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1. tl:dr Carriers and dreadnaughts in high sec plz - in Assembly Hall [original thread]
Edited by: Werawulf on 01/12/2010 16:43:37 Im all for letting cap ships back into High sec (No super caps tho). But make it standings based. You cant light a cyno unless you have a reasonably high security status, and then you cant bring the a...
- by Werawulf - at 2010.12.01 16:42:00
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2. Noctis? - in Ships and Modules [original thread]
A ship that takes 3 hours to build and where all the minerals to build it can be fit in a single transport ship...Is anyone surprised prices are dropping so fast?
- by Werawulf - at 2010.12.01 14:07:00
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3. Looking for a L4 ship upgrade - in Ships and Modules [original thread]
I went as cheap as possible on my Proteus. The chassis and subsystems cost me exactly 447 million. I then fit and rigged it for about 45 - 60 million I think (T1 rigs, T2 mods). No faction, nothing like that. So it is possible commission an econom...
- by Werawulf - at 2010.12.01 14:04:00
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4. Looking for a L4 ship upgrade - in Ships and Modules [original thread]
T3 is def the way to go if you aren't interested in training for a BS. I fly a Proteus and besides for the relatively reduced firepower of a BS, they do the job quite nicely.
- by Werawulf - at 2010.12.01 02:43:00
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5. [proposal] repair YOURSELF with YOUR repair drones - in Assembly Hall [original thread]
A fairly simple proposal, not much needing to be said. Obviously being able to target yourself is out of the question, so perhaps all that is needed is an additional right-click option to Repair Self . I don't foresee any major unbalancing issues...
- by Werawulf - at 2010.11.29 16:38:00
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6. [Proposal] Pin code - increase account security - in Assembly Hall [original thread]
I have neough trouble remembering the passwords for all my accounts...please dont make me remember another
- by Werawulf - at 2010.11.27 20:02:00
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7. {proposal} Ship Crews - in Assembly Hall [original thread]
Purpose: The purpose is really to just provide for a more dynamic experience, wherein a "human" element is brought more into the game by introducing petty mortals who do the work for you. Essentially this element is already present, though it is h...
- by Werawulf - at 2010.11.25 16:37:00
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8. Ship crews - in Assembly Hall [original thread]
I have seen people talking of this before but no one ever really puts down a proposal. Of course neither will I. I think introducing some sort of crew upkeep need would provide for interesting logistical effects. Players would need to feed, care ...
- by Werawulf - at 2010.11.25 15:44:00
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9. [Proposal] Mining Makeover - in Assembly Hall [original thread]
I like the idea of updating the mining process but I think we all need to keep in mind (which I think we all do) that changing mining in even the smallest way will have larger impacts in the rest of EVE. Really the biggest change I would like to s...
- by Werawulf - at 2010.11.25 15:38:00
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10. Inappropriate Character name Actions. - in Assembly Hall [original thread]
Edited by: Werawulf on 25/11/2010 15:31:38 I firmly stand against any and all attempts of limiting what players call themselves. Anyone who has a problem with a particular word should just grow up. It's a word after all. The original post is q...
- by Werawulf - at 2010.11.25 15:29:00
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11. galaxy needs expansion - in Player Features and Ideas Discussion [original thread]
High-sec is overcrowded. But the problem isn't High-sec it is null sec. Before this new war started you could travel 15 or 20 systems through legion and never encounter another person. you could make it through about 7 or 8 in the NC. Player empir...
- by Werawulf - at 2010.11.19 16:45:00
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