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1. Gang Bonus Nerf: CCP Why Do You Hate Us? - in Skill Discussions [original thread]
Originally by: Pottsey ôgang skills work just dandy if you have the right tools for the jobô I thought that didnÆt work any more. Leaders have to be in the same area as the fleet so that ship with no tank would die in seconds. It thought...
- by deusine - at 2006.12.22 14:27:00
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2. Gang Bonus Nerf: CCP Why Do You Hate Us? - in Skill Discussions [original thread]
gang skills work just dandy if you have the right tools for the job
- by deusine - at 2006.12.22 12:34:00
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3. So... if I did this right... an Avatar can have 6 million HP? - in Ships and Modules [original thread]
Originally by: Imechal Ravpeim 350,000 base 3 t2 armor rigs (20% each) 25% for hull upgrades 8 energized regenerative platings (15% each) 53% with slave implants 37.5% with a fully skilled erebus in gang (yeah, unlikely :P) and whatever th...
- by deusine - at 2006.12.07 05:41:00
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4. So... if I did this right... an Avatar can have 6 million HP? - in Ships and Modules [original thread]
Originally by: keepiru You're forgetting that Akemon's armor HP hardwiring as well, that's like 8% I think. ..and unless it was fixed at some point it was modified by the slave set bonus.. 1+.08*1.15^5 = 1.160908575 or roughly 16.1%
- by deusine - at 2006.12.07 05:34:00
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5. Fleet Command Requirements - in Skill Discussions [original thread]
Don't you mean 5th squad. Wing command gives you the 5th squad not 5th wing. It's somewhat logic breaking when you think of it. Do you want each wing to be limited to 4 squads because the FC doesn't have wing command 5 or not effect the number o...
- by deusine - at 2006.12.03 03:35:00
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6. Invention - in Ships and Modules [original thread]
Who knows, but just to be annoying your asking in the wrong forums. Try this rather than ship & modules Stations , Starbases and Outposts An industry-themed forum for the discussion of Player Owned Structures and Outposts. This is also the ...
- by deusine - at 2006.12.03 03:25:00
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7. Gang Links only work as squad commander? - in Ships and Modules [original thread]
Originally by: storm2k5 Thank you for your reply. Yes, sir, I got Wing Command Lvl 1. People get the green "I get bonus" light, but they don't get ANY bonus from me. Again, when I am squadron commander, all the bonus work. If I'm wing c...
- by deusine - at 2006.12.03 03:16:00
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8. Requirements for Rigs - in Revelations Testing and Development [original thread]
Originally by: Malena Jiekon, Is there any result on where we can find out how many points each ship has? ... Like this . Not very sexy, but the only way atm.
- by deusine - at 2006.11.17 16:40:00
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9. Tachs on a geddon. - in Ships and Modules [original thread]
Originally by: Kharakan Ok, Megabeams are in, tachs are OUT! As such, can I now get a megabeam fitting for the geddon? They do, after all, still have nasty PG reqs. Depends bit on what your doing, missions or belt npcing? Personally I'v...
- by deusine - at 2006.10.09 19:19:00
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10. Tachs on a geddon. - in Ships and Modules [original thread]
It's usually far more effective to use Mega Beams / Dual HW Beams for PVE. You use the freed up RCU slots for light tank or damage mods. Like someone said Tachyons are more about bit extra range and 1st and forth most the alpha strike that has no...
- by deusine - at 2006.10.09 18:46:00
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11. TEST DOWN? - in Test Server Feedback [original thread]
One can at least pray that they fixed all those expired GTC accounts (since they are doing DB maint. anyways)
- by deusine - at 2006.10.09 18:31:00
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12. Stress Testing part III: Attack of the nodes. - in EVE General Discussion [original thread]
Enable my account and I'll be there as well /o\
- by deusine - at 2006.10.04 12:03:00
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13. Missing from the patch notes - in Ships and Modules [original thread]
Edited by: deusine on 05/07/2006 02:45:02 Originally by: Imhotep Khem Edited by: Imhotep Khem on 05/07/2006 02:18:15 I noticed that the signature of the Jaguar is 34. I thought it was 30. Also the Wolf signature is 33 whereas I t...
- by deusine - at 2006.07.05 02:44:00
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14. SPACE SPEED RECORDS! - in Ships and Modules [original thread]
Originally by: Alex Harumichi Fun thread. Otoh, not to be a spoilsport or anything, but it might be a bit more interesting to see real speed records, not these theoretical max speeds. Some of these ships and setups will never ever rea...
- by deusine - at 2006.06.12 11:30:00
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15. SPACE SPEED RECORDS! - in Ships and Modules [original thread]
Finally T1 and T2 BC.. and the magic behind it all.. T1 BC - 24452m/s - sowy Dicemen4 T2 BC - 24452m/s That's all, I can't touch the T2 hauler
- by deusine - at 2006.06.12 11:08:00
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16. Leadership - something's not right - in Ships and Modules [original thread]
Originally by: Gaogan That last 4% is a huge difference. Let's look at the numbers: Your attacker does a base dps of 100. At 80% resist, you take 20 dps of damage. Kick in the command module and yea, your resist 'only' goes up to 84%, but...
- by deusine - at 2006.06.02 05:45:00
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17. Leadership - something's not right - in Ships and Modules [original thread]
Originally by: Xeris Edited by: Xeris on 01/06/2006 08:35:43 Well, it makes so much sense that i'm suprised the devs didnt give them all 2 bonus' Amarr - Armored / Skirmish Caldari - Siege / Information Gallante - Armored / Informatio...
- by deusine - at 2006.06.02 05:20:00
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18. Armored Warfare Mindlink - hows about fixing it, ie make it work - in Ships and Modules [original thread]
Well it's only supposed to upgrade the 10% armor bonus (from armored warfare lvl5) to 15% so it's really just a 4.5% armor increase (1.15/1.1=1.04545454..) Or that is at least how skrimis mindlink is working.. and it's working just fine. Though r...
- by deusine - at 2006.05.29 22:05:00
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19. Fairly common Crash To Desktops since latest patch. Anyone else? - in Test Server Feedback [original thread]
that saying only applies to bad software development. Using unit testing with regression testing.. and doing integration testing should ensure that this shouldn't happen. Ideally trying to automate some simulations of interactive testings with f...
- by deusine - at 2003.06.15 11:05:00
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20. Fairly common Crash To Desktops since latest patch. Anyone else? - in Test Server Feedback [original thread]
that saying only applies to bad software development. Using unit testing with regression testing.. and doing integration testing should ensure that this shouldn't happen. Ideally trying to automate some simulations of interactive testings with f...
- by deusine - at 2003.06.15 11:05:00
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