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1. Low Security Explorer Profession - in Player Features and Ideas Discussion [original thread]
Scan planets for ancient ruins Send Archeology probes to planets with ruins to dig up ancient tech. Set up science/reasearch PoS that will eventually yield a new BPO. Should take a week or two for the POS to discover a BPO. These planets with rui...
- by Xevin - at 2006.09.25 05:08:00
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2. If you could fix, change, add, remove 1 thing. what would it be? - in EVE General Discussion [original thread]
I would remove the tattle tell local chat. This would make Eve what it should be a deep dark empty void of space. 1. Corps would need to patrol to find enemies int heir territory. 2. It would move "some" battles away from gates. 3. It would make ...
- by Xevin - at 2006.08.22 19:27:00
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3. Ok... I'm SICK of still seeing these people in game - in EVE General Discussion [original thread]
I hardly ever mine but I think its pathetic that you guys spend your game time worryin about such things. I also think its pathetic that you are a tattle tale over something as rediculas as macro mining. Macroing is going to be part of all MMO's. ...
- by Xevin - at 2006.07.07 14:31:00
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4. Eve is the best MMO ever made. - in EVE General Discussion [original thread]
WoW is what I play after a hard day ot Eve.. I mean work. No really WoW has its moments and was really a good game. Wow will go down like EQ 1 did. To keep people interested they will need to keep adding more World and once it gets to large the p...
- by Xevin - at 2005.09.27 01:48:00
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5. Battles are to fast for fun. - in EVE General Discussion [original thread]
THis is obviously just a personal choice however I believe the game would be much more fun if some monor changes were made. Currently both when participating and watching battles happen. They happen way to fast. Fleets meet then seconds later BS'...
- by Xevin - at 2005.06.08 12:28:00
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6. New skills and new Exploration in Eve - in Player Features and Ideas Discussion [original thread]
Edited by: Xevin on 02/06/2005 00:34:04 Im not going to do all the work and come up with skills and such for CCP but I will give a baisc structure of a new exploration type professions/skill set. Game spawns worlds that when discovered after ...
- by Xevin - at 2005.06.02 00:29:00
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7. Getting out of our ships - in Player Features and Ideas Discussion [original thread]
I think going planetside is the next evolution in these space type MMO's. It is the creation of almost an entirely new game. Eve also lacks exploration and discovery. Every system is pretty much a clone of the next with some minor differences her...
- by Xevin - at 2005.06.02 00:12:00
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8. Getting out of our ships - in Player Features and Ideas Discussion [original thread]
I think going planetside is the next evolution in these space type MMO's. It is the creation of almost an entirely new game. Eve also lacks exploration and discovery. Every system is pretty much a clone of the next with some minor differences her...
- by Xevin - at 2005.06.02 00:12:00
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9. Tweak to 0.0 Population problem. No more tattle-tale local channel. - in Player Features and Ideas Discussion [original thread]
If you get rid of the "tattle-tale" local channel box, people will feel more free to explore 0.0 as pirates will have to do more than glance at the local channel to find prey as they system jump to find people to prey on. This will make 0.0 a litt...
- by Xevin - at 2005.06.01 23:59:00
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10. REWARD us for putting up with the down times! - in EVE General Discussion [original thread]
Just give us what ever skill we had in training =)
- by Xevin - at 2004.05.14 16:07:00
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11. For the love of Eve please do this for us heh! - in EVE General Discussion [original thread]
Look the servers come down often enough to be a pain yet stay up enough to be very playable. PLEASE for the love of Eve move the dang forums to another server so we can at least read about and discuss Eve issues when the servers are down/patching ...
- by Xevin - at 2004.05.14 15:59:00
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12. 1 month playing my first real complaint. - in EVE General Discussion [original thread]
After a month I have had an awesome time. One big problem I encountered tonight was hauling with my corp from a station way out for about 12 jumps. Well it sucked the life out of the game. For the first time in a month I realy thought about maybe ...
- by Xevin - at 2004.05.02 04:30:00
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13. Eve: First game to have 10000 players stuck in space? - in EVE General Discussion [original thread]
He he im sorta new to Eve but I love it. I could not help see them bragging about having 8k, 9k etc.. people on at once but what does it matter if those people are just staring at a pretty space wallpaper because its so lagged out you cannot do an...
- by Xevin - at 2004.04.20 16:17:00
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