| Pages: [1] 2 3 4 |
1. Hulk and Tanking 0.0 BS spawns - in Ships and Modules [original thread]
Actually angels are the easiest to tank, since they primarily hit explosive (which the hulk has a base 70%% resistance to) and which can be bumped past 90% with hardeners. I was able to tank triple 1.55m angel battleships in mine, with cruiser s...
- by Tulia - at 2006.07.08 15:50:00
|
2. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
Just tried to fit 5 neutrons to the deimos post patch, still came up short on grid. Overall it just doesn't have the juice to fit what it needs. Deimos is about damage [insert here: Neutrons] closing in fast [insert here: MWD bonus on ship] and ki...
- by Tulia - at 2006.05.24 01:33:00
|
3. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
Fix the deimos. The fact that my ishtar tends to move faster is just an insult.
- by Tulia - at 2006.05.16 16:45:00
|
4. New Bhaalgorn Remodell Concept art! - in Ships and Modules [original thread]
This must be made. now.
- by Tulia - at 2006.05.02 05:17:00
|
5. Drone Specialisation - in Ships and Modules [original thread]
Ogre IIs (Gallente) are the highest damage drones available, with a 1.92x damage modifier. The Berserker II has a 1.56x damage mod for comparison, and the praetors are even lower than that. However, ogres are 400m/s slower than Berserkers.
- by Tulia - at 2006.04.27 13:52:00
|
6. A question to Tux (and TomB). - in Ships and Modules [original thread]
I belive the grid reduction on the blasters to be acceptable. It is the deimos itself that needs a boost to powergrid, agility and speed. As it stands, the vagabond does the deimos' job better in every way. If you can get a rack of T2 neutrons, ...
- by Tulia - at 2006.04.25 15:06:00
|
7. Blaster Eagle? - in Ships and Modules [original thread]
I've seen 4x neutron 2x heavy launcher with mag stabs on an eagle and it's pretty damn painful.
- by Tulia - at 2006.04.13 13:42:00
|
8. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
I'm just getting the two standard +5% implants. the skill associated with the mindlink one and the fact that I already have half a billion isk worth of cybernetics in my skull is a little bit too large of a turn off. I mean at this point I am al...
- by Tulia - at 2006.04.12 14:11:00
|
9. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
I'm currently doing 3x msm2, Gistii, eutectic, FS15, non inertial ballistic, 2x mining upgrade. 372/375 cpu, 42.something out of 43 grid. 5 mining drone IIs 5 Warriors. It is probably one of the tightest fits I have ever seen, but it is also the h...
- by Tulia - at 2006.04.11 14:14:00
|
10. Hulk shield resists are still bugged - in Ships and Modules [original thread]
I believe all exhumers are supposed to have this. the hulk DID get a bonus after the patch, it went from 25 to 37.5 on EM and the others had risen accordingly. My skiff also gained resists. Basically, I think that the other two exhumers just have ...
- by Tulia - at 2006.04.04 16:24:00
|
11. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Edited by: Tulia on 27/03/2006 18:23:31 Quote: was also expecting the tank to hold without the internal force field array ... which skills do you have ? Mining Upgrade V ? 348 bistot/cycle is a very nice yield :) It wasn't the force...
- by Tulia - at 2006.03.27 18:21:00
|
12. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
I just want to update that I am trying a new hulk setup and it is the most fruitful mining config I have come across. Modulated Strip miner 2 [Bistot Mining Crystal II] Modulated Strip miner 2 [Bistot Mining Crystal II] Modulated Strip miner 2 [B...
- by Tulia - at 2006.03.25 15:06:00
|
13. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Quote: I'd be suprised if the Hulk would run out of cap with skills at IV... the natural recharge of 150 sec without skill is already very very fast. Without energy systems operation IV and energy management IV, my alt killed the standar...
- by Tulia - at 2006.03.19 14:29:00
|
14. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Edited by: Tulia on 16/03/2006 12:08:48 Quote: With Exhumers 5 and the four Shield Compensation Skills to 5, it will make the Hulk an extremely hardened ship! The shield hardening skill bonus from the hulk is not gained through exhum...
- by Tulia - at 2006.03.16 12:08:00
|
15. [Guide] Mining- Figures and possibilities - in Ships and Modules [original thread]
Do I get honorable mention for being the suicidal maniac that has the Gistii tank on two hulks which chain triple 1.55m BS spawns?
- by Tulia - at 2006.03.09 19:06:00
|
16. Hulk Setup - in Ships and Modules [original thread]
3x Strip miner Gistii A-Type small booster, Dread guristas Amp 2x NPC specific active hardeners Power diagnostic II, Damage control Lets me tank triple 1.55m battleship spawns with 3x cruiser support. I dont like to run 'super mining' setups b...
- by Tulia - at 2006.03.07 14:44:00
|
17. Hulk? exhumers? - in Ships and Modules [original thread]
Edited by: Tulia on 06/03/2006 14:52:53 I have two hulks, they can turn upwards of 5200m3 with max skills and t2 mining drones. Reconfigured for survivability it can tank a gankraven with javelin torpedos and three T2 target painters, A T2 amm...
- by Tulia - at 2006.03.06 14:49:00
|
18. like surprise, new transport ship model - in Ships and Modules [original thread]
Replaced the bustard with the superbadger model and gave it a reflective camoflage/crane paint job. Pretty Caldari FTWÖ
- by Tulia - at 2006.03.04 04:02:00
|
19. Carrier Set ups - in Ships and Modules [original thread]
Small graviton smartbombs Roid scanners Reinforced bulkheads pwn
- by Tulia - at 2006.02.18 21:29:00
|
20. Blasterthron vs Angels? - in Ships and Modules [original thread]
Quote: Tbh, ppl running around with siege launchers on a blasterthron and with high end complex loot fitted kinda shows what's wrong with the game. Yes, because I could have used that slot for an eighth turret? oh wait... It's just for...
- by Tulia - at 2006.02.12 08:24:00
|
| Pages: [1] 2 3 4 |
| First page | Previous page | Next page | Last page |