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1. CCP partners with Nexon to release EVE Online and DUST 514 in Japan - in EVE General Discussion [original thread]
This is not a great idea for two reasons. Downtime and patches. I highly doubt you can convince more people to sign on to EVE when you have a half hour downtime during prime time hours. I know you said you might have DT licked eventually, so hope...
- by dakin - at 2011.07.07 17:14:00
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2. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
No Never liked PLEX in the first place. Allowing PLEX and MT still fuels the illegal ISK banks and spam. While I understand people who don't have a lot of money for a monthly sub will feel the pain, it will also clean up the profit from bots and ...
- by dakin - at 2011.06.28 15:10:00
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3. A few reasons these new forums suck (...and here's hoping for some quick fixes) - in EVE General Discussion [original thread]
I was ganked
- by dakin - at 2011.04.07 16:58:00
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4. A few reasons these new forums suck (...and here's hoping for some quick fixes) - in EVE General Discussion [original thread]
Ana Vyr wrote: Akita makes some good points, but I don't agree about the readability of this forum. I find this much easier to read, in general. The thrust in technical writing (which is what I do for a living) over the last while has been to i...
- by dakin - at 2011.04.07 16:57:00
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5. In game account steal attempt - in EVE General Discussion [original thread]
Be aware of a phishing attempt in game. This was recently posted in Minmatar chat and though I haven't confirmed, it was probably spammed across multiple channels. [08:12:57] Spammer account > 21 day's trial and gift 180 mln ISK's when you act...
- by dakin - at 2011.02.19 08:36:00
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6. Page 4664 - in EVE General Discussion [original thread]
Originally by: Xyfu Originally by: Buzzmong Edited by: Buzzmong on 04/02/2011 23:56:42 Originally by: Xyfu I don't remember/wasn't around for old escrow. Could someone give me a refresher? Some things are best left ...
- by dakin - at 2011.02.05 12:35:00
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7. Wanted: Incursion Feedback - in EVE General Discussion [original thread]
Originally by: Batolemaeus Originally by: The Snowman it says 'ISK(amount)' + 'LP(amount)' x Ratio Which, reads to me that if the ratio is 'zero' then you get the minimum reward multiplied by 'zero'.. it doesn't explain that y...
- by dakin - at 2011.01.28 23:39:00
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8. Reprocessing Information... - in Issues, Workarounds & Localization [original thread]
A short term workaround is to hover over the blank area. You will receive a tool tip with the same information.
- by dakin - at 2011.01.22 23:41:00
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9. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
Originally by: Vega Vix In the case of learning skills, they have had many desirable effects on gameplay: 1) Along with the original character generation scheme, the learning skillgroup added an incredible level of complexity to EVE that f...
- by dakin - at 2010.11.28 01:23:00
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10. New Dev Blog: Tyrannis 1.1, fallout and why it's a good thing(tm) - in EVE Information Portal [original thread]
Originally by: CCP Explorer These changes were on SiSi from early August. So of all the mass testing from that point, the overview issue and most of the other problems never appeared. Did you tweak SiSi as you went along with the QA te...
- by dakin - at 2010.10.20 09:29:00
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11. New Dev Blog: Fixing Lag: Character Nodes - in EVE Information Portal [original thread]
Quote: Even though the metrics that we have gathered are for the Jita node, this change will have a positive effect on all loaded nodes in the cluster--with Jita and Fleet Fight nodes benefiting the most. The reason I use Jita here is that i...
- by dakin - at 2010.08.21 04:25:00
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12. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Machine Info * Which test you were in: 20 Aug 2010, 20:00 * OS version: XP Professional x64, SP2 * CPU: AMD 4800+ * GPU: NVIDIA 6800 Ultra * RAM: 2GB User Experience * Did you have Audio enabled? Yes, initially, but lag was too grea...
- by dakin - at 2010.08.21 03:12:00
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13. New Dev Blog: When Patching Fails, Repair - in EVE Information Portal [original thread]
I love it. It saved me from a corrupted file when my client crashed. It was motherboard related, it didn't like three sticks of 1GB RAM goodness. Had to take one out.
- by dakin - at 2010.07.17 22:29:00
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14. EVE Online: Tyrannis Issues Thread - in EVE Information Portal [original thread]
Running level one courier missions. Dev blog stated that the missions were supposed to fit in a frigate's cargo hold but I received a mission for four crates of corporate documents that fills 160m^3 but my frigate's (Vigil) cargo hold is only 150m...
- by dakin - at 2010.05.27 15:41:00
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15. Please Help prolific CTD's out of nowhere - in Issues, Workarounds & Localization [original thread]
The big thing with unexpected crash to desktop errors after updating all your drivers, is usually memory related. I always have a bugger of a time with new computers until I reduce the memory speed through the BIOS. I have an AMD 4800+ (and others...
- by dakin - at 2006.07.28 16:34:00
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16. EVE RANDOM CRASHES. Now stuck after loading character. - in Issues, Workarounds & Localization [original thread]
To clear your cache, you need to go to the directory where you installed EVE and go to the cache directory. You can then delete the MachoNet folder. If this doesn't help, try deleting everything in the cache folder, but not the cache folder itself...
- by dakin - at 2005.10.18 04:59:00
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17. Multiple Instances of EVE - in Issues, Workarounds & Localization [original thread]
Since you have two accounts this is perfectly legal according to the EVE EULA, as far as I know. Specifcally, in paragraph 1 and 2. Of course, if any EVE representative says different then listen to them. As far as running two instances... many p...
- by dakin - at 2005.10.18 04:47:00
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18. Skill Dropped after Completion - in Issues, Workarounds & Localization [original thread]
Sometimes there is a delay in the database to update the character sheet. You can abort it and try another skill with no ill effects. Your correct level is in the database.
- by dakin - at 2005.10.18 04:17:00
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19. Reaper bug? - in Issues, Workarounds & Localization [original thread]
Originally by: John Panek Well the base speed is 275. And 275*1.20=330. Maybe you have some more skills that allows you 379. But maybe I am wrong. Now don't I feel stupid. Thank you for setting me straight. It's why I asked here.
- by dakin - at 2005.09.16 04:18:00
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20. Reaper bug? - in Issues, Workarounds & Localization [original thread]
Hi all, I need a confirmation on a suspected bug with the Reaper (Minmatar Rookie Ship) and possibly other rookie ships. The problem I have spotted stems from the ship info screen, which describes a 5% bonus to velocity per skill level. Now it do...
- by dakin - at 2005.09.15 08:21:00
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