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1. Fit and expectations for Dominix and level 4 - in Ships and Modules [original thread]
As others pointed out sentry drones will be more effective since they do not have travel time and the domi can filed all tools to make them effective at all ranges later on. I would however focus on long range 1-2 drone tracking links for extra ra...
- by The Djego - at 2017.02.20 23:18:10
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2. Large Hybrids: Target Painter or Third Tracking Computer? - in Ships and Modules [original thread]
True. It also kind of depends on how often you run into issues with a frig for example. This is a few years old and I think Sentry got some nerfs since then but I guess it kind of illustrates it well enught: http://dl.eve-files.com/media/1404/...
- by The Djego - at 2017.02.20 22:08:45
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3. Large Hybrids: Target Painter or Third Tracking Computer? - in Ships and Modules [original thread]
A painter will be always more effective then a 3. TC since it is not affected by stacking penalty of the TCs and provides a bigger benefit in case of total tracking improvements then a TC would. However cycle time makes it tricky to line it up pro...
- by The Djego - at 2017.02.20 20:42:25
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4. Secondary Launcher useless? - in Ships and Modules [original thread]
They are very nice against frigs on a Pest or fleet Typhoon/Cane, since you don't need light drones at all and focus with sentry's and guns on bigger stuff. However with low skills and without painters they might be more a light drone support weap...
- by The Djego - at 2014.11.03 10:34:45
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5. Good Machariel fit for lvl4's? - in Ships and Modules [original thread]
+1 Chainsaw the armor macharial is very good, a bit lighter on tank but it got much more tracking and range depending on how you script your TCs. [Machariel, L4 armor] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyr...
- by The Djego - at 2014.11.03 07:30:01
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6. Occator vs Mastodon (Deep Space Transport) - in Ships and Modules [original thread]
Between the both, the Mastodon is the better option, the Occator needs 3 fitting mods for a mwd+mjd fitting for Low Sec, what only leaves 3 lows to tank or utility and would make only sense if you only use 1 prop mod on it in high sec(what it can ...
- by The Djego - at 2014.10.20 16:44:00
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7. Typhoon Fllet Issue - in Ships and Modules [original thread]
That is what I run on my fleet phoon. [Typhoon Fleet Issue, TFI L4 armor] Core C-Type Large Armor Repairer True Sansha Energized Adaptive Nano Membrane True Sansha Energized Adaptive Nano Membrane Caldari Navy Ballistic Control System Caldari Na...
- by The Djego - at 2014.10.19 10:32:07
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8. Typhoon Fllet Issue - in Ships and Modules [original thread]
That is what I run on my fleet phoon. [Typhoon Fleet Issue, TFI L4 armor] Core C-Type Large Armor Repairer True Sansha Energized Adaptive Nano Membrane True Sansha Energized Adaptive Nano Membrane Caldari Navy Ballistic Control System Caldari Na...
- by The Djego - at 2014.10.19 10:32:00
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9. Career Progression - First goal: Lvl 4 security missions - in EVE New Citizens Q&A [original thread]
Mara Rinn's advice is solid, the Mach is one of the best options for L4s. Another option would be to go with Missiles and drone skills and aim for the Typhoon and fleet Typhoon. However going with turret skills first might be the easier option, si...
- by The Djego - at 2014.10.14 17:58:00
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10. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: The Djego wrote: Yes it is indeed a major problem if you can't use the most interesting aspect of the hull, what is a utility role as a RR BS like Marauders in a useful manner by the cap issues of the hull. Currently it ...
- by The Djego - at 2014.08.13 20:41:00
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11. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: because logistics ships with infinite cap worked out so well with guardians not being horribly broken Yes because the infinite cap on a guardian is not infinite, it doesn't come from local cap recharge and the ship bon...
- by The Djego - at 2014.08.13 17:48:00
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12. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: The Djego wrote: Make it like a utility platform like marauders, give it a 100% damage bonus to lasers, reduce the turrets to 3 and give it a useful fitting and cap(the current one is still a joke, it needs 600m in T2 BS ...
- by The Djego - at 2014.08.13 17:38:00
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13. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Secondly, we are adding a new function to the Nestor that fits well with its role as a group support vessel. We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby...
- by The Djego - at 2014.08.13 10:33:00
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14. Raven Navy vs Scorpion Navy - in Ships and Modules [original thread]
The navy Raven got a velocity bonus that increases the speed of missiles, not only giving Torps higher range but also reducing the chance of wasting a full volley on a target within 70km to zero(because your first volley will hit the target before...
- by The Djego - at 2014.08.06 14:29:00
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15. CSM, pressure CCP to ban IsBoxer. - in Assembly Hall [original thread]
Lucas Kell wrote: I love that this argument is still going on. Listen up guys: ISBoxer is here to stay. Even if the CSM championed this idea, there's no way in hell CCP are going to go forward with a ban of ISBoxer. Aside from the enormous amou...
- by The Djego - at 2014.08.06 13:20:00
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16. Access difficulty bonus modifier on scanning rigs - in Missions & Complexes [original thread]
It is basically from the old system where you role a dice and the the analyser gives you a certain chance to succeed, comparable with salvaging mechanics. It is still in use in a Vanguard Incursion site, the OTA, for the simile reason that you d...
- by The Djego - at 2014.07.31 17:31:00
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17. Is it worth training rigging skills to V? - in Skill Discussions [original thread]
Shield and Armor rigging are nice at 5, giving you more speed or lower sig on nearly every pvp fitting. Weapon or Drone rigging depends how many fittings you use that can be changed having the skill at 5 compared to 4. There are a few hulls that ...
- by The Djego - at 2014.07.31 10:48:00
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18. [Marauders] Still under used in PVP - in Player Features and Ideas Discussion [original thread]
Lugia3 wrote: So basically, you want a super-tanky battleship that can apply good dps on any target at any range while still having gtfo ability AND the utility to spider tank? Not to mention it costing half the current cost. 100% OP as ****. ...
- by The Djego - at 2014.07.31 00:52:00
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19. Suicide to fly Raven Navy Issue without a target painter? - in Ships and Modules [original thread]
Capt Acid wrote: So the TLDR question: Can I fly a Raven Navy Issue without a target painter if I fit her with two or three Rigor Catalysts? Also would my Hornet IIGÇÖs be able to deal with any web/scram frigs or would I be at their mercy? I ...
- by The Djego - at 2014.07.30 19:36:00
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20. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: PS - how would you feel about an 8/4/7 Tempest? Make a extra thread about the Tempest, it does deserve one. Do not change the tempest by cutting off a med, the fleet phoon is already miles better as it as armor artillery p...
- by The Djego - at 2014.07.30 15:42:00
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