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21. the sacrificial cyno frigate - in Player Features and Ideas Discussion [original thread]
You already can protect your cyno ship.
- by ThaDollaGenerale - at 2009.11.19 05:59:00
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22. POS Fighter and Drone Hangar Bay's - in Player Features and Ideas Discussion [original thread]
Here's an idea. Bay's is not the plural of bay. Just throwing it out there.
- by ThaDollaGenerale - at 2009.11.12 03:18:00
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23. Time for miners to get fangs, petition started here! - in Player Features and Ideas Discussion [original thread]
So, ships with claws is your idea or feature?
- by ThaDollaGenerale - at 2009.11.06 05:53:00
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24. Taking stations down - in Player Features and Ideas Discussion [original thread]
Speaking of devblogs. Are we ever going to get to see another one about how these mechanics work so we can take appropriate preparations. It's pretty ridiculous that like 3 weeks before this patch is dropping, we have no idea what the hell is goin...
- by ThaDollaGenerale - at 2009.11.05 06:04:00
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25. Taking stations down - in Player Features and Ideas Discussion [original thread]
The should move all unwanted outposts to jita
- by ThaDollaGenerale - at 2009.11.02 03:12:00
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26. Autopilot warp to zero revisited again - in Player Features and Ideas Discussion [original thread]
Posting in a "I don't understand game mechanics at all and want it to be like star trek" thread
- by ThaDollaGenerale - at 2009.10.30 03:39:00
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27. Downtime every 23 or 25 hours instead of every 24 hours - in Player Features and Ideas Discussion [original thread]
Downtime in the Asia timezone is dinner time. It's that simple. Stop *****ing.
- by ThaDollaGenerale - at 2009.10.28 01:45:00
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28. Electronic Suppression of Comms - in Player Features and Ideas Discussion [original thread]
Edited by: ThaDollaGenerale on 27/10/2009 01:34:51 Yeah only like 99% of anybody who actually matters in the game. Oh yeah the post above me, a great idea. I think also there should be a visual jammer that causes your video card to short out...
- by ThaDollaGenerale - at 2009.10.27 01:34:00
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29. Nerf the freaking FALCON or boost ECCM!!!!! - in Player Features and Ideas Discussion [original thread]
decent troll bro
- by ThaDollaGenerale - at 2009.10.27 01:28:00
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30. Uber killjoy exploit! Invalid noob good-for-nothing-else'ers take note - in Player Features and Ideas Discussion [original thread]
Quote: Suggested fix E ================ If CCP does not like people who mission/mine then make it less profitable. Or take the option away completely. Looks like everything is working as intended here.
- by ThaDollaGenerale - at 2009.10.19 06:50:00
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31. Ninja Salvaging: A Simple Solution - in Player Features and Ideas Discussion [original thread]
Originally by: OSGOD snd thid dribble of loot belonging to NPC corps is whinning bye jealous PVPr`s ,you spend the time to get the standing to do the mission, you spend the isk to get the ship capable of doing the mission and shooting the ...
- by ThaDollaGenerale - at 2009.09.11 06:55:00
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32. So you died? remove the clone SP loss - in Player Features and Ideas Discussion [original thread]
Oh man, the OP is a beautiful collection of tears. Quoted for posterity. Quote: dit]Edited by: Visir on 10/09/2009 20:26:28 2009.09.10 19:45 So you died? Well you have a Clone Grade Alpha at xxxxx Enjoy your afterlife. Note that 517805 sk...
- by ThaDollaGenerale - at 2009.09.11 04:27:00
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33. Ship Collision Detections - in Player Features and Ideas Discussion [original thread]
Originally by: Gad'ui Were talking about organized fleets of 300 plus needing to be VERY careful These fleets of 300, I seriously doubt you've ever been in one. Collision detection between even 20 ships would horribly lag the server...
- by ThaDollaGenerale - at 2009.09.04 04:16:00
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34. Converting salvage to a full profession; ORE reclaimers - in Player Features and Ideas Discussion [original thread]
STEALTH NERF TO NINJA SALVAGERS DETECTED
- by ThaDollaGenerale - at 2009.09.04 01:13:00
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35. jita 4-4 proposal - in Player Features and Ideas Discussion [original thread]
EVE != STARTREK EVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE != STARTREKEVE !=...
- by ThaDollaGenerale - at 2009.07.09 03:20:00
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36. Simple fix to logoffski's - in Player Features and Ideas Discussion [original thread]
Fairly good idea, but this thread is gonna get nuked for posting GM communications.
- by ThaDollaGenerale - at 2009.07.07 00:55:00
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37. Stealth Bombers vs Dreadnaughts & Carriers - in Player Features and Ideas Discussion [original thread]
Why not just let the stealthbombers fit one citadel launcher or 3 siege launchers. The citadel launcher would have to receive ship bonuses to make it viable. But there you go.
- by ThaDollaGenerale - at 2009.07.07 00:52:00
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38. Pirates need an upgrade - in Player Features and Ideas Discussion [original thread]
tl;dr version I want to shoot rats without them shooting back. /stupid idea
- by ThaDollaGenerale - at 2009.07.03 02:42:00
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39. Ideas to help n00b's enjoy & stay in Eve-Online - in Player Features and Ideas Discussion [original thread]
Quote: it's setup for pirating, back-stabbing, and being as evil as you can be. Ah, working as intended. Move along.
- by ThaDollaGenerale - at 2009.06.26 03:57:00
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40. removing local from 0.0, introducing new ship scanning mechanic - in Player Features and Ideas Discussion [original thread]
I too, like it.
- by ThaDollaGenerale - at 2009.06.22 04:05:00
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