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61. APOC, advice please - in Ships and Modules [original thread]
If you're using it for npc'ing and your cap and amarr bs skills aren't very good yet, you might want to consider dual beams, you can buy modulated dual beams for not to much money. And by keeping track of transversal and acting upon it you van hit...
- by Techyon - at 2005.05.05 23:17:00
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62. T2 BC ideas - in Ships and Modules [original thread]
Battlecruisers were meant, afaik, to be anti frigate/cruiser platforms. And if you fit them correctly, they are extremely effective at just that. ------ ARIN Recruiter
- by Techyon - at 2005.04.20 21:47:00
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63. CCP, I want an answer. - in Ships and Modules [original thread]
Antic I suppose you regularly command fleet battles etc. ? getting everyone to do what you as a commander ask and make the right decisions etc. requires experience, and discipline. If your team has it, yes then you just say, bla bla primary, bl...
- by Techyon - at 2005.04.17 13:30:00
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64. CCP, I want an answer. - in Ships and Modules [original thread]
There ARE tactics for fleet battles, focus fire for example, very effective and used almost in every fleet battle, especially at long ranges. This is tactic that requires a team to work toghether, and to execute right, it does require discipline e...
- by Techyon - at 2005.04.17 12:40:00
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65. XLarge C5-L versus SB II - in Ships and Modules [original thread]
Try this : 1x XL C-5L with 2 amps and 3 hardeners. And ofcourse have good shield skills, at 4 or 5. Helps a lot, and it's pretty cap efficient. ------ ARIN Recruiter
- by Techyon - at 2005.04.11 09:26:00
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66. Omen Set-up - in Ships and Modules [original thread]
Nice, but : put 2 tracking comp t2's in med, keep te webber LS : 1x rcu, 4x heatsink t2 or extruded ( if you have cpu issues ) THAT does some dmg ------ ARIN Recruiter
- by Techyon - at 2005.04.09 11:09:00
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67. Masers - in Ships and Modules [original thread]
You'll need Battlecruiser skills at 4 or even better, 5 for optimal results. ------ ARIN Recruiter
- by Techyon - at 2005.04.07 18:27:00
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68. Max Speed Of A BC - in Ships and Modules [original thread]
Any sane person would not waste 4 slots on overdrives. ------ ARIN Recruiter
- by Techyon - at 2005.03.27 00:08:00
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69. Best ship for exploring 0.0 space? - in Ships and Modules [original thread]
Take an inty or AF and put a cloak on it if you can, they come in VERY handy indeed when you need to avoid certain unwanted confrontations. And if you take an assault frig you'll have something that'll enable you to win/survive a fight under most ...
- by Techyon - at 2005.03.17 21:27:00
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70. Making money with a BS - in Ships and Modules [original thread]
One of my corpmates rat hunts in 0.0 in his tempest and he can handle quite any spawn there. Simple : -Get a shuttle or something, create long range bm's for the belts. -Jump in at long range with your tempest and fire away. He did 1x6mill 2x7...
- by Techyon - at 2005.02.27 22:06:00
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71. Probing FAQ - in Ships and Modules [original thread]
Nice FAQ, deserves to be in a sticky somewhere imo ------ ARIN Recruiter
- by Techyon - at 2005.02.25 22:51:00
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72. The three month mark of Exodus. - in Ships and Modules [original thread]
I've been playing for around 3 months now ( 1 before exodus, and 2 after ). and I definitly sign DC's post, what he is suggesting would indeed make this game much more fun to play, and more challenging. Which I think is needed, reinstating the we...
- by Techyon - at 2005.02.18 10:59:00
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73. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
Or hybrids track to bad..... ------ ARIN Recruiter
- by Techyon - at 2005.01.27 08:58:00
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74. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
Well hybrids definitly play a big role in this gallente suckage, check this : Some Tracking stats : Mega Pulse ( which is a LARGE laser turret ) : 0.027 tracking 250mm Railgun ( which is a MEDIUM hybrid turret ) : 0.023 tracking HELLO ?! do we ...
- by Techyon - at 2005.01.26 23:18:00
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75. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
You forget one tiny thing vengeance, if they'll up the Gal BS base speeds, people will be taking advantage of still using an mwd on it and be rediculously fast. Better just fix the cap and hybrids. ------ ARIN Recruiter
- by Techyon - at 2005.01.20 22:22:00
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76. Vexor setups - in Ships and Modules [original thread]
I use : High : 3x 150mm rails (Named), 2x Med nos (Named) Med : AB T2, Webber, Cap Recharger Low : Med rep (Named),2x hardener, cpr Drones : mix of Hammerhead/Valkyrie mainly intent as a support role to stop frig tacklers in fleet combat, it...
- by Techyon - at 2005.01.19 14:17:00
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