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1. Ship Compensation and Insurance -Post HERE - in EVE General Discussion [original thread]
A few predictions for what will happen before the next big patch: A clear, concise and rather strict reimbursement policy will be posted prominently on the support website. A new three strikes rule governing filing frivilous petitions will be m...
- by Wharchild - at 2004.12.11 04:09:00
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2. Ship Compensation and Insurance -Post HERE - in EVE General Discussion [original thread]
A few predictions for what will happen before the next big patch: A clear, concise and rather strict reimbursement policy will be posted prominently on the support website. A new three strikes rule governing filing frivilous petitions will be m...
- by Wharchild - at 2004.12.11 04:09:00
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3. Ship Compensation and Insurance -Post HERE - in EVE General Discussion [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 10/12/2004 04:31:00 Originally by: Wharchild Something I've noticed about the "vets" in this game... Most (of the vocal ones) sound like a horse whose spirit has been broken. Y...
- by Wharchild - at 2004.12.10 08:20:00
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4. Ship Compensation and Insurance -Post HERE - in EVE General Discussion [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 10/12/2004 04:31:00 Originally by: Wharchild Something I've noticed about the "vets" in this game... Most (of the vocal ones) sound like a horse whose spirit has been broken. Y...
- by Wharchild - at 2004.12.10 08:20:00
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5. Ship Compensation and Insurance -Post HERE - in EVE General Discussion [original thread]
Something I've noticed about the "vets" in this game... Most (of the vocal ones) sound like a horse whose spirit has been broken. You're a noob for undocking a BS for a week after a patch. You're a noob for trying a mission the week after a patch....
- by Wharchild - at 2004.12.10 03:58:00
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6. Ship Compensation and Insurance -Post HERE - in EVE General Discussion [original thread]
Something I've noticed about the "vets" in this game... Most (of the vocal ones) sound like a horse whose spirit has been broken. You're a noob for undocking a BS for a week after a patch. You're a noob for trying a mission the week after a patch....
- by Wharchild - at 2004.12.10 03:58:00
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7. Buglist: Version 3007 - in Test Server Feedback [original thread]
When you destroy a target you are orbiting or "keeping distance" from, your ship stops. Having your ship stop in combat is bad.
- by Wharchild - at 2004.12.06 04:27:00
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8. Buglist: Version 3007 - in Test Server Feedback [original thread]
When you destroy a target you are orbiting or "keeping distance" from, your ship stops. Having your ship stop in combat is bad.
- by Wharchild - at 2004.12.06 04:27:00
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9. Retribution vs Mordus lvl 3 mission - in Ships and Modules [original thread]
Originally by: Vailin Snow Originally by: Wharchild If MWD penalties were such that nobody wanted to use them in combat and ABs became the combat speed booster of choice, I think the game would be much easier to balance where "rea...
- by Wharchild - at 2004.11.06 08:09:00
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10. Retribution vs Mordus lvl 3 mission - in Ships and Modules [original thread]
Originally by: Vailin Snow Originally by: Wharchild If MWD penalties were such that nobody wanted to use them in combat and ABs became the combat speed booster of choice, I think the game would be much easier to balance where "rea...
- by Wharchild - at 2004.11.06 08:09:00
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11. Retribution vs Mordus lvl 3 mission - in Ships and Modules [original thread]
Once again, this is as much an issue with MWDs as with ship design. We all know the three primary PvE defenses in this game are: shield tanking, armor tanking, and speed. Unfortunately, MWD speeds, even with the penalties, often prove easily super...
- by Wharchild - at 2004.11.04 22:03:00
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12. Retribution vs Mordus lvl 3 mission - in Ships and Modules [original thread]
Once again, this is as much an issue with MWDs as with ship design. We all know the three primary PvE defenses in this game are: shield tanking, armor tanking, and speed. Unfortunately, MWD speeds, even with the penalties, often prove easily super...
- by Wharchild - at 2004.11.04 22:03:00
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13. Sec hits in 00 space - in EVE General Discussion [original thread]
Originally by: Arvalen Eno People who did things bad enough will have people whom they wronged declare wars on them and chase them all over the Eve universe, safe space or not. How is that no consequence for one's doing? Sorry I wasn't ...
- by Wharchild - at 2004.10.28 21:39:00
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14. Sec hits in 00 space - in EVE General Discussion [original thread]
Originally by: Arvalen Eno People who did things bad enough will have people whom they wronged declare wars on them and chase them all over the Eve universe, safe space or not. How is that no consequence for one's doing? Sorry I wasn't ...
- by Wharchild - at 2004.10.28 21:39:00
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15. Sec hits in 00 space - in EVE General Discussion [original thread]
I think what you want is a system that will differentiate the good people from the bad so that the "bad" will be treated as such by CONCORD and the empires. Unfortunately, the Security Rating system isn't what you're after. Extending it to 0.0 wil...
- by Wharchild - at 2004.10.28 21:12:00
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16. Sec hits in 00 space - in EVE General Discussion [original thread]
I think what you want is a system that will differentiate the good people from the bad so that the "bad" will be treated as such by CONCORD and the empires. Unfortunately, the Security Rating system isn't what you're after. Extending it to 0.0 wil...
- by Wharchild - at 2004.10.28 21:12:00
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17. Shiva: Other Stuff - in Missions & Complexes [original thread]
Originally by: Holi I agree that a system for freeing slaves should be implemented, but I also see that it's a tricky thing to do. Perhaps a good interim solution would be to place a few "underground railroad" agents in the regions wher...
- by Wharchild - at 2004.10.22 20:45:00
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18. Shiva: Other Stuff - in Missions & Complexes [original thread]
Originally by: Holi I agree that a system for freeing slaves should be implemented, but I also see that it's a tricky thing to do. Perhaps a good interim solution would be to place a few "underground railroad" agents in the regions wher...
- by Wharchild - at 2004.10.22 20:45:00
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19. Shiva: Other Stuff - in Missions & Complexes [original thread]
Originally by: Holi I agree that a system for freeing slaves should be implemented, but I also see that it's a tricky thing to do. Perhaps a good interim solution would be to place a few "underground railroad" agents in the regions wher...
- by Wharchild - at 2004.10.22 20:45:00
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20. POS for carebears - in EVE General Discussion [original thread]
Originally by: Xavier Arron Ok the most important point I was making and you edited it out. HereĈs the full quote: Originally by: Xavier Arron What IĈm saying is that a fully kitted out POS with all the structures and guns / de...
- by Wharchild - at 2004.10.19 07:51:00
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