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1. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Nerf all cloaking instead of addressing the real issue. Because :CCP:
- by Willaev - at 2014.10.16 15:07:00
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
How about no.
- by Willaev - at 2014.10.01 21:30:00
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3. THIS IS WAR Sev3rance - in Corporation, Alliance and Organization Discussions [original thread]
It's all part of the job, really.
- by Willaev - at 2014.02.01 04:05:00
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4. THIS IS WAR Sev3rance - in Corporation, Alliance and Organization Discussions [original thread]
Wo0ki3 wrote: Willaev wrote: Wo0ki3 wrote: Lykouleon wrote: YOU HAVE MY AXE but S3v have yet to undock Not much of a war then if we never undock, and you never uncloak. I am waiting...... watching...... and probing..... Nice...
- by Willaev - at 2014.01.30 15:26:00
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5. THIS IS WAR Sev3rance - in Corporation, Alliance and Organization Discussions [original thread]
Wo0ki3 wrote: Lykouleon wrote: YOU HAVE MY AXE but S3v have yet to undock Not much of a war then if we never undock, and you never uncloak.
- by Willaev - at 2014.01.29 21:56:00
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6. THIS IS WAR Sev3rance - in Corporation, Alliance and Organization Discussions [original thread]
Wo0ki3 wrote: THIS IS WAR Sev3rance WAR IS WAR WAR MEANS DEATH WAR MAKES YOU CRY WAR PUTS YOU IN DEPRESSION WAR IS KILLING PEOPLE WAR DOSE NOT MAKE YOU FEEL GOOD WAR SCARES YOU WAR WAR WAR WAR SO MANY THINGS GO WRONG IN WAR WAR KILLS YOU ...
- by Willaev - at 2014.01.29 16:38:00
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7. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Small, Medium, Large Isotope Neutralizer/Nosferatu. Functionally similar to energy neuts/nos, but drains fuel isotopes from capital fuel bays. 1 or 2 would have little effect on a capital's ability to jump or use other modules (Titan Doomsday) i...
- by Willaev - at 2014.01.29 14:35:00
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8. Sticky:[Rubicon 1.1] Capital Turret Tracking Changes in Conjunction with Heat Iteration - in Player Features and Ideas Discussion [original thread]
These changes are bad, and you should feel bad.
- by Willaev - at 2014.01.27 05:31:00
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9. Call to Arms - New Order Taking SOV from Evil Miners - Join the Fight - in EVE General Discussion [original thread]
Bao Xi wrote: I am in your territory as we speak. We have already begun to lay the groundwork for all that is to come. We are amongst you, working away busily. Oh no, not cloaky campers. Provi never sees that. How will we ever cope?
- by Willaev - at 2013.10.31 02:19:00
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10. Call to Arms - New Order Taking SOV from Evil Miners - Join the Fight - in EVE General Discussion [original thread]
Erotica 1 wrote: I may need those experienced in SOV warfare to lend a hand and advice. We will start glorious crusade to take sov in Provi!! Can someone tell me how to take sov? Hilarious.
- by Willaev - at 2013.10.31 02:17:00
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11. Call to Arms - New Order Taking SOV from Evil Miners - Join the Fight - in EVE General Discussion [original thread]
Erotica 1 wrote: All who love justice and the Code are welcome to join us in this crusade. -Ero Good luck with that.
- by Willaev - at 2013.10.30 13:29:00
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12. About the Eos' model - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Eos would use the Myrm hull Sleipnir would use the Hurricane hull Abso would use the Harb hull Nighthawk would use the Drake hull So, hypothetically, what do you guys think? 1000x Yes.
- by Willaev - at 2013.06.01 21:10:00
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13. Any Tennessee folks here? - in Out of Game Events and Gatherings [original thread]
Clarksville.
- by Willaev - at 2012.11.19 10:02:00
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14. Gang Link bonus reduction via Fleet size - in Player Features and Ideas Discussion [original thread]
I suggest a reducing bonus for gang links based on the number of squads/wings each boosting Wing/Fleet Commander has. Think of the links as having bandwidth that gets increasingly taxed the larger the fleet it supports, thus lowering its efficie...
- by Willaev - at 2012.11.02 17:27:00
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15. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
"Modules will no longer take minor damage unexpectedly when your ship is being damaged." Why not......leave it in. Random critical hits adding a minor (potentially major) shift in engagements.
- by Willaev - at 2012.05.23 16:36:00
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16. Sticky:New dev blog: Ship-troduction: The Caldari Naga - in EVE Information Portal [original thread]
Yankunytjatjara wrote: Keep 8 launcher slots, give it fitting bonuses only to torps and rails, and dps/range bonuses only to rails. In this way, - it doesn't step on the talos toes with blasters - it is still viable as a very short range bs g...
- by Willaev - at 2011.11.18 14:27:00
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