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1. Myrmidon PvP post nos changes - in Ships and Modules [original thread]
I'm looking at projectiles due to not requiring cap, leaving more for the dual reps. I would also like the ability to fight at range if needed. I know ships that fit for multiple ranges are not as effective (Heavy drones and med artillery), but ge...
- by SunTzuRaven - at 2007.08.31 01:52:00
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2. Myrmidon PvP post nos changes - in Ships and Modules [original thread]
Edited by: SunTzuRaven on 31/08/2007 01:00:05 Okay, so maybe I should change the question to: For people who were using nos heavy setups prior to the nos change, what are you doing now? And yeah, I was wondering about that tactic as well, jus...
- by SunTzuRaven - at 2007.08.31 00:58:00
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3. Myrmidon PvP post nos changes - in Ships and Modules [original thread]
So, now that a myrm will no longer work as well with 5-6 nos, how are people changing their outfit, or are they just ditching the ship all together? I currently have fitting open ingame, and am thinking about Highs: 5-6 650arty, 0-1 dronelink au...
- by SunTzuRaven - at 2007.08.31 00:34:00
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4. Armor... A little math and mass. - in Ships and Modules [original thread]
Oddly enough I'm sure structure might make up some of that weight, and it doesn't have to be a standard x to y ratio either. It is unlikely that it would be. ________________________________________ <("<) <('')> (>")>
- by SunTzuRaven - at 2007.08.07 11:22:00
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5. Khanid Mk II sux! - in Ships and Modules [original thread]
Stop whining and use other amarr ships, you know, the ones that do use lasers. They didn't just turn ALL amarr ships into missile users, they just turned a couple, most of which have a companion in the same class THAT STILL USES LASERS. So use the...
- by SunTzuRaven - at 2007.08.01 10:32:00
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6. End of the Battleship - in Ships and Modules [original thread]
Doesn't it just help encourage mixed fleets which is what people wanted all along? ________________________________________ <("<) <('')> (>")>
- by SunTzuRaven - at 2007.08.01 02:04:00
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7. Harbinger Missioning - in Ships and Modules [original thread]
Edited by: SunTzuRaven on 03/07/2007 01:26:10 7 best named heavy pulse lasers you can afford, 1 med nos 1 AB, 1 Web, 2 Cap rechargers 1-2 med reppers, 3 rat specific hardeners, 1 CPR If you think you won't need to tank much 1 med repper, 2 h...
- by SunTzuRaven - at 2007.07.03 01:26:00
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8. I suk at math. - in Ships and Modules [original thread]
a = shield amount b = charge time peak recharge occurs at 33-ish % shields, and the amount at peak recharge per second is 2.5 * (a/b) ________________________________________ <("<) <('')> (>")>
- by SunTzuRaven - at 2007.06.30 04:06:00
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9. eve ships are fugly, let's face it - in Ships and Modules [original thread]
Edited by: SunTzuRaven on 26/06/2007 11:52:06 Originally by: Cpt Branko Edited by: Cpt Branko on 26/06/2007 11:41:39 Not to mention that gravitational pull will do very bad things to your assymetrical design. A assymetrical plane w...
- by SunTzuRaven - at 2007.06.26 11:52:00
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10. Better for cash- L3s or ratting? - in Ships and Modules [original thread]
Originally by: Liang Nuren I've had *MUCH* better success with ratting than missioning. I used to make at least 10mil/hr ratting, and I make about 1-2 mil/hr missioning. =( Liang What level missions are those Liang, 2? I run lvl 4 mis...
- by SunTzuRaven - at 2007.06.22 16:01:00
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11. Cyclone or Hurricane? - in Ships and Modules [original thread]
Originally by: Nianfur Originally by: Uretha Minmata So, as cool as the Hurricane looks it seems the Cyclone is the way to go. Oh I don't know, Looking at the Cyclone it occurs to me that its a rather Phallic shaped ship. Like ...
- by SunTzuRaven - at 2007.05.24 00:58:00
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12. Best general use Heavy Drone - in Ships and Modules [original thread]
The lowest resist isn't the only factor though. Look at the dmg mod on thermal drones vs. EM drones. Your EM resistance might be lower then thermal, but there is still a sizeable window where thermal drones will still do more damage. _____________...
- by SunTzuRaven - at 2007.05.21 02:08:00
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13. PvP Tristan Fittings - in Ships and Modules [original thread]
I always wanted to pvp in a tristan, but everyone told me incursus as well. The tristan is so sexeh though. ________________________________________ <("<) <('')> (>")>
- by SunTzuRaven - at 2007.04.18 06:43:00
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14. Drones swapping targets - in Ships and Modules [original thread]
Post revalations yeah, this happens often. ________________________________________ <("<) <('')> (>")>
- by SunTzuRaven - at 2006.12.12 13:59:00
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15. Rock you like a Hurricane! - in Ships and Modules [original thread]
Plenty of ppl have though about it and done it. 650s are probably the best you can do and still have any form of tank. The dmg is nice though, I have moderate/poor skills besides BC5 and get 10x+ dmg mod at 5.45 rof. ______________________________...
- by SunTzuRaven - at 2006.12.09 02:36:00
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16. [REV] Harbinger PVE setup - in Ships and Modules [original thread]
If you are using it for lvl 4s why are you using three different hardeners, rather then two of one type? There are barely any missions or parts of missions that throw more then two types of dmg at you ________________________________________ <(...
- by SunTzuRaven - at 2006.12.07 15:24:00
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17. The new ships - in Ships and Modules [original thread]
Edited by: SunTzuRaven on 07/12/2006 05:22:11 You mean the bcs and bses? BCs harbinger myrmidon hurricane drake BS Hyperion Abbadon Rokh Maelstrom It only takes about 5 secs to search on the market for then and grab info. Its not a big hass...
- by SunTzuRaven - at 2006.12.07 05:22:00
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18. [Rev][Mission] Huricane - in Ships and Modules [original thread]
DO the 720s just take to much grid? ________________________________________ <("<) <('')> (>")>
- by SunTzuRaven - at 2006.12.06 14:42:00
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19. Amarr Ships - in Ships and Modules [original thread]
Originally by: kublai Imagine how mine do with damn near perfect skills :D I'm in love <3 Mind sharing any juicy details? And ditto on the love! ________________________________________ <("<) <('')> (>")>
- by SunTzuRaven - at 2006.12.04 17:41:00
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20. Amarr Ships - in Ships and Modules [original thread]
Edited by: SunTzuRaven on 04/12/2006 14:51:27 I have average laser skills, no tech II and I am still pushing close to 400dps on the harbinger, while still tanking it. Plus its sexeh. ________________________________________ <("<) <(''...
- by SunTzuRaven - at 2006.12.04 14:49:00
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