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1. How hard is it ? - in EVE General Discussion [original thread]
So everybody should just sit there and say ok and hand them 13$ each month (some people have 2 or 3 accounts and would therefor pay more) ? No complaining and you will have this issue every patch and the devs could care less and maybe then you wi...
- by fireal - at 2003.09.18 23:53:00
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2. How hard is it ? - in EVE General Discussion [original thread]
But I wouldnt be protesting either like you because I know its damn unfair that some people have them and others dont
- by fireal - at 2003.09.18 23:43:00
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3. How hard is it ? - in EVE General Discussion [original thread]
You wanted to compare this issue to miner2. 50m vs 2.5m.. Less then 1000 implants around. Like 10k miner2s around. And you profit from implants while being offline but you have to be online to use miner2. This whole issue is rotten
- by fireal - at 2003.09.18 23:39:00
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4. How hard is it ? - in EVE General Discussion [original thread]
How can you even compare miner2 to implants ? Training time is something you cant buy with all the isk in eve but you can get the miner2 for 2,5 mills.
- by fireal - at 2003.09.18 23:32:00
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5. How hard is it ? - in EVE General Discussion [original thread]
How hard is it to go to the DB and just put all implants to +0 bonus ? Why hasnt this been done already as 99% of the eve population doesnt have access to them and it doesnt seem that we will have until after the weekend. I dont see the logic i...
- by fireal - at 2003.09.18 23:21:00
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6. Removing mission but putty skill on market - in EVE General Discussion [original thread]
Edited by: fireal on 18/09/2003 17:00:41 Fixing the implant exploit ASAP and issue a patch tomorow or just outright disable the current implants ingame and issue a patch tomorow. Either works fine and I dont care if its friday (No patch day)...
- by fireal - at 2003.09.18 16:58:00
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7. Removing mission but putty skill on market - in EVE General Discussion [original thread]
Edited by: fireal on 18/09/2003 16:44:00 How is this fair ? I have been trying to look at it from various angles but I cannot see the fair part to those that dont have implants. If you had thought this through you wouldnt have put the cyberne...
- by fireal - at 2003.09.18 16:43:00
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8. Mobile refining photos and more - in EVE General Discussion [original thread]
hmm
- by fireal - at 2003.09.11 17:30:00
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9. Invulnerability at system entry? - in Test Server Feedback [original thread]
If they do this the client needs to tell the server when he is finished loading. That means that I can start a hack program that can just tell the server when I am finished loading whenever I want. If they find a sollution they might be the firs...
- by fireal - at 2003.09.09 16:50:00
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10. Is It True? - in EVE General Discussion [original thread]
Well, if they remove "reinforcements" then I am gonna fit 8x wards, go into a belt, shoot all pirates but 1 down, then my mining team is gonna warp in and mine their ass off while the pirate that is left tries to kill me which he ofcourse cant do....
- by fireal - at 2003.09.04 20:47:00
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11. Loosing sec status in 0.0 space - in Test Server Feedback [original thread]
Edited by: fireal on 31/08/2003 15:01:44 Newsflash: Most 0.0 have sovereignty. Stain = Sanshas nation. Syndicate = Syndicate. So you are both saying that this happens in all 0.0 systems except the funky ones with no stations. This isnt the cas...
- by fireal - at 2003.08.31 14:37:00
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12. Loosing sec status in 0.0 space - in Test Server Feedback [original thread]
Edited by: fireal on 31/08/2003 04:20:10 Your basicly saying that every system in eve is empire space. Stop talking if you dont know what your talking about
- by fireal - at 2003.08.31 04:10:00
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13. Loosing sec status in 0.0 space - in Test Server Feedback [original thread]
What is up with this ? This is probably one of the most serious bugs I have seen in a while. If this isnt fixed soon everyone will end up being a pirate and people that dont want to loose their sec rating wont pvp. So either way, this kills pvp...
- by fireal - at 2003.08.31 02:48:00
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14. 1113 - Bugs - in Test Server Feedback [original thread]
Edited by: fireal on 11/07/2003 22:49:31
- by fireal - at 2003.07.11 22:43:00
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15. Agent adjestments to corp standings - in Test Server Feedback [original thread]
Edited by: fireal on 04/07/2003 12:59:43
- by fireal - at 2003.07.04 12:59:00
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