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141. Damage dampener device to counter focus fire - in Player Features and Ideas Discussion [original thread]
Rawketsled wrote: Focusing DPS and focusing reps is a natural Red Queen's Race . If you focus DPS and the opponent doesn't focus reps, you win. If you focus reps (and switch accordingly) and your opponent doesn't focus DPS, you win. Once y...
- by Steffles - at 2016.11.03 03:29:11
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142. Thoughts on improving the game - in EVE General Discussion [original thread]
Tiberius NoVegas wrote: The risk vs reward aspect is the real issue. High sec is suppose to be secure for new players just learning the game and is designed not to over whelm them in the begining. Low sec is to help introduce them to PVP and t...
- by Steffles - at 2016.11.03 03:10:09
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143. What is the current status of high-sec ganking? - in EVE General Discussion [original thread]
Ima Wreckyou wrote: Steffles wrote: The main reason you can't hurt carebears like CODE is they're a bunch of ALTs of people like Jenn. Such a person will sit safely in null in a deadend system behind a bubblefekked gate in a ratting cap maki...
- by Steffles - at 2016.11.02 13:30:49
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144. Damage dampener device to counter focus fire - in Player Features and Ideas Discussion [original thread]
There is already a method of diminishing returns used in EvE to prevent massive alpha - bombs damaging other bombs, I believe the max is something like 8 bombs at once. A similar method of preventing mass overkill could probably be employed to do...
- by Steffles - at 2016.11.02 12:56:30
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145. Who wants to share a story? - in EVE General Discussion [original thread]
The Corp Where did you get the idea? A null seccer dweeb dared me to start it not really realising what was about to happen to him. How many people did you start with? Just me How did recruitment go? It was like setting fire to a bunch...
- by Steffles - at 2016.11.02 12:24:58
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146. Fleet Formations - Can we have pls - in EVE General Discussion [original thread]
Sentient Blade wrote: With EVE's "Everything is a sphere" physics system it would purely be cosmetic, and actually could even be counter-productive in terms of large-fleet composition. EVE would need more directional weapons systems for it to ...
- by Steffles - at 2016.11.02 11:52:42
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147. Has CCP said if they're going to expand walking in stations? - in EVE General Discussion [original thread]
Malcanis wrote: Rawthorm wrote: Faxien Ambramotte wrote: I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS It would be cool, but it will never happen. Why? Because a vocal minority of the player base t...
- by Steffles - at 2016.11.02 11:42:05
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148. Thoughts on improving the game - in EVE General Discussion [original thread]
Getting back to actually thinking about improving the game take a look at this and then have a think how synergistic it would be in terms of balancing the one way tracking, sig, speed issues introduced by CCP. This is a system that needs to be i...
- by Steffles - at 2016.11.02 11:07:05
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149. What is the current status of high-sec ganking? - in EVE General Discussion [original thread]
ShahFluffers wrote: Oolong Turmeric wrote: I'm new to the game so this may have been asked or done before. Why not make a corp dedicated to destroying CODE. If this corp is at war with CODE can they attack CODE in HS with no repercussions? ...
- by Steffles - at 2016.11.02 02:30:00
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150. Thoughts on improving the game - in EVE General Discussion [original thread]
Teckos Pech wrote: Tristan Valentina wrote: While I am in favor of a place where people can play the game they want to. Eve is a game all about risk and the idea that there are different risks in different Sec status. I have always like the ...
- by Steffles - at 2016.11.01 19:17:43
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151. Thoughts on improving the game - in EVE General Discussion [original thread]
Teckos Pech wrote: Steffles wrote: Everyone else including so called "high sec risk averse carebears" such as: 1: The mission runner - the guy who undocks millions of isk worth of ship and mods knowing that he might lose it and that it mig...
- by Steffles - at 2016.11.01 18:53:39
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152. Pay to watch replay of a Killmail - in EVE General Discussion [original thread]
Radical Posture wrote: Not sure how this would work, but it sure would be cool to look at a killmail and have the option to watch the kill like you were actually there. I would be willing to actually pay a plex to watch that guy lose his Vargur...
- by Steffles - at 2016.11.01 18:47:08
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153. Thoughts on improving the game - in EVE General Discussion [original thread]
Jenn aSide wrote: Steffles wrote: Jenn aSide wrote: Steffles wrote: Lets just say somewhere you don't get to hide behind NPC police to get your kills, ie the non-consensual PvP part of the game where CODE is too scared to operate :) ...
- by Steffles - at 2016.11.01 18:37:16
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154. Thoughts on improving the game - in EVE General Discussion [original thread]
Jenn aSide wrote: Steffles wrote: Lets just say somewhere you don't get to hide behind NPC police to get your kills, ie the non-consensual PvP part of the game where CODE is too scared to operate :) This is the entire problem with high s...
- by Steffles - at 2016.11.01 18:19:10
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155. Thoughts on improving the game - in EVE General Discussion [original thread]
Ima Wreckyou wrote: Steffles wrote: Ima Wreckyou wrote: Steffles wrote: High - very dangerous Low - Very dangerous Null - Extremely safe IN short CCP screwed the entire risk / reward game up and they have no real solution to fix it. ...
- by Steffles - at 2016.11.01 17:35:14
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156. Thoughts on improving the game - in EVE General Discussion [original thread]
Ima Wreckyou wrote: Steffles wrote: High - very dangerous Low - Very dangerous Null - Extremely safe IN short CCP screwed the entire risk / reward game up and they have no real solution to fix it. Let me guess, you are a highsec miner? ...
- by Steffles - at 2016.10.31 09:26:38
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157. Whatever happened to 1) generics, and 2) battleships? - in EVE General Discussion [original thread]
Asmodai Xodai wrote: Steffles wrote: CCP has introduced the old duel mwd problem again just without the duel microwarpdrives. I have spent a good few hours chasing a couple of Orthrus, Gila, Svipul around system, agility speed pings make the...
- by Steffles - at 2016.10.31 09:15:02
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158. Thoughts on improving the game - in EVE General Discussion [original thread]
Keno Skir wrote: EvE is supposed to be dangerous, everywhere. That's why it's so fresh. Without resorting to flaming the OP, i bet his cornflakes are wet n floppy.. Not entirely true. EvE was designed on a basic model. High sec was supposed...
- by Steffles - at 2016.10.30 14:07:07
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159. Whatever happened to 1) generics, and 2) battleships? - in EVE General Discussion [original thread]
The main issues are mobility, range, isk generation and drop rates for faction ships and not really a t1 issue. There are plenty of T1 ships that are used (Griffin, Caracal, Osprey, Hurricane etc) very frequently. They are used because they're ch...
- by Steffles - at 2016.10.30 06:58:23
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