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1. IS LIFE 1 MONTH LONG?? - in EVE General Discussion [original thread]
I did not criticize his grammer or spelling. If that is all you could come up with to criticize about my post then you must be very bored. Go mine some ore lemming boy. Chek This
- by chekaria - at 2003.06.28 02:27:00
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2. IS LIFE 1 MONTH LONG?? - in EVE General Discussion [original thread]
I did not criticize his grammer or spelling. If that is all you could come up with to criticize about my post then you must be very bored. Go mine some ore lemming boy. Chek This
- by chekaria - at 2003.06.28 02:27:00
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3. IS LIFE 1 MONTH LONG?? - in EVE General Discussion [original thread]
So you are saying that if I wanted to be a researcher or industrialist and i just started the game a month ago (when neither lab nor factory existed for me to rent) and I cannot get those things I need nor can i start a corp and open an office and...
- by chekaria - at 2003.06.28 02:05:00
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4. IS LIFE 1 MONTH LONG?? - in EVE General Discussion [original thread]
So you are saying that if I wanted to be a researcher or industrialist and i just started the game a month ago (when neither lab nor factory existed for me to rent) and I cannot get those things I need nor can i start a corp and open an office and...
- by chekaria - at 2003.06.28 02:05:00
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5. Better Warp Controls - in Test Server Feedback [original thread]
Having the ability to warp anywhere and to set up distance variance on a target is completely logical and should be a step taken asap by devs. What space faring race would waste their time with warships that could only travel on rails? I can see a...
- by chekaria - at 2003.06.28 00:35:00
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6. No STACKING of bonuses from Modules - in Player Features and Ideas Discussion [original thread]
I disagree with you. Take overdrive injectors. they add 20m/s speed which is then affected by your nav skill and so on. Each one adds another 20 m/s. Four afterburners ARE better than one afterburner as this implies a significant extra amount of D...
- by chekaria - at 2003.06.27 03:21:00
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7. Where are all the factories and labs?? - in Player Features and Ideas Discussion [original thread]
There are what? 5000+ solar systems and in those systems say an average of 1 station per system and half of those stations have labs give or take. so we have approx 2500 lab stations with 16 labs each. thats 40000 lab slots available. Now each pla...
- by chekaria - at 2003.06.26 03:51:00
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8. Add abiltiy to 'Cancel Warp' please - in Player Features and Ideas Discussion [original thread]
I agree with this. A warp drive ought to have some options for destination from target as well. I shoudl be able to warp to within 100km or 50km or normal 25 or so km range as an option to allow me a distance from a warp gate to scope out pirate a...
- by chekaria - at 2003.06.24 04:59:00
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9. My Ideas for Problems I see - long... - in Player Features and Ideas Discussion [original thread]
So your a new player and you decide to make a researcher. You go through the process to make the best scientist you can make. You enter the game and find out that you should have made a Miner since you will never be able to solo rent a slot in a l...
- by chekaria - at 2003.06.24 04:52:00
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