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41. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Edited by: Zixxa on 07/09/2007 13:28:30 Originally by: LeMoose 1/ false, rokh uses more dmg ammo but @ same range , so dps is higher, this is proven. 1 rcu t2, 3x magstabs t2, 1x tracking enhancer, thats just right about everything u ...
- by Zixxa - at 2007.09.07 13:27:00
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42. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Goumindong You do not need to keep a set distance the entire fight in order to extract enough advantage to win. You do need. Originally by: Goumindong Not that it is easy to change distances in a fleet fight. ...
- by Zixxa - at 2007.09.07 13:20:00
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43. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Goumindong If you can get folks into using faction ammo they are pretty impressive as well, outdamaging the Megathron until about 155-60km and doing so with 4x the tracking. You lie, paper tiger. 1/ Old good Mega outdam...
- by Zixxa - at 2007.09.07 13:12:00
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44. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: welsh wizard Originally by: Zixxa ...make fleets from the Rokhs and you will win every battle. I assume you're being sarcastic but if you did that you probably would win every fleet fight, Rokh's are the best fle...
- by Zixxa - at 2007.09.07 12:56:00
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45. Zealot Extra gun Slot! - in Ships and Modules [original thread]
Originally by: Goumindong Originally by: Julius Romanus With near perfect gunnery med auto cannons will shred a MWDing ceptor inside 15-20km, even while orbiting. I've had a corp mate do it to me in testing, and watched him do it t...
- by Zixxa - at 2007.09.07 09:28:00
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46. Zealot Extra gun Slot! - in Ships and Modules [original thread]
Originally by: Goumindong Short answer is that you are wrong and are not remembering the situation correctly. I know this in many different ways. The first is that Autocannons STILL track better than pulse lasers and autocannons STILL ha...
- by Zixxa - at 2007.09.07 08:04:00
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47. Cerb and heavy assault missiles - in Ships and Modules [original thread]
Originally by: trivit Here is the story: I picked up a cerb the other night. Fitted up a slight tank with 3 T2 ballistic controls and 5 arby heavy launchers. Seems ok, great range (around 115km) and pretty good damage. Then, while surfing ...
- by Zixxa - at 2007.09.07 08:00:00
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48. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Goumindong No, that would be the Cerberus. By about 80-100 dps. No, that would be the Nighthawk. By about 39-71.5 dps. --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is uber flee...
- by Zixxa - at 2007.09.07 07:56:00
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49. Eagle -- 5th Turret? - in Ships and Modules [original thread]
According to paper-tiger graphs best fleet ship in the game is Rokh. So, dear fleet commanders, make fleets from the Rokhs and you will win every battle. --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is ub...
- by Zixxa - at 2007.09.07 07:55:00
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50. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Edited by: Zixxa on 07/09/2007 07:53:49 Originally by: Goumindong Fit a faction ammo that has an optimal near your estimated engagement range. There is NO estimated engagement range for support. Are you surprised, dear paper-tiger?...
- by Zixxa - at 2007.09.07 07:54:00
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51. Not an exploit?!?! - in EVE General Discussion [original thread]
Originally by: Xaen It has been said time and time again by CCP and by many players: EVE is not shiny happy fairy playground. High sec is not safe, but merely saf er Never undock in something you can't afford to lose. Can I have yo...
- by Zixxa - at 2007.09.07 06:31:00
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52. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Goumindong Here is a little experiment for you folks. Draw a triangle with one side 150km and the other sides the optimal range of the sniping ship you want to test. Do this with 200km as the single sided distance as well. ...
- by Zixxa - at 2007.09.06 17:29:00
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53. caldari damage dealing - in Ships and Modules [original thread]
Originally by: Gypsio III "Cheap" "gank" Drake... 7x HAM II Large Shield Booster or MWD or LSE (may not fit?) Small Cap Booster EM hardener Thermal hardner Inv field II Scram 3x BCS II DC II 5x Hobbies or Warriors EM shield rig, 2x kin...
- by Zixxa - at 2007.09.06 15:57:00
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54. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Augeas Quote: Also any critique on numbers falls apart because they depend on imperfect knowledge of systems where computer games depend on well defined systems. What rubbish. This might be true if we had logical, ...
- by Zixxa - at 2007.09.06 15:49:00
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55. Not an exploit?!?! - in EVE General Discussion [original thread]
It is certainly not exploit, but it is certainly easy-money mode. And this easy-money mode must be nerfed. A ECM had been nerfed. --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is uber fleet BS. R.I.P. <T...
- by Zixxa - at 2007.09.06 14:16:00
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56. caldari damage dealing - in Ships and Modules [original thread]
Originally by: Fehz I've been playing for 6 months now. I believed when I started playing that in 2 months, I might be effective in combat. Of course we all know this is wrong. At two months, I belived I may be useful at 6 months. I kind o...
- by Zixxa - at 2007.09.06 14:15:00
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57. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Goumindong There is only one way to balance ships against each other in a variety of situations, and that is on paper. You can balance ships against each other by practice if the situation is specific and adversarial, but n...
- by Zixxa - at 2007.09.06 14:12:00
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58. Not an exploit?!?! - in EVE General Discussion [original thread]
there is more or less simple solution for high sec ganking. Mark wreck as belonging to Concord and/or *disallow* looting this wreck nobody except corpmates. But I am not sure that this is good. --------------------------------- Hint 1: Train for M...
- by Zixxa - at 2007.09.06 09:53:00
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59. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Elmicker Originally by: Goumindong because holy lord, if the Deimos sucks at shooting interceptors[and it does] It does? Have you ever flown one? Or is this quickfit coming to the fore again? No, this paper ...
- by Zixxa - at 2007.09.04 15:55:00
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60. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Just few basic numbers DPS of Muninn about 22% higher than Eagle. Alpha strike of Muninn is 2.3 times higher than Muninn. So if Muninn will kill ceptor in two shots, than Eagle will kill same ceptor in 3-5 shots. It takes for Munin 6.5 sec, for Ea...
- by Zixxa - at 2007.09.04 07:41:00
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