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1. [RMR] Raven Set-up - in Ships and Modules [original thread]
Edited by: Tremex on 29/04/2006 08:12:28 Why does everyone fit NOS on their ships ? Is it any good against NPCs ? And why does everyone also put so much siege launchers on their ships ? The damage is greatly reduced against smaller ships (crui...
- by Tremex - at 2006.04.29 08:11:00
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2. Torpedoes - in Ships and Modules [original thread]
So they do follow the target... They need to change the description
- by Tremex - at 2006.02.09 15:46:00
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3. "How do I setup my raven?!" --> Read me. - in Ships and Modules [original thread]
Ok I may be a noob, but... Torpedoes are unguided, so why does everyone want them ? Do they really ever hit their target ?
- by Tremex - at 2006.02.08 20:55:00
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4. Caracal Setups - in Ships and Modules [original thread]
Well, since I only do level 2 missions in my caracal, I use this extremely simple setup: 5x Heavy Launchers (Scourges) 4x Shield Extender + 1x Target Painter 2x Ballistic control No NPC ever took my shields more then halfway down... I have Calda...
- by Tremex - at 2006.02.08 20:46:00
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5. An astonished new missile user - in Ships and Modules [original thread]
Well, I used missiles ever since they changed the missions and my moa became useless for lvl3 missions. "They deal every damage type, choseable right on the field." Can't you choose your ammo with guns/railguns ? "They have a lot more range (ran...
- by Tremex - at 2006.02.07 18:16:00
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6. What are your expectations from an Tech Level 2 Industrial? - in Ships and Modules [original thread]
Edited by: Tremex on 16/01/2005 16:36:20 Edited by: Tremex on 16/01/2005 16:35:12 Edited by: Tremex on 16/01/2005 16:33:27 I really like the custom-proof hauler idea... Also, I want salvage drones! This idea could be nice: - Reasoni...
- by Tremex - at 2005.01.16 16:30:00
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7. What are your expectations from an Tech Level 2 Industrial? - in Ships and Modules [original thread]
Edited by: Tremex on 16/01/2005 16:36:20 Edited by: Tremex on 16/01/2005 16:35:12 Edited by: Tremex on 16/01/2005 16:33:27 I really like the custom-proof hauler idea... Also, I want salvage drones! This idea could be nice: - Reasoni...
- by Tremex - at 2005.01.16 16:30:00
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8. Pointles projektiles - and theyr ammo - in Ships and Modules [original thread]
Yaaay! Finally someone who doesn't say: nerf this! nerf that! but makes a constructive post about what to do... I agree... big projectile turrets should be artillery and small projectile turrets should be machineguns... that's all... you won't d...
- by Tremex - at 2004.08.15 14:02:00
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9. Pointles projektiles - and theyr ammo - in Ships and Modules [original thread]
Yaaay! Finally someone who doesn't say: nerf this! nerf that! but makes a constructive post about what to do... I agree... big projectile turrets should be artillery and small projectile turrets should be machineguns... that's all... you won't d...
- by Tremex - at 2004.08.15 14:02:00
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10. FIX the distance bug !!! - in Ships and Modules [original thread]
Every time I hunt a NPC he's at 40km and then in half a second he's at 25km... is this some kind of uber MWD ? no... i don't think so... and it should be fixed
- by Tremex - at 2004.08.15 13:26:00
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11. FIX the distance bug !!! - in Ships and Modules [original thread]
Every time I hunt a NPC he's at 40km and then in half a second he's at 25km... is this some kind of uber MWD ? no... i don't think so... and it should be fixed
- by Tremex - at 2004.08.15 13:26:00
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