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1. Sticky:[Kronos] Deep Space Transport Rebalance - in Player Features and Ideas Discussion [original thread]
Has anyone actually looked at the power grid requirements for the MMJD? The shield based transports are already in a pretty bad place power grid wise, a Bustard with 250 grid fitting a 165 pg jump drive leaves pretty much nothing for tank, especia...
- by Talcuris - at 2014.05.21 12:44:00
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2. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Batolemaeus wrote: Dave Stark wrote: i thought JFs were the magical teleportation technique used to move things from one side of eve, to the other? Sure, if you ignore all the things that make them not a magical teleportation technique...
- by Talcuris - at 2014.05.17 22:44:00
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3. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Talcuris wrote: Daichi Yamato wrote: Abulurd Boniface wrote: I was enthusiastic when CCP Fozzie announced rigs for freighters at Fanfest. The way these are going to be implemented, if that really is the final wor...
- by Talcuris - at 2014.05.17 22:27:00
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4. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Abulurd Boniface wrote: I was enthusiastic when CCP Fozzie announced rigs for freighters at Fanfest. The way these are going to be implemented, if that really is the final word, makes it seem like there's no real gain ...
- by Talcuris - at 2014.05.17 22:17:00
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5. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Those JF changes ... wow that hurts like anything. I was kind of excited when the rig slots were anounced at fanfest that there would actually be a choice of rigs. Alignment speed, warp speed, tankyness, cargo hold ... With the nerf to cargo holds...
- by Talcuris - at 2014.05.17 22:07:00
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6. Rigs on Freighters, Carriers and Dreads in Hisec? - in Player Features and Ideas Discussion [original thread]
2 x cargohold optimization rigs are a combined cargohold multiplier of 1.44 right? That would mean no cracking the 500k m-¦ for Ark or Nomad with the usual 2 tech 2 rig slots, and only Anshar and Rhea capable on transporting the big system upgrades.
- by Talcuris - at 2014.05.03 07:18:00
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7. Rigs on Freighters, Carriers and Dreads in Hisec? - in Player Features and Ideas Discussion [original thread]
Concerning new rIgs and rigs on capitals and freighters, has anyone else been thinking that jump range extender or fuel conservation rigs would be a nice little thing (ߦÇߦ¦) to have?
- by Talcuris - at 2014.05.03 06:43:00
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8. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Actually, now that I think about it ... It would be pretty nice if it were possible to research ME and the like on copies. I only really have experience with the low volume long term stuff like freighters and marauders were it really isn't worthwh...
- by Talcuris - at 2014.04.29 03:57:00
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9. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Loraine Gess wrote: So you have an estimated ~24 JF BPCs sitting around with -2 ME? Get to building. It's not like the patch is live or the market is instantaneous. If you lose that opportunity cost, having been given months forewarning , ...
- by Talcuris - at 2014.04.29 02:46:00
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10. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
As a jump freighter producer/inventer, I can't say I like the copy time change very much. Inventing jump freighters currently needs a one month copy time per 41,5% invention chance attempt, so people that are serious about this industry branch ha...
- by Talcuris - at 2014.04.29 02:18:00
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11. Sticky:[Summer 2014] Nosferatu RoF Buff - in Player Features and Ideas Discussion [original thread]
Gypsio III wrote: I use them, and I'm far from alone. Oh? What for? The only use I've ever seen was for a burst smartbomb BS. The advantage for high burst cap use is usually so tiny that I've never really heard anyone advocating SCM's over C...
- by Talcuris - at 2014.04.06 22:17:00
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12. Sticky:[Summer 2014] Nosferatu RoF Buff - in Player Features and Ideas Discussion [original thread]
Since you are revisiting the topic of energy leeching, could the currently fairly useless Semiconductor Memory rigs maybe get the same treatment the battery modules got with their reflect bonus? The game mechanics look to be in place already, don'...
- by Talcuris - at 2014.04.06 15:43:00
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13. Sticky:[Rubicon] Ghost Sites & Ascendancy Implant Set - in Test Server Feedback [original thread]
Mara Rinn wrote: Victory favours the brave Yeah, it just _might_ be a bit much that an enemy interceptor can be on top of you in the time it takes a cruiser to align if you do so the moment he pops up in local. No exaggeration, ceppies a...
- by Talcuris - at 2013.10.22 08:32:00
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14. Sticky:[Rubicon] Ghost Sites & Ascendancy Implant Set - in Test Server Feedback [original thread]
Considering the warp speed changes, these sites will be insanely dangerous to do if they really are immediatley obvious on the anomaly overview. Any ceptor scout will drop on you like a ten ton banhammer within moments of jumping into your system ...
- by Talcuris - at 2013.10.22 06:47:00
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15. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: When the Capacitor Battery modules got their overhaul to make them less useless, the equivalent Semiconductor Memory Cell rigs were left out Keywords: rig, pvp Note: Does anyone actually use Semiconductor Memory Cell rigs for anything?...
- by Talcuris - at 2013.10.06 03:12:00
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16. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
BASTION MODULE Provides 30% shield, armor and hull resistances when activated, which function on the same way than Damage Control modules (not stacking penalized) Increases shield and armor repair amount by 100%
Adds non stacking penal...
- by Talcuris - at 2013.08.29 21:55:00
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17. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Talcuris, 42, 24, 04, 12, 03, 53, 50, 64, 76, 92, 74, 99, 81, 69, 68, 77
- by Talcuris - at 2013.08.01 18:16:00
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18. WTB 60day GTC 3x1.1b - in Timecode Bazaar [original thread]
And again still looking for those two ... online for a few hours
- by Talcuris - at 2012.11.16 16:38:00
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19. WTB 60day GTC 3x1.1b - in Timecode Bazaar [original thread]
Another day another bump ... online now for a while
- by Talcuris - at 2012.11.15 07:25:00
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20. WTB 60day GTC 3x1.1b - in Timecode Bazaar [original thread]
And bumping time again
- by Talcuris - at 2012.11.14 07:05:00
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