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1. MHC-R3 Fleet battle report. BRUCE v ExM - in Corporation, Alliance and Organization Discussions [original thread]
Come on guys. No point in this degenerating into yet another COAD smack fest. Theres a couple thousand of threads already dedicated to that. BRUCE apparently achieved their self-stated goals, and EXM definitely achieved their own. It's kinda poin...
- by akim - at 2007.08.08 21:40:00
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2. MHC-R3 Fleet battle report. BRUCE v ExM - in Corporation, Alliance and Organization Discussions [original thread]
As is often the case, the definition of a win will no doubt vary a lot depending on which side of the fence you're on. In the end, it seems all had good fun despite the lag, and it was indeed an epic fight :)
- by akim - at 2007.08.08 18:25:00
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3. mhc-r3 stuff??! - in EVE General Discussion [original thread]
Yeah GF all around :) As far as lag, yes I can indeed confirm quite a few EXM ships was lost as well, whilst being lag'ed out / desynced on warp in. The first major engagement seemed far the worst for me, my client was all but frozen, and I wasn...
- by akim - at 2007.08.08 16:26:00
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4. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
People are focussing too much on the NOS nerf, and not enough on the fact that the khanid changes are somewhat rubbish. NOS will be nerfed, doubt anything will change that. The flavour of the month whiners, have won yet another round of destroyin...
- by akim - at 2007.08.03 10:25:00
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5. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Make NOS signature based. Don't nerf the damnations PG! Make it a general missile bonus, and not just HAM/rockets. Rest is fine. There, that's the patch I want to see.
- by akim - at 2007.08.02 23:05:00
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6. Abaddon or Absolution for LvL 4 - in Ships and Modules [original thread]
A cap booster? On a mission runner? So how often do you have to warp out to replenish your supply? And I take it you dont do much looting while flying the mission...
- by akim - at 2007.06.03 00:07:00
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7. Abaddon or Absolution for LvL 4 - in Ships and Modules [original thread]
Edited by: akim on 02/06/2007 23:54:25 Train for a drake ;) No, seriously, if you're stuck with amarr. I'd suggest a geddon or apoc. The abaddon is unfortunately quite rubbish for mission running. It's too hard to keep your cap up, even to s...
- by akim - at 2007.06.02 23:55:00
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8. Helping amarr by nerfing EANMII cpu? Are you serious? - in Ships and Modules [original thread]
Edited by: akim on 02/06/2007 23:32:59 Quote: ... I'm fairly sure there was a good discussion back at that point regarding EANMs, and it was very clear that the amarr were the ones who suffered from omnitanking armour. So, a nerf of EA...
- by akim - at 2007.06.02 23:26:00
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9. Helping amarr by nerfing EANMII cpu? Are you serious? - in Ships and Modules [original thread]
So... I just listned in on the dev blog/chat. And heard to my horror, in a misguided attempt to help amarr out a bit, they're going to up the cpu requirements on the energized adaptive nano membrane II... Is this for real? The faction that will ge...
- by akim - at 2007.06.02 18:33:00
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10. Cruiser Agility Fix - in Ships and Modules [original thread]
Originally by: theRaptor Originally by: Juan Andalusian Edited by: Juan Andalusian on 28/03/2005 12:13:18 Originally by: Elve Sorrow Well, we could always reintroduce dual MWDs. It's not like they were hard to counter, ...
- by akim - at 2005.03.29 22:07:00
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11. Cruiser Agility Fix - in Ships and Modules [original thread]
Actualy. I don't think the sig radius is a major issue. Cruisers are allready pretty hard to hit below 10-15km with most large guns. As pointed out on many occations. It's torps and cruises that are the main problem. 100% chance of a hit, and full...
- by akim - at 2005.03.27 17:42:00
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12. Max Speed Of A BC - in Ships and Modules [original thread]
You cant effectively fit a 100MN AB on anything less than a BS after the mwd/AB nerf some time ago. Allthough you will eventualy reach a speed on a 100MN AB simular to that of a 10MN MWD. Your accelleration and agility is simular to that of a sma...
- by akim - at 2005.03.27 17:09:00
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13. Cruiser Agility Fix - in Ships and Modules [original thread]
Edited by: akim on 27/03/2005 16:53:48 Originally by: Kinmaul IV ... Make small changes, let them ride for a bit, and if everything is working properly move onto the next issue. You didn't need to tell us you're new. You obviously ...
- by akim - at 2005.03.27 16:53:00
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14. Experiment: An MWD on a SC = The Uber Tanker? - in Ships and Modules [original thread]
I'm sorry to bring this to your attention... But with what tool would you modify this can? It would take a laser powered by a handfull of suns, just to cut a hole in it. I can't even imaginge what it would take to actualy weld something on to it....
- by akim - at 2005.03.24 06:58:00
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15. Cruiser Agility Fix - in Ships and Modules [original thread]
*puts on fake mustage* signed No realy. First time voter!
- by akim - at 2005.03.23 21:09:00
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16. Anyone else annoyed with the named basic items? - in Ships and Modules [original thread]
Basic named items are leftovers from the early days of eve. Way before tech II. They were actualy once REAL named items. As in normal named items, and not basic onces. However, back then you where able to chain NPC's forever in 0.0 in a cruiser, ...
- by akim - at 2005.03.23 21:06:00
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17. Why Battlecruisers generally suck - in Ships and Modules [original thread]
Edited by: akim on 22/03/2005 20:21:47 I aswell did expect BC's to be able to mount atleast 1 or 2 BS sized weaponry. That would fit in more with their class. But since they decided to basicly make them slightly scaled up cruisers with BS han...
- by akim - at 2005.03.22 20:20:00
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18. Cruiser Agility Fix - in Ships and Modules [original thread]
Agility would just make them better frig hunters. Wich is good. But it would not make them anymore viable in a fleet. As they're still missile fodder. That's the main problem IMO. Cruisers are not only suckers for cruise-missiles like frigs. But a...
- by akim - at 2005.03.22 00:10:00
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19. What Missile Nerf - in Ships and Modules [original thread]
Edited by: akim on 21/03/2005 23:53:28 One thing's for sure. Missiles along with the dual mwd/AB nerf, completely destroyed tech I frig/cruiser viability. I don't understand why they introduced the prediction routines either. It just made the...
- by akim - at 2005.03.21 23:52:00
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20. lies and the truth - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: akim on 10/03/2005 08:17:23 Originally by: laurissa i watching the thing about [G] and the merc that valhalla pay to kill [G], and i was in one fight involved but what i see is: the merc talk about even numbers and they kill...
- by akim - at 2005.03.10 08:10:00
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