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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Red Bluesteel wrote: CCP if you really do it with these changes, then Eve will be a 100% Dead Game in 6-8 Weeks The following changes are acceptable for me: Keep all Jump Ranges as they are
acceptable Jump fatigue = 2min (Standard) + ...
- by Teclador - at 2014.10.04 01:49:00
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2. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
CCP Fozzie wrote: Drago Morris wrote: Would it be possible to know why so many will not be replaced and why Derelik will have only 2 on the same side of the map Simply because there were so many Amarr highsec ice belts that the addition ...
- by Teclador - at 2013.06.02 01:32:00
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3. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Hello Gripen, have Problems with EFT since Version 2.17 and 2.17.1 . But see it yourself in this Screenshot >> EFT_FU As you see, when i click for e.g. the Small Autocannons, i get the Information of the Large once. And as you will see,...
- by Teclador - at 2012.12.16 19:07:00
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4. Imagine u were to work for CCP ... - in EVE General Discussion [original thread]
CCP Teclador CCP TecLord CCP While[1] GM IssueCollector GM iKnowWhatYouDontKnow Senior GM FinalAnswer Senior GM ThatsItForYou But what im most interested in is how the CCP staff really came to their names, Self chosen or pulled out of a big...
- by Teclador - at 2012.09.17 00:53:00
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5. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
So now to the Topic itself. The Problem of the Tech2 Producer have is not the Technetium itself, it's the kind way CCP has implemented the Moongoo. Beside the Technetium we have Ceasium, Hafnium and Mercury. Why are these Material not 1:1 Involv...
- by Teclador - at 2012.07.19 22:28:00
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6. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
CCP Fozzie wrote: Wocka Wocka! Remember that if you like this change you should hit the "like" button on this post. I need to know if this is the kind of work the community is looking for. ;) I'm still missing the Dislike Button. If you re...
- by Teclador - at 2012.07.19 21:35:00
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7. Sticky:New dev blog: This Week In The Unified Inventory - in EVE Information Portal [original thread]
CCP Phantom wrote: The reception of the Unified Inventory seems to be somewhat less than perfect as some of the functionality is not in the state as it should be. We are listening carefully to your good and welcome feedback and treat it serious...
- by Teclador - at 2012.06.01 02:00:00
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8. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Plz plz plz, Kick out the New Inventory UI, reset back to the Old. Noting Less, Nothing More...
- by Teclador - at 2012.05.24 23:15:00
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9. Bring back the quick Items, ship and corp hangar button - Post here if u agree! - in EVE General Discussion [original thread]
+1 The Unified Inventory is complete aaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhh *Headshot* All UI Devs are to be Fired. This is absolutely the Biggest Epic Fail UI i ever saw in my whole Live. Complete messed up.
- by Teclador - at 2012.05.24 01:07:00
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10. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Rammix wrote: And devs have to read all these 40+ pages of WHINING, walls of text, hoping to see smth useful. Sad. This is no Whining, this is a constructive Critic to the Unified Inventory thing. Here an Example for an POS Inventory wher...
- by Teclador - at 2012.05.24 01:03:00
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11. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Wtf is this... ... Right complete Bullshit... I want the old Inventory / Ship Hangar / Corp Hangar back. I want to Micromanage my windows like i want and not CCP want it. This "Unified Inventory" is what i Call an Epic Fail Hope there wil...
- by Teclador - at 2012.05.23 23:56:00
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12. New Hardwirings - in Player Features and Ideas Discussion [original thread]
Hello CCP, I'm asking me why we haven't Hardwirings to help Jump Freighters Pilots doing they Job more effective, like to increase the Jump Range or the Cargo Bay Size. OK, on the other side War Capital Pilots could also need them, but that stan...
- by Teclador - at 2012.05.04 00:52:00
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13. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
Abdiel Kavash wrote: Issue: Inventory management at a POS is awkward. It is impossible to open containers in a POS Corporate Hangar Array. You need to take them out in the cargo of a sufficiently large ship to open them.
It is impossi...
- by Teclador - at 2012.05.03 21:21:00
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14. Making PI less of a PITA - in Player Features and Ideas Discussion [original thread]
Grenn Putubi wrote: To that end I did some brainstorming and came up with an idea for 2 new skills to be added to the Planet Management school: Extractor Automation (x6): Each level of this skill will allow your Extractor Control Units to aut...
- by Teclador - at 2012.05.03 20:44:00
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15. Corporate Wallet Divisions/Auto Pay settings - in Player Features and Ideas Discussion [original thread]
Thorasine wrote: This automatic pay for your bills in the corp wallet is very useful HOWEVER i would like to be able to pay things to the T for each bill type For example http://i285.photobucket.com/albums/ll59/xdemonicaurax/20120430193604....
- by Teclador - at 2012.05.03 20:39:00
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16. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
RubyPorto wrote: Teclador wrote: Teclador wrote: Im Asking me how the Sovereignty is influencing the fuel numbers on the different tower sizes and faction tiers. Can someone confirm these numbers here, in special for the Small and Medium...
- by Teclador - at 2012.05.03 20:33:00
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17. Serious memory leak? - in Issues, Workarounds & Localization [original thread]
CCP Snorlax wrote: I will look into this - thanks for bringing this to our attention. Any news about this point CCP Snorlax ?
- by Teclador - at 2012.05.03 20:20:00
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18. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Rrama Ratamnim wrote: lolo we dont even have salvage drones yet added to sisi and u want all sizes of them lol, you so silly :) and dear god NO NEVER WARP SCRAM DRONES, that **** wud be a nightmare, 5 small drones to tackle 5 targets screw tha...
- by Teclador - at 2012.05.02 23:14:00
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19. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
CCP Punkturis wrote: Edit: here's a list of the stuff we're bringing GÇóLight and Medium Web drones When we get Support Drones like Salvaging, Hull Rep, Energy Transfer, Warp Scramble/Disrupter, etc. ... In all Sizes ...
- by Teclador - at 2012.05.02 22:56:00
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20. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Teclador wrote: Im Asking me how the Sovereignty is influencing the fuel numbers on the different tower sizes and faction tiers. Can someone confirm these numbers here, in special for the Small and Medium Towers? Small Tower: 10 / 9 / 8 Small...
- by Teclador - at 2012.05.02 00:45:00
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