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1. Mission Running Implants... Slots 6-10 - in Missions & Complexes [original thread]
What implants do you think give the best edge when mission running? Was looking at how many there was, and I know its tailored to whatever you are flying but what implants do you like to consider "must" haves? And I know the pirate sets are nice b...
- by Talori'i - at 2009.03.31 21:14:00
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2. Room Aggro on Level 4's - in Missions & Complexes [original thread]
I haven't tried it yet, but with the majority of level 3's. If two people were in the room it caused the whole room to aggro. Is this true for level 4's too? 4 8 15 16 23 42
- by Talori'i - at 2009.03.11 23:59:00
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3. Dog tags for standing increase? - in Missions & Complexes [original thread]
And if I read the patch notes correctly. They will eventually be coming back. They might have been part of the missions written in python though. 4 8 15 16 23 42
- by Talori'i - at 2006.09.01 00:15:00
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4. Newbie Mission Agents - in Missions & Complexes [original thread]
Yeah I know the tricks of missions and the like. Still doesn't remove the fact that Level 1 missions used to be totally doable in a "noob" frigate. At least most of them were for me, but over the past 7 months or so, the difficulty of level 1 miss...
- by Talori'i - at 2006.08.31 23:13:00
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5. [AGENT-Offers lvl 3] - in Missions & Complexes [original thread]
Does not matter what level the agent is... offers database is the same. only thing that matters is the faction of the corp, and how many LPs you have. And there is always agent offers in the database at the higher end. Take implant offers, those u...
- by Talori'i - at 2006.08.31 21:50:00
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6. Newbie Mission Agents - in Missions & Complexes [original thread]
We need them! Newbie missions would rock! <a href="http://oldforums.eveonline.com/?a=topic&threadID=387218">In reference to this post</a> We need "Newbie" missions with Newbie agents. Some of the level 1's are pretty hard to complete,...
- by Talori'i - at 2006.08.31 21:47:00
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7. Lvl 2 mish's not possible with a destroyer? - in Missions & Complexes [original thread]
Originally by: Xlera Its most likely you dont have enough skills or you are doing something wrong since it is possible to comlete all level 2 missions with a decent frigate.Give more info about your skills and equipment you are using so we...
- by Talori'i - at 2006.08.28 13:40:00
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8. Enyo in lvl 3's - in Missions & Complexes [original thread]
Edited by: Talori''i on 24/08/2006 19:25:47 To be honest I think the Ishkur makes a better boat for level 3's and gives you the ability to use blasters. I use the drones for wiping out any webbers. I would like to use blasters on the Enyo, ...
- by Talori'i - at 2006.08.24 19:25:00
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9. Thorax with < 1 mil sp's for lvl 3 missions? - in Missions & Complexes [original thread]
A handful of level 3's were doable in a thorax. ALthough they have mostly removed almost all of them. If they are still around, they probably have a reward of 100-200k and a similar bonus. 4 8 15 16 23 42
- by Talori'i - at 2006.08.24 19:22:00
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10. Getting My Butt Kicked in a Brutix - in Missions & Complexes [original thread]
I think its best to be able to use a Tech 2 Medium Armor Repairer with the Brutix. Typical Highs are 6x 200mm Railguns or 5x 250mm Railguns. I Like to use the 5x 250mm and equip 2x Tractor beams. Typical Meds for me at least is 1x AB(tech 2 is ni...
- by Talori'i - at 2006.08.19 01:45:00
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11. Mission running, starting from lvl 1??? - in Missions & Complexes [original thread]
The Destroyer-class makes running level 1 kill missions really easy to be honest. Connections skill gets you level 2 agents pretty fast too. 4 8 15 16 23 42
- by Talori'i - at 2006.08.17 18:46:00
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12. Which agent type for navy faction ships - in Missions & Complexes [original thread]
AFAIK It doesn't matter which type of agent you use, they all draw from the same database for offers. 4 8 15 16 23 42
- by Talori'i - at 2006.08.14 15:53:00
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13. brutix lvl 3 mission setup - in Missions & Complexes [original thread]
Classic Brutix setup goes like this: 5x 250mm Railguns or 6x 200mm Railguns 1x AB, 3x Cap Rechargers 1x MAR, 2x-4x active Hardeners mission specific, if you only use 2x hardeners throw on 2x Mag Stabs. Also these items should be tech II or best ...
- by Talori'i - at 2006.08.14 15:26:00
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14. lvl3 cant kill frigates - in Missions & Complexes [original thread]
I fly a brutix, and my drones whip the frigates in their warp cores. So try using drones? 4 8 15 16 23 42
- by Talori'i - at 2006.08.13 11:19:00
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15. looking for rec for lvl 2 kill mission on a thorax oO - in Missions & Complexes [original thread]
Level 2 missions are full of frigates, and can be hard for medium turrets to hit, so I fit small turrets on my thorax... I did all of the level 2 missions in this setup: HI: 5x 150mm Railguns (Antimatter S) MED: 10MN AB, Webber, Cap Recharger(so...
- by Talori'i - at 2006.08.12 11:42:00
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16. Mordus headhunters lvl3 post patch BEWARE - in Missions & Complexes [original thread]
Also for the second group, I noticed that its probably better to go for the higher bountys first. Lions, Leopards, and Pumas. They can output a ton of damage, and once you remove them, they are less of a problem. 4 8 15 16 23 42
- by Talori'i - at 2006.08.11 15:52:00
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17. MWD in missions - in Missions & Complexes [original thread]
Originally by: Miss Overlord the only way encounter missins are going to be left in game is if more ppl reject the odd deadspace mission - or zerg a few level 1s to balance the database feeds out that CCp gets on the stats That has not...
- by Talori'i - at 2006.08.11 14:16:00
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18. MWD in missions - in Missions & Complexes [original thread]
Originally by: Sonos SAGD if its to stop snipping then why would they let you warp in at 100km on encounter mission i agree that it is really stupid and it hurts gallente and minnies the most since we are both about range MWDs don't w...
- by Talori'i - at 2006.08.11 03:41:00
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19. MWD in missions - in Missions & Complexes [original thread]
It supposedly so you can't snipe the rats from safety. But I think with the advent of ECM and modules like that used by NPCs they should allow it... Tracking Disrupters, Sensor Damps can really make it harder on you. But as I fly gallente, it seve...
- by Talori'i - at 2006.08.10 06:45:00
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20. Keeping missions open to mine in them? - in Missions & Complexes [original thread]
Originally by: Estelle Matsuko Personally I think they should remove the roids from these sorts of missions. Smacks too much of an exploit to me. You keep using that word. I do not think it means what you think it means. CCP wouldn'...
- by Talori'i - at 2006.08.09 11:54:00
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