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21. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Originally by: Maya Rkell Originally by: cytomatrix I dont why you guys call it "a hidden bonus", its on item database and its clearly said in description. Because there is only one correct place for a bonus to be listed, and ...
- by cytomatrix - at 2006.06.07 17:29:00
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22. Quantum Shift: Stop Subsidizing Combat Characters - in Player Features and Ideas Discussion [original thread]
WOW!!! You must be one helluva carebear. Most of your threads are about nerfing combat characters. "Remove tech2 ships from empire", "Nerf Recon and cloaking ships by adding an anti-cloak device that requires next to no skills". Lol. Many miners m...
- by cytomatrix - at 2006.06.07 11:27:00
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23. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
I dont why you guys call it "a hidden bonus", its on item database and its clearly said in description. People do use stealth bombers. Its not normal combat ship. You gotta pick your fight carefully. So you dont see them that often on killboards ...
- by cytomatrix - at 2006.06.07 08:51:00
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24. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Atleast ccp could increase their speedbonus or base speed.
- by cytomatrix - at 2006.06.05 12:31:00
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25. Skill change confirmation popup - in Player Features and Ideas Discussion [original thread]
Originally by: Khasekhemwy arrgghhh! My siggy is so big that I can't show it now!!!.....****er Post the link.
- by cytomatrix - at 2006.06.04 20:30:00
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26. NERF CAREBEARS ALREADY - in Player Features and Ideas Discussion [original thread]
Edited by: cytomatrix on 04/06/2006 12:40:05 Originally by: Reggie Stoneloader Why would miners flash outside a station? Yes they blink too. On my overview dudes with + sec blink pink. I know i am weird.
- by cytomatrix - at 2006.06.04 12:40:00
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27. Overview, freeze to select target - in Player Features and Ideas Discussion [original thread]
Originally by: Statix /singed lol!! /signed
- by cytomatrix - at 2006.06.02 20:52:00
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28. Simple solution to nerf macro miners? - in Player Features and Ideas Discussion [original thread]
Another simple solution, change the security status of all empire to 0.0. Its really hard to counter macro mining with npcs. Thats why players should report them and blow them up.
- by cytomatrix - at 2006.06.02 20:48:00
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29. Lost players - in Player Features and Ideas Discussion [original thread]
Originally by: Kari K****a Odd, I seem to recall the tutorial stressing repeatedly that although 1.0 sec systems are relatively safe, you can be killed any time you undock. Maybe my memory is faulty though. While the tutorial is great in ...
- by cytomatrix - at 2006.06.02 20:38:00
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30. Lost players - in Player Features and Ideas Discussion [original thread]
Nerf pirates!!!! Ban pvp in eve!!!! Remove combat ships from empire!!! lol. Seriously empire is SAFER. Not safe but safer than low sec. Nobody said you would be completely safe in 1.0 space. Its really easily to spot a hauler ganking bs in empire....
- by cytomatrix - at 2006.06.02 20:37:00
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31. Make cans flaggable. - in Player Features and Ideas Discussion [original thread]
I usually name the cans while fighting. "cru" for cruisers and "fri" for frigates. lol.
- by cytomatrix - at 2006.06.02 12:28:00
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32. CTRL should lock the overview - in Player Features and Ideas Discussion [original thread]
Brilliant idea. /signed
- by cytomatrix - at 2006.06.02 11:39:00
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33. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Let me tell you something maya, If you dont like stealth bombers dont use it. Nobody is forcing you to use it. I enjoy flying stealth bombers. If you dont wanna boost it, its fine. Just dont screw it up. If you want "Rocket bomber"(lol), bugger of...
- by cytomatrix - at 2006.06.02 09:24:00
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34. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Edited by: cytomatrix on 01/06/2006 20:48:09 Edited by: cytomatrix on 01/06/2006 20:41:58 Originally by: sb404 MMmm... After reading everything you added to this conversation, either it's time for you to actually have ideas to prop...
- by cytomatrix - at 2006.06.01 20:38:00
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35. T2 Ships Forbidden in Empire? - in Player Features and Ideas Discussion [original thread]
Originally by: Miss Overlord we need a dumb ideas award i think. He could even write a guide called "How to say dumbest thing on forums in 7days!".
- by cytomatrix - at 2006.06.01 12:18:00
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36. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Originally by: sb404 So how about this : Stealth bombers can use the covops cloak. They get the CPU bonus to fit it, and they can warp in cloaked. For this, they sacrifice the recalibration time *and* they get a negative bonus on recloak...
- by cytomatrix - at 2006.06.01 12:16:00
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37. T2 Ships Forbidden in Empire? - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader Edited by: Reggie Stoneloader on 01/06/2006 03:51:35 prathe, you're absolutely right. The skills they've trained make them devastatingly powerful. T2 ships make them invincible as well. It wouldn't tak...
- by cytomatrix - at 2006.06.01 11:39:00
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38. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Originally by: Maya Rkell S'why I suggest heavy rockets... Why would anyone use your "heavy rockets" on bomber with 4 missile slots when they can use it on a caracal with 5 slots and a better than. If you want a Battleship bomber it sh...
- by cytomatrix - at 2006.05.31 20:38:00
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39. InterBus Bus Service - in Player Features and Ideas Discussion [original thread]
Originally by: Dimitrius Zabelle Ok, so introduce a way of beating gate camps, getting far away from war targets and making travel around the game completely safe... I really dont see how thats a good idea. Let the pirates attack the f...
- by cytomatrix - at 2006.05.31 10:17:00
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40. Cov Ops vs Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Originally by: Dimitrius Zabelle Originally by: Ultra Violence A couple of ideas have occured to me regarding making both classes of ship a little more useful and fun. I've tried to keep these ideas as balanced and relevant as pos...
- by cytomatrix - at 2006.05.31 10:15:00
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