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1. Info about research agents - in Missions & Complexes [original thread]
Hello, I'd like to know more about the research agents. I'm a returning player and I heard that there is no lottery anymore for tech 2 blueprints. What do you do with your research points then ? I've tried to find a guide on the research agents, ...
- by Tremex - at 2007.08.19 09:21:00
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2. Activating antialiasing and AF on NVidia cards (solution) - in Issues, Workarounds & Localization [original thread]
Edited by: Tremex on 27/01/2007 16:24:23 Well I use the nVidia ForceWare drivers. I have a 7900GT so the 8xS thing really isn't that much of a problem. I really can't see any performance drop (nor a quality improvement over 4x multisampling, b...
- by Tremex - at 2007.01.27 16:26:00
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3. Activating antialiasing and AF on NVidia cards (solution) - in Issues, Workarounds & Localization [original thread]
Edited by: Tremex on 20/01/2007 13:56:25 I have found some threads asking how to activate AA and AF in Eve-Online, but I couldn't find any complete answer to this. I had trouble figuring this out, because you don't have to activate AA and AF o...
- by Tremex - at 2007.01.20 13:57:00
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4. [RMR] Raven Set-up - in Ships and Modules [original thread]
Edited by: Tremex on 29/04/2006 08:12:28 Why does everyone fit NOS on their ships ? Is it any good against NPCs ? And why does everyone also put so much siege launchers on their ships ? The damage is greatly reduced against smaller ships (crui...
- by Tremex - at 2006.04.29 08:11:00
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5. Torpedoes - in Ships and Modules [original thread]
So they do follow the target... They need to change the description
- by Tremex - at 2006.02.09 15:46:00
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6. "How do I setup my raven?!" --> Read me. - in Ships and Modules [original thread]
Ok I may be a noob, but... Torpedoes are unguided, so why does everyone want them ? Do they really ever hit their target ?
- by Tremex - at 2006.02.08 20:55:00
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7. Caracal Setups - in Ships and Modules [original thread]
Well, since I only do level 2 missions in my caracal, I use this extremely simple setup: 5x Heavy Launchers (Scourges) 4x Shield Extender + 1x Target Painter 2x Ballistic control No NPC ever took my shields more then halfway down... I have Calda...
- by Tremex - at 2006.02.08 20:46:00
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8. An astonished new missile user - in Ships and Modules [original thread]
Well, I used missiles ever since they changed the missions and my moa became useless for lvl3 missions. "They deal every damage type, choseable right on the field." Can't you choose your ammo with guns/railguns ? "They have a lot more range (ran...
- by Tremex - at 2006.02.07 18:16:00
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9. Hardeners - in Skill Discussions [original thread]
I see... So there WAS CCP-math in this :) Thanks for your answer!
- by Tremex - at 2006.02.03 19:26:00
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10. Hardeners - in Skill Discussions [original thread]
Kinetic Shield Compensation: "To active shield hardeners: 3% bonus per skill level to Shield Kinetic resistance when the modules are not active To passive shield hardeners: 5% bonus per skill level to Shield Kinetic resistance " So if I understan...
- by Tremex - at 2006.02.03 18:54:00
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11. Attributes & Skills - The New Guide - in Skill Discussions [original thread]
You shouldn't overlook the fact that the advanced learning skills cost 4,5M a piece... I can buy myself a Battlecruiser with the money of all five...
- by Tremex - at 2006.01.31 20:30:00
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12. No Topic - in Skill Discussions [original thread]
Edited by: Tremex on 29/01/2006 08:31:17 never mind, found my answer
- by Tremex - at 2006.01.29 08:30:00
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13. Cerberus and LVL4 - in Missions & Complexes [original thread]
That tech 2 stuff is so expensive... Is it really worth the price ??
- by Tremex - at 2006.01.29 08:06:00
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14. Accurate formula's for missiles - in Skill Discussions [original thread]
Yes, I didn't notice that before... Thank you!
- by Tremex - at 2006.01.28 22:24:00
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15. Accurate formula's for missiles - in Skill Discussions [original thread]
Edited by: Tremex on 28/01/2006 21:31:40 Where can I find the exact formula's for the range of a missile, taking in account every skill that affects them (Missile Bombardement, Missile Projection, bonusses from Caldari Cruiser & Battleship, et...
- by Tremex - at 2006.01.28 21:31:00
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16. What are your expectations from an Tech Level 2 Industrial? - in Ships and Modules [original thread]
Edited by: Tremex on 16/01/2005 16:36:20 Edited by: Tremex on 16/01/2005 16:35:12 Edited by: Tremex on 16/01/2005 16:33:27 I really like the custom-proof hauler idea... Also, I want salvage drones! This idea could be nice: - Reasoni...
- by Tremex - at 2005.01.16 16:30:00
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17. What are your expectations from an Tech Level 2 Industrial? - in Ships and Modules [original thread]
Edited by: Tremex on 16/01/2005 16:36:20 Edited by: Tremex on 16/01/2005 16:35:12 Edited by: Tremex on 16/01/2005 16:33:27 I really like the custom-proof hauler idea... Also, I want salvage drones! This idea could be nice: - Reasoni...
- by Tremex - at 2005.01.16 16:30:00
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18. Illegal goods... Fix it please - in Missions & Complexes [original thread]
Edited by: Tremex on 03/01/2005 10:10:50 Come on! My agent is offering 8 millions isk for 2000 units of viral agent... I know, I know, it has been posted a thousand times, but i'd find it really cool if someone fixed it... First, I can't buy ...
- by Tremex - at 2005.01.03 10:10:00
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19. Ravens. - in EVE General Discussion [original thread]
OMFG! Nerf teh raven! it has 6 missile launchers! OMFG! Nerf teh apoc! it has 19500MW powergrid! OMFG! Nerf teh dominix! it has 15 drones! OMFG! Nerf teh rupture! it looks weird! OMFG! Nerf teh shuttle! it has speed! this is pathetic. stop such ...
- by Tremex - at 2004.12.27 16:05:00
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20. Ravens. - in EVE General Discussion [original thread]
OMFG! Nerf teh raven! it has 6 missile launchers! OMFG! Nerf teh apoc! it has 19500MW powergrid! OMFG! Nerf teh dominix! it has 15 drones! OMFG! Nerf teh rupture! it looks weird! OMFG! Nerf teh shuttle! it has speed! this is pathetic. stop such ...
- by Tremex - at 2004.12.27 16:05:00
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