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1. [WTS] 55 Million SP Amarr PVP Char - in Character Bazaar [original thread]
can chat in the game now Online Originally by: CCP Wrangler The Amarr are the tanking and ganking floating rods of gold. Amarr simply sit there and charge their lasers, secure in their knowledge that God is on their side.
- by Tsu'ko - at 2010.12.04 16:43:00
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2. [WTS] 55 Million SP Amarr PVP Char - in Character Bazaar [original thread]
skills : Linkage Drones 7.6m Gunnery 11m Mechanic 4.8m Missile Launcher Operation 4.98m Spaceship Command 11.89m Starting bid: 4 b Increments: 500 mil Buy-out: 12 b Originally by: CCP Wrangler The Amarr are the tanking and ganking ...
- by Tsu'ko - at 2010.12.04 16:20:00
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3. Who Feels Somewhat Angry Now That Gallente Suck? - in Skill Discussions [original thread]
I laugh at this, gallente need buff? try playing with amarr and see how "great" lasers really are, the worst tracking in game, highest powergrid requirement in game, poor cpu/pg for most of the ships compared to the need (very tight fits, forget a...
- by Tsu'ko - at 2010.04.19 12:01:00
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4. amarr missions - in Player Features and Ideas Discussion [original thread]
I'm at my best amarr navy agent (level 4 only high sec) but i hate it when he gives me angel missions. Angel missions is too cruel for amarr i think they should have a less chance of happening because angels tank amarr dps (em/therm) like crazy a...
- by Tsu'ko - at 2009.03.26 10:45:00
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5. Cloaking - in Warfare & Tactics [original thread]
Just damn annoying to see reds in system that are AFK cloaking or not you don't know, you should be of no threat AFK in a cruiser, just no fun with this in game. Just remove AFK all together, no nerf to cloak... just remove AFK problem fixed. ...
- by Tsu'ko - at 2009.02.01 12:12:00
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6. CCP, don't nerf Falcons! - in Ships and Modules [original thread]
If anything needs nerfing its PERMA cloak afk cloaking sucks leave falcons alone (btw i don't fly falcon and yes i face it often)
- by Tsu'ko - at 2009.02.01 11:52:00
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7. Do Gallente Suck? - in Ships and Modules [original thread]
Edited by: Tsu''ko on 11/06/2008 07:54:28 Originally by: Liang Nuren ... Amarr isn't overpowered, amarr is balanced, inline with gallente, minmatar. I do wish for damp boost and Caldari boost perhaps and maybe.. just maybe a boost ...
- by Tsu'ko - at 2008.06.11 07:54:00
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8. Dear CCP and Players of EVE: Whying Nerfing Nano Damages the Game - in Ships and Modules [original thread]
Originally by: George Carsonygen Edited by: George Carsonygen on 02/06/2008 07:54:32 Edited by: George Carsonygen on 02/06/2008 07:52:05 Nanoships need a nerf, but even more cloaking devices need a nerf. Often in 0.0 I see nanos th...
- by Tsu'ko - at 2008.06.02 08:06:00
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9. Dear CCP and Players of EVE: Whying Nerfing Nano Damages the Game - in Ships and Modules [original thread]
Edited by: Tsu''ko on 02/06/2008 08:04:31 Originally by: Amelia Blackheart ... 1) You say players should adapt to the current rules of the game yet you ask that players shouldn't have to adapt to game changes such as balancing. 2) ...
- by Tsu'ko - at 2008.06.02 07:59:00
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10. 0.0 Mining tank: Advice plx. - in Ships and Modules [original thread]
yes, rig it with 3 repper rigs... Originally by: CCP Wrangler The Amarr are the tanking and ganking floating rods of gold. Amarr simply sit there and charge their lasers, secure in their knowledge that God is on their side.
- by Tsu'ko - at 2008.05.30 07:17:00
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11. Game out of balance yet again. - in Ships and Modules [original thread]
Originally by: WA Dragon I do see the point but logic dictates the ship being hit has no influence one the ships hitting it unless a spacial fitting fitted to the ship being hit make the changes. As I said its back to the guy with the bigg...
- by Tsu'ko - at 2008.05.29 12:09:00
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12. New faction cruisers on Singularity - in Test Server Feedback [original thread]
Originally by: Eleana Tomelac Navy vexor needs some real dronebay. While 100Mbit/s is already cool firepower, having only 100m3 of dronebay totally gimps it. Flying 4 heavies is cool firepower just as the bonuses of the other navy ships ...
- by Tsu'ko - at 2008.05.29 10:07:00
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13. The Anti - Nano Project - in Ships and Modules [original thread]
Originally by: Kay Rissa Edited by: Kay Rissa on 28/05/2008 19:50:15 Originally by: Brodde Dim Originally by: Kay Rissa I think that nanos, the way they are now, are absolutely fine. Oh I see, you were serious. Then ...
- by Tsu'ko - at 2008.05.29 07:13:00
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14. Another Nerf Falcon Thread? Discuss please.... - in EVE General Discussion [original thread]
Originally by: Malcanis Speaking as a Falcon pilot there is absolutely no ship/fit that worries me. Your only hope is to eject from your ship and hope I'm in a merciful mood. My omnipotent pwnmobile will crush all my enemies! Please excu...
- by Tsu'ko - at 2008.05.28 11:24:00
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15. The Anti - Nano Project - in Ships and Modules [original thread]
the reason why neuting isn't that good is because MWD has a long duration, if MWD duration went to like 2seconds it would be much better to neut nano, and neut range increased somewhat wouldn't be a bad idea also. Originally by: CCP Wrangle...
- by Tsu'ko - at 2008.05.28 10:14:00
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16. The Anti - Nano Project - in Ships and Modules [original thread]
Edited by: Tsu''ko on 28/05/2008 10:12:18 Originally by: TheEndofTheWorld Edited by: TheEndofTheWorld on 28/05/2008 10:08:04 there is a issue that a nanoship cannot kill a pvp bs dual neut + mwd + overheat has a fairly good chance...
- by Tsu'ko - at 2008.05.28 10:12:00
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17. The Anti - Nano Project - in Ships and Modules [original thread]
Hmm so basicly nano is never at a disadvantage at least, BS have a disadvantage against nano for example but not nano, nano can "deal" with everything (run away if things turn bad, kill bs, and is even against other nano ships, why shouldn't peopl...
- by Tsu'ko - at 2008.05.28 10:04:00
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18. Nano ship changes - in Ships and Modules [original thread]
Edited by: Tsu''ko on 23/05/2008 10:08:36 Originally by: Maeltstome ... guess the real reason i dont like nanoism is because i can't beat it in my Battleships, must whine so CCP changes it.. lollo j/k i DONT want to train other race...
- by Tsu'ko - at 2008.05.23 10:07:00
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19. Nano ship changes - in Ships and Modules [original thread]
Originally by: Bloody Puppy okay now i try whit the brokenminded-friendly way Race_______particular ability caldari = use missile gallente = use drone amar = use lasers + good tank minmatar = USE NO CAP... WRONG!! the onl...
- by Tsu'ko - at 2008.05.23 09:53:00
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20. Original Nano Problem , True Solution - in Ships and Modules [original thread]
Edited by: Tsu''ko on 23/05/2008 09:44:38 Edited by: Tsu''ko on 23/05/2008 09:44:27 Originally by: FlameGlow ... Then it should be ok for my lasers to do 5x damage because you can always just neut me???, neut being able to count...
- by Tsu'ko - at 2008.05.23 09:44:00
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