. Are the Sleepers a corp, or a faction? - in Test Server Feedback [original thread]
well, first and foremost, they are ficitonal. so if you think, they might be a corp, well go ahead believing so. never to old to play
- by Sprobe - at 2009.02.25 13:52:00
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12. Scanning System / make it easier, make it fun - in Test Server Feedback [original thread]
So far I have been scanning on SiSi, and I found that although there are tons of bugs, the very basic scanning system is hard to grasp. You need excellent spatial awareness, especially to bring the current probe spheres into the right place to nar...
- by Sprobe - at 2009.02.24 18:58:00
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13. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Edited by: Sprobe on 24/02/2009 18:03:42 Originally by: Particul Testing Scanning On Build 81170 I drop four probes in a system before going into system map to avoid map problems. After a few minutes scanning I get 12 Cosmic Anoma...
- by Sprobe - at 2009.02.24 18:03:00
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14. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Edited by: Sprobe on 24/02/2009 18:02:23 Edited by: Sprobe on 24/02/2009 18:02:05 You don't get any visual help in where to place your probe next once you found a signal. Overlapping markers have disappeared.. and let me tell you, they are...
- by Sprobe - at 2009.02.24 18:02:00
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15. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Originally by: Deva Blackfire Id say it can be much faster than current TQ system BUT moving probes around system is really a pain. System map needs tactical overlay for probe and signature "height". Or...
- by Sprobe - at 2009.02.10 13:55:00
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16. Interface to move scan probes - in Test Server Feedback [original thread]
Originally by: Nova Fox you should reply to the offical thread that devs are acutally removing replies from as they process feedback. Thanks for pointing me to that. I posted it here: http://oldforums.eveonline.com/?a=topic&threadID=9...
- by Sprobe - at 2009.02.10 07:48:00
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17. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Edited by: Sprobe on 10/02/2009 07:47:04 I have written a post about the user interface for moving the scan probes on system map. So far feedback is really good and someone suggested I should post it in here, since it is concerning the new sc...
- by Sprobe - at 2009.02.10 07:47:00
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18. Interface to move scan probes - in Test Server Feedback [original thread]
Dear CCP, I love functional, usable interfaces. They should be easy to learn, easy to remember, and allow users to efficiently fulfill tasks. Please change the user interface which is currently used on SiSi to move scan probes in the system map....
- by Sprobe - at 2009.02.10 00:58:00
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19. Oh my god, it's full of bugs :) - in Test Server Feedback [original thread]
Originally by: MotherMoon Originally by: Sprobe That's what comes out of scrum... ... a lot of many useful little development steps, put together, functional.. ... but full of bugs ... now we are the customers and have to tell ...
- by Sprobe - at 2009.02.09 22:15:00
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20. Oh my god, it's full of bugs :) - in Test Server Feedback [original thread]
That's what comes out of scrum... ... a lot of many useful little development steps, put together, functional.. ... but full of bugs ... now we are the customers and have to tell them 'aaaaawww.. we like that, don't like that'... ... and scru...
- by Sprobe - at 2009.02.09 22:05:00
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