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121. HIGHEST DAMAGE - in Ships and Modules [original thread]
Have gotten a 308.04 with a Light neutron blaster II on a Enyo DIE DIE DIE
- by errorist - at 2006.07.13 12:44:00
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122. Rare officer spawns - in Ships and Modules [original thread]
Originally by: Dragon Lord were do u find these rare officer spawns, can u ever get them on missions or is it only in the wilds of -1 sec space? If you are very lucky then in the mission gone berserk ( any lvl of agent ) there might b...
- by errorist - at 2006.07.13 12:37:00
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123. Idea for a new ship class: Heavy Gunships - in Ships and Modules [original thread]
:D My tristan with 3 x 425 mm railgun II and sniper ammo :P should get things like 10 % sensor strengt and locking range Ganking ftw
- by errorist - at 2006.07.13 12:34:00
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124. Why the Raven Should Be Overpowered - in Ships and Modules [original thread]
Edited by: errorist on 30/06/2006 19:03:30 Further more... After Rmr raven is about the only ship that can solo all lvl 4 missions
- by errorist - at 2006.06.30 19:03:00
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125. Why the Raven Should Be Overpowered - in Ships and Modules [original thread]
This about the raven being overpowered is not about only bringing forth the Down parts of missiles... I got medium good gunnery skills... my blasters still miss 3 out of 6 times... missiles always hit... The raven has to much DPS compared to a gun...
- by errorist - at 2006.06.30 19:02:00
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126. interdictor bubble visual - in Ships and Modules [original thread]
Never exoirienced any thing wrong with bubboles :-S
- by errorist - at 2006.06.04 16:59:00
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127. PC: slave implants - in Price Checks [original thread]
planning on collecting the whole low grade ( have the omega(hardwire) and alpha(+2 perc)) If something is hard going, its not worth doing
- by errorist - at 2006.05.22 22:57:00
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128. Drones are now way overpowered based on tests - in Ships and Modules [original thread]
Originally by: Kesrina Edited by: Kesrina on 22/05/2006 10:30:31 With everything else in the game there is a counter. Not so with drones. Over the last few weeks we have been doing many tests regarding the impact of drones on PvP and ...
- by errorist - at 2006.05.22 11:47:00
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129. PC: slave implants - in Price Checks [original thread]
what would the price for a low grade slave omega be it gives a 25 % set effect and second PC what should be the price for the entire low grade slave set inclusive the omega one If something is hard going, its not worth doing
- by errorist - at 2006.05.22 11:30:00
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130. Fairy dust modules vs cloaks please. - in Ships and Modules [original thread]
okey now i mind sound a little bit weak or sum thing like that, but all these uncloaking things might be abused, simply by sitting at the gate having a a ship sitting and uncloaking ships If something is hard going, its not worth doing
- by errorist - at 2006.05.12 10:01:00
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131. Nos Penalty in Developmnent - in Ships and Modules [original thread]
the nos is not an EW module its an electronic module... then you should also nerf all remote reps and energi transfer modules, cause its exactly the same thing, that would mean if you say nos only can take 1/10 of the original value of the nos the...
- by errorist - at 2006.05.07 10:32:00
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132. Nosferatu - a Treatise - in Ships and Modules [original thread]
Originally by: Katamarino Edited by: Katamarino on 06/05/2006 13:27:03 Actually, fitting missiles in some of those slots would be a hell of a lot more effective than a Nos - 10 capacitor a second in fights where the energy flows are in...
- by errorist - at 2006.05.06 13:31:00
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133. Blasters balance post with pictures and stuff - in Ships and Modules [original thread]
*gives tuxford a big carebearish hug all of us gallente pilots are in love with your idea i think :D now we can finally fitt full neuts If something is hard going, its not worth doing
- by errorist - at 2006.05.06 13:25:00
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134. WTS 4 items!! (take a look) - in Sell Orders [original thread]
4. 10 mill If something is hard going, its not worth doing
- by errorist - at 2006.05.04 12:07:00
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135. Tier 2 BC what do you want them to be ? - in Ships and Modules [original thread]
the gallente one should be a drone carrier Slot layout 6 high 6 turret hp 4 med 6 low drone bay 200 m3 and get something like a drone/mwd bonus if i got a ship like this i would be in heaven If something is hard going, its not worth doing
- by errorist - at 2006.05.04 11:53:00
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136. [LOTTO] XTrinity I - 3 x Battleship Giveaway [120/120] - in Sell Orders [original thread]
Edited by: errorist on 03/05/2006 11:44:35 Edited by: errorist on 03/05/2006 11:43:42 Name: errorist Number of Tickets: 3 My Pick: 85, 43 , 63 Referred by: no one If something is hard going, its not worth doing
- by errorist - at 2006.05.03 11:43:00
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137. PC Hookbill - in Price Checks [original thread]
what is the price on this fantastic caldari navy hookbill ? If something is hard going, its not worth doing
- by errorist - at 2006.04.25 18:07:00
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138. I wouldn't have any problem with market prices if...... - in Ships and Modules [original thread]
ehm yes .... not really no i think its fair enough... i stopped beliving in t2 ships long time ago, since their prices are OMFG If something is hard going, its not worth doing
- by errorist - at 2006.04.19 09:12:00
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139. Drone domi vs smarbomb? - in Ships and Modules [original thread]
about the dampeners on drones... i have ran a few tests you can only send your drones at something locked... and if you cant lock the enemy you cant send drones on him... but if you engage him and lock first and send drones then drones wont retu...
- by errorist - at 2006.04.19 09:09:00
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140. Carrier FAQ - in Ships and Modules [original thread]
yet another question u write that you can put assembled ships into the carrier when u put them in at a station this might be an exploit, but what if you put a fully extendet iteron mark V in,,, could it have a full cargo ? If something is hard g...
- by errorist - at 2006.04.14 10:43:00
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