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1. State of the game market - in Player Features and Ideas Discussion [original thread]
I agree. Just more realistic NPC traffic for non-pvp (or non griefing) pirates would be AWESOME. The pirate base concept is cool as well. Even hiring NPC bounty hunters would rule. But as it stands everything said so far I don't disagree with. E...
- by Veln - at 2003.12.31 14:44:00
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2. A tale of War: Evolution vs Curse Alliance - in EVE General Discussion [original thread]
I like the art direction and the use of the web browser to its greatest effect. A short comming of most web comics. The first panel is hard to decipher though, and the humor would be entirely lost on anyone not in the know of EVE. Great comic!
- by Veln - at 2003.12.23 15:22:00
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3. Papa Smurf, Zrakor and Devs - MERRY XMAS - And Thankyou :-) - in Missions & Complexes [original thread]
Hear! Hear! Merry Christmas CCP.
- by Veln - at 2003.12.23 14:47:00
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4. POWER TO THE POEPLE - UN-NERF MWD! - in EVE General Discussion [original thread]
The MWD "Nerf", or balance, has been a long time in coming. As far as "making the most boring part of the game longer", are you sure your applying the right tool to the problem you are trying to correct? Frigates and cruisers move around fast eno...
- by Veln - at 2003.12.17 16:57:00
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5. Pirate hunters, bah. - in Crime and Punishment [original thread]
Exactly Viceroy Vigilantism != Justice The reason why a bounty must be claimed only when they are podded is because replacing a ship is cheap. Possibly losing skills (depending on clone) is invaluable. We here in the TGA have our methods of m...
- by Veln - at 2003.12.16 15:31:00
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6. Trying to be a pirate, any suggestions? - in EVE General Discussion [original thread]
Hehe, nice try Face. All I can suggest is to try and stay ahead of the "prey". Never stoop to fighting "on even ground" if you can avoid it. Typically you'll be out numbered or out equipped than your armed adversary. If anything, you'll be out ex...
- by Veln - at 2003.10.27 04:13:00
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7. Drone Mods - in Player Features and Ideas Discussion [original thread]
Actually I agree that Drones need to be nerfed a little. Especially in respect to frigates. However I was aiming for a little diversification in the armaments of the warships out there. Give the dedicated "drone carrier" more punch without having...
- by Veln - at 2003.10.23 21:08:00
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8. Drone Mods - in Player Features and Ideas Discussion [original thread]
Control Tower: High Slot 120 CPU 30 Power Drone range +10% Drone speed +7% Drone dmg +2% Drone mining +3% Requires scout drones lv3, mining drone lv1 to equip Any ideas? Suggestions?
- by Veln - at 2003.10.22 15:09:00
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9. Cloaking Feedback - in Test Server Feedback [original thread]
Edited by: Veln on 21/10/2003 19:11:00 Why would you want to not be seen? Honestly now, any attack involving some sort of suprise such as this "cloaking field" would inevitably be linked to pirating or "cheating". I tend to recall the German ...
- by Veln - at 2003.10.21 19:08:00
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10. Cloaking Feedback - in Test Server Feedback [original thread]
My 2 cents: You should not be able to warp with it on. RP: The Warp drives can't be cloaked Functional: Everyone would just run around cloaked if need be, albeit slowly. That's not terribly cool. EVE would look dead. You shouldn't be able to loc...
- by Veln - at 2003.10.21 16:20:00
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