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1. Proteus subsystem selections (theory) - in Ships and Modules [original thread]
For basic PVP, the 10% armor bonus is king, since it will give you more time in battle. For PVE, the armor rep bonus tends to be the better choice, and the resist bonus comes in place if your PVP/PVE gang uses spider tanking.
- by Xacal - at 2009.03.17 12:14:00
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2. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
I guess everyone is already expressing their issues with the tech3 ships, so my post is certainly redundant, but I still need to feel I did have my cahnce to comment... First, it is not clear to me what CCP expects from T3 ships. T3 means the shi...
- by Xacal - at 2009.03.02 12:41:00
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3. [Vagabond] How to kill it ? - in Ships and Modules [original thread]
Vagas are somewhat easy to kill, compared to other nanos, because they usually need to get close do do any respectable dmg, so they end up more vulnerable to webs, but mainly to neuts. As long as you have ACs or pulses, you will be able to hit the...
- by Xacal - at 2008.04.24 18:53:00
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4. Need help with my G15 keyboard - in Issues, Workarounds & Localization [original thread]
Perhaps you could post the solution? I am having a similar problem, witht he aggravating factor that i cannot also use teamspeak because push to talk doesn't work when eve is the main window... Xacal
- by Xacal - at 2008.04.05 20:24:00
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5. The Nano Problem - in EVE General Discussion [original thread]
On other message, i saw someone say that HACs would be obsolete without speed. Well, I would never call a Curse obsolete, nor the deimos, zealot, sacrilege, ishtar, eagle... These ships do NOT need speed to do their thing, and they can do it very ...
- by Xacal - at 2008.03.28 17:32:00
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6. The Nano Problem - in EVE General Discussion [original thread]
I've noticed that people keep bringing back the vagabond as an example of why nano ships are fine and equally vulnerable as other setups. That is wrong for two reasons: The Vagabond still is used more frequently than other nanoships because it was...
- by Xacal - at 2008.03.28 17:27:00
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7. Stasis Webifier II Buff/Balance - in EVE General Discussion [original thread]
Webing needs to be nerfed, not boosted. It is too powerful and too short range right now. After they nerf webing, then they can nerf speed a little bit only, to bring things back to balance. Xacal
- by Xacal - at 2008.03.27 19:07:00
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8. Pve should be like PVP. - in Test Server Feedback [original thread]
/signed
- by Xacal - at 2008.03.27 19:05:00
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9. insane speeds, and other insane stacking.. solution - in Test Server Feedback [original thread]
No need to change the entire stacking system(an rebalance all the modules values... are you fking insane???) Just make it so overdrives and nanofiber/polycarbs do not add up perfectly in effect.(easy fix: change overdrive penalty from cargo hold ...
- by Xacal - at 2008.03.27 19:04:00
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10. The Nano Problem - in EVE General Discussion [original thread]
Let me organize my thoughts... 1) The best counter to a Nano gang seems to be a Sniping blob. They can lock the nano ships once they get in range and hit it a couple times before it leaves range. If the blob is big enough, the nano ship is histor...
- by Xacal - at 2008.03.26 16:53:00
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11. The nano problem - in Test Server Feedback [original thread]
Can we please not make this an argument against the Vagabonds? These ships are the ONLY ships that should be perfect for speed-tanking. They are NOT broken. A solo Vagabond is NOT overpowered. It is the rest of the nano-ships that break it. You c...
- by Xacal - at 2008.03.20 19:03:00
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12. The Nano Problem - in EVE General Discussion [original thread]
There are some aspects that need to be considered: Minmatar ships are supposed to speed-tank. Seeing everyone doing the same and achieving the same success reduces the value of the racial tactic. Other races cruisers should not be able to achieve...
- by Xacal - at 2008.03.19 22:06:00
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13. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Let me reply to this proposal as the carrier pilot I am: 1) Carriers are NOT solo-pwn-machines. IF you're at a station, and you can avoid being bumped, a carrier can an will engage most targets. Still, they will either escape and warp away or doc...
- by Xacal - at 2007.10.22 17:28:00
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14. Jove - in EVE General Discussion [original thread]
At this point, I would think that allowing for a fifth race would be extremely bad for game balance. Jovians are supposed to still be technologically superior, and quite influent on the empire politics. Any newbie Jovian player would be at an extr...
- by Xacal - at 2007.06.28 17:51:00
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15. Please make the Abaddon a carrier - in Ships and Modules [original thread]
I totally agree the Abbadon should be a drone ship. It looks like a drone ship, the Ammar have a cruiser drone ship, and right now it seems to do the same things a Armagedon or an Apoc can do, so it's kinda pointless. Problem is, to make it a dron...
- by Xacal - at 2006.08.01 18:25:00
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16. Killed While Cynofielding = Reimbursment? - in Test Server Feedback [original thread]
It seems to me that both options should be mutually exclusive. Whenever you open a Cyno field, the entire system is aware of what and where it is happening, and you can quickly have a gank group right up your ass. If a Cyno generator should be sh...
- by Xacal - at 2006.05.19 20:22:00
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