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1. Let's help CCP, let's actually find 'roles' for assault frigates - in Test Server Feedback [original thread]
web resist bonus is a great idea. what about giving the af's an increase in armor and sheild resists making them a passive tanked ship? the bonus' including dmg controls/hardners/eanm could end up with 90% resists across the board It's GREAT...
- by dav - at 2007.12.04 16:00:00
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2. addition levels of learning - in Player Features and Ideas Discussion [original thread]
im not referring to just learning skills, but also gunnery, missile, engineering, mechanic, etc etc. if a player has all lvl5's and the +5 implants. and having all lvl5 to gunnery or something. the only thing left would be to train industry or som...
- by dav - at 2007.12.04 05:55:00
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3. addition levels of learning - in Player Features and Ideas Discussion [original thread]
Originally by: Kell Braugh and also, the reason why people didn't respond to your post the first time was that you are like the 50th person to suggest this and get shot down. Join the club! ic It's GREAT being Amarr isn't it?
- by dav - at 2007.12.04 05:55:00
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4. Let's help CCP, let's actually find 'roles' for assault frigates - in Test Server Feedback [original thread]
i still like the idea of having the stealthbomber role applied to the af's except using cruiser class modules. It's GREAT being Amarr isn't it?
- by dav - at 2007.12.04 05:50:00
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5. Let's help CCP, let's actually find 'roles' for assault frigates - in Test Server Feedback [original thread]
Originally by: Mack Dorgeans The fighter bonus is a novel idea, and certainly a carrier or mom would have room for plenty of frigate escorts. help me understand this. wouldnt a gang of bs want to have frigates to battle against carriers...
- by dav - at 2007.12.04 05:49:00
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6. Let's help CCP, let's actually find 'roles' for assault frigates - in Test Server Feedback [original thread]
Edited by: dav on 03/12/2007 22:17:20 Originally by: Mack Dorgeans Making the resist bonus part of the innate resists and putting in a new bonus is LONG overdue. This alone has hamstrung assault frigates since their inception. It's got...
- by dav - at 2007.12.03 22:15:00
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7. So post them! - in EVE General Discussion [original thread]
i just noticed the some t2 look WORSE then t1. like the omen and zealot... t2 are supposed to look WAY better. its the benefit of getting them along with the ship skills itself.
- by dav - at 2007.12.03 15:55:00
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8. trinity amarr pics - in EVE General Discussion [original thread]
ahh finally those links work. a while ago none of them worked. thx!!!
- by dav - at 2007.12.03 15:48:00
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9. Gallente, fly your colors PROUDLY! - in Test Server Feedback [original thread]
/signed get rid of the pasty looks on the gallente ships. that kind of green overdoes the pastel look. at least make it shiny or a greener green
- by dav - at 2007.12.03 15:40:00
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10. Let's help CCP, let's actually find 'roles' for assault frigates - in Test Server Feedback [original thread]
i really like the idea of 50% damage bonus to fighters. Originally by: Jerai Timelsin Further bonuses to fitting weapons to allow a heavier weapons load out, maybe? A kind of pocket cruiser... higher DPS then now, but with speed, agility a...
- by dav - at 2007.12.03 15:37:00
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11. trinity amarr pics - in EVE General Discussion [original thread]
can i get some pics of all the amarr ships in trinity...apparently many of the other links are broken :(
- by dav - at 2007.12.03 15:17:00
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12. addition levels of learning - in Player Features and Ideas Discussion [original thread]
why a bad thing? then people could get to the 30s in attributes :D
- by dav - at 2007.12.03 15:14:00
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13. addition levels of learning - in Player Features and Ideas Discussion [original thread]
bump... oh come on. no one thinks this is a good idea. if you dont understand, i mean like more "tier" or "ranks" for skills
- by dav - at 2007.12.03 14:51:00
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14. addition levels of learning - in Player Features and Ideas Discussion [original thread]
Edited by: dav on 03/12/2007 03:21:09 Edited by: dav on 03/12/2007 03:20:44 how about a 3rd level of learning skills? for example something for intelligence after logic. and a 2nd and 3rd level for the skill "learning" also how about some ...
- by dav - at 2007.12.03 03:18:00
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15. the ship ccp didnt want you to see. - in Ships and Modules [original thread]
Edited by: dav on 01/12/2007 02:43:15 Edited by: dav on 01/12/2007 02:43:02 umm what is that? a sentry? Originally by: Chomapuraku explanation or STFU LOL
- by dav - at 2007.12.01 02:42:00
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16. Skill training queue system wanted! - in Skill Discussions [original thread]
/signed
- by dav - at 2007.12.01 02:30:00
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17. They changed the absolution colour scheme :( - in Test Server Feedback [original thread]
Edited by: dav on 01/12/2007 02:25:51 i like the rev one with shiny gold as dominant color with red highlights :D i like the total red more...
- by dav - at 2007.12.01 02:07:00
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18. Skill plan critque - in Skill Discussions [original thread]
lets add u some more pain lets see...you forgot battleship skills because im sure you would like some t2 battleships
- by dav - at 2007.11.30 00:22:00
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19. Trinity Premium Ship Models: Gallente Feedback - in Test Server Feedback [original thread]
i really love the new models and some of the colors. but i would agree that the some of the green looks really sickly. but what bothers me the most is how pasty and pastel like it looks. it looks cartoonish, especially the caldari ships
- by dav - at 2007.11.28 15:42:00
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20. downloading videos from eve-files - in Issues, Workarounds & Localization [original thread]
im using ie7 when downloading many times it just stops downloading it just doesnt download, it stops so what i do is i cancel it and retry downloading. fortunately it recontinues from where it stopped previously but many times when i retry it imme...
- by dav - at 2007.11.28 04:04:00
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