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1. have cancel three subs - in In-Game Events and Gatherings [original thread]
For all of you think that I was giving you tears by playing the game or leaving, go back to school, you don't understand my psyche. I merely point out that mining is futility. Mining is something I've enjoyed because it is relaxing and I enjoy ma...
- by Yalluto - at 2012.05.10 19:18:00
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2. have cancel three subs - in In-Game Events and Gatherings [original thread]
Dungar's Sister wrote: Yalluto wrote: Magerawr wrote: Yalluto wrote: Jark Vohaul wrote: Success! Yes, may CCP burn... Success for goons and their contest. I guess I'll be the first to response with something other than laught...
- by Yalluto - at 2012.05.09 03:28:00
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3. have cancel three subs - in In-Game Events and Gatherings [original thread]
Magerawr wrote: Yalluto wrote: Jark Vohaul wrote: Success! Yes, may CCP burn... Success for goons and their contest. I guess I'll be the first to response with something other than laughter. Although, I did laugh at you a lot. Dea...
- by Yalluto - at 2012.05.09 02:54:00
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4. have cancel three subs - in In-Game Events and Gatherings [original thread]
Jark Vohaul wrote: Success! Yes, may CCP burn... Success for goons and their contest.
- by Yalluto - at 2012.05.09 02:04:00
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5. have cancel three subs - in In-Game Events and Gatherings [original thread]
Am leaving the game thanks to hulkageddon. A hulk cannot be tanked to wtihstand even the cheapest of ship builds. There is no balance and recourse against those who dwell in lowsec with their gangs. And standing penalties for people who are alread...
- by Yalluto - at 2012.05.09 01:11:00
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6. Why doesn't Dr. Eylogfur post on the Market Forums? - in Market Discussions [original thread]
My personal opinion is that the QEN were/are pointless other than a item to be printed off and bound for future ganders. Anybody can look at a host of third party, market dump aggregation sites and known what minerals were doing. Posting ship coun...
- by Yalluto - at 2012.04.20 11:41:00
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7. Client fails to load following attempted update - in Issues, Workarounds & Localization [original thread]
Edited by: Yalluto on 22/01/2011 19:48:34 Corrupt files supposedly for my case.... I've tried patching with online patcher, and the offline patcher... I then removed both of my clients and tried to perform a full re-install... failed with co...
- by Yalluto - at 2011.01.22 19:47:00
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8. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
Originally by: Vagel Wonderfull! Cant wait to get rid of them - and of cause, having 4,7 mill skillpoints to use as you see fit is even better :) Woot! Exactly. I can't wait for this Christmas gift across 2 of my characters and close ...
- by Yalluto - at 2010.11.25 17:53:00
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9. New Dev Blog: The API Dev Blog Trilogy - Volume Two - in EVE Information Portal [original thread]
What is the standardized look of approval, I need that for my copying/pasting needs :) I'm really glad that I stumbled upon this dev blog before starting my API app, will save me much time when I'm writing from scratch.
- by Yalluto - at 2010.09.25 03:12:00
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10. Dynamic audible dimension to gameplay interaction - in Player Features and Ideas Discussion [original thread]
Just found this video on Ted.com that I thought was worth sharing with everyone. I think this holds a lot of genius for a new layer to video game interaction. I won't say anymore than to ask people who are interested to watch and listen to this vi...
- by Yalluto - at 2010.08.15 07:28:00
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11. Ice Harvester deactivation from cargohold full needs to be modified - in Player Features and Ideas Discussion [original thread]
Perhaps my point is eluding some people here, so I will rephrase. I have a Mackinaw with 8,280m3 of cargohold available. When I go out to harvest ice, 1 cycle of each of the two harvesters yields me 2 blocks of ice (2,000m3). If I have my harvest...
- by Yalluto - at 2010.07.27 12:25:00
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12. Ice Harvester deactivation from cargohold full needs to be modified - in Player Features and Ideas Discussion [original thread]
so I have this spiffy new mackinaw with a t2 and t1 cargohold optimization rigs that give me a capacity of 8280m3 without the need for low slot cargohold expanders. Thus, I've installed 2x Ice Harvester Upgrades in the low slots. The problem I hav...
- by Yalluto - at 2010.07.26 22:41:00
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13. NPC Industry Slot Price Adjustments - in Science and Industry [original thread]
Originally by: rain9441 There are a very large number of slots available at a very high cost if you consider that any player can create a POS and create slots out of thin air. POS slots are not created out of thin air, that is one nic...
- by Yalluto - at 2010.07.19 23:29:00
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14. NPC Industry Slot Price Adjustments - in Science and Industry [original thread]
Originally by: Venkul Mul Your problem is very simple: fixed number of NPC slot, growing population. Increasing the slot price would simply mean pushing new industrialist away. with the current system a new industrialist in alone or in a...
- by Yalluto - at 2010.07.19 23:07:00
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15. NPC Industry Slot Price Adjustments - in Science and Industry [original thread]
Edited by: Yalluto on 19/07/2010 03:13:01 Edited by: Yalluto on 19/07/2010 03:11:51 Could we please see an adjustment of the current cost per hour and install fee required to run an NPC industry slot? It would seem that a long time ago the...
- by Yalluto - at 2010.07.19 03:11:00
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16. New Dev Blog: TQ Move Outage Details - in EVE Information Portal [original thread]
I think the point that has been brought up by a few about transaction logs being irrelevant as par for course and instead a full backup being performed as a non restarting downtime job are point on. I would have thought that a problem with the SAN...
- by Yalluto - at 2010.06.30 18:05:00
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17. T2 BPO's is it time... - in Science and Industry [original thread]
How about making ownership of T2 BPOs public information. This would then allow for some interesting pvp among the rich corps that sit in empire all day trying to enforce their monopoly on everyone. I don't know much about t2 invention and the bl...
- by Yalluto - at 2010.02.01 03:31:00
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