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4001. The punisher! - in Ships and Modules [original thread]
i use this for lvl2s and 2/10s 3 dual light pulse 1mn ab II, small cap battery II small ARU II, 2 membranes, cpr everything runs forever, and with frigate 4 and cap skills @ 4 its *JUST SHY* of running forever with 50% n-type hardeners. ------...
- by keepiru - at 2005.06.27 14:52:00
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4002. Afterburners for Destroyers? - in Ships and Modules [original thread]
Originally by: Rusty One cheers for all the info. i tried putting 2 afterburners on my destroyer, and it didnt seem to be any faster than just the 1, is it sumthin i did wrong or can u only load 1? they dont stack, you can only turn on...
- by keepiru - at 2005.06.27 06:35:00
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4003. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Christopher Scott Originally by: Zepheria Hmm I wonder...would this mean you should use intys to kill intys ? or is that just some crazy thought i have ? =x It means missiles are worthless against anything that m...
- by keepiru - at 2005.06.27 04:56:00
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4004. Advance Spaceship Command - in Skill Discussions [original thread]
Originally by: Lord Morkoth Originally by: Sadist So now with all agility skills maxed out you can have a 60% reduction in agility? Thats pretty sweet. Imagine adding 5-6 nanofibs to your ship, and viola, you have a shuttle. ...
- by keepiru - at 2005.06.27 03:42:00
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4005. VOTE: Remove Alts from Eve? Yay or Nay? - in EVE General Discussion [original thread]
get yer grubby hands of my alt. ------------- The early bird might get the worm, but the second mouse gets the cheese.
- by keepiru - at 2005.06.27 03:40:00
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4006. Vagabond Loadouts - in Ships and Modules [original thread]
Originally by: Uglious Everybody, stop giving ideas that show how cool the vagabond is, seriously, in Heim last night, the ONLY Vag was selling for 30m more than a Muninn. To put it bluntly, there are so many ways to fit a Vagabond, there ...
- by keepiru - at 2005.06.27 03:37:00
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4007. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Nifel Originally by: keepiru Originally by: Nifel Sigh... there's nothing wrong with light missiles once you've trained up your skills. I got absolutely minced by a caracal on sisi against blocko when he webb...
- by keepiru - at 2005.06.26 18:02:00
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4008. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Deja Thoris Nos him, slow him down, requires you to use something in the highs other than a launcher tho ..which is why im saying.. youre in a cerberus. he's outside med nos II and web range. if your lights dont hit like...
- by keepiru - at 2005.06.26 17:27:00
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4009. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Jaketh Ivanes Originally by: keepiru however from the figures you posted and considering base missile explosion velocity on cruise if half that of lights and 1/4 of rockets, that looks encouraging, and would deem t...
- by keepiru - at 2005.06.26 16:58:00
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4010. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Trooper B99 Tested on sis pre-mirror, some approx values from what I remember: claw: orbiting at 3.8km/s raven: firing paradise cruise w/maxed cruise skills no new missile skills damage: 0.0 - 0.2 claw: orbiting at 3.8km/...
- by keepiru - at 2005.06.26 15:56:00
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4011. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Ithildin Originally by: keepiru Originally by: Nifel Sigh... there's nothing wrong with light missiles once you've trained up your skills. I got absolutely minced by a caracal on sisi against blocko when he w...
- by keepiru - at 2005.06.26 15:34:00
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4012. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Nifel Sigh... there's nothing wrong with light missiles once you've trained up your skills. I got absolutely minced by a caracal on sisi against blocko when he webbed me. Anyway... you don't expect to hit full on with small ...
- by keepiru - at 2005.06.26 15:04:00
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4013. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Edited by: keepiru on 26/06/2005 13:30:30 Originally by: Ithildin Here's an odd thought: Since Light Missiles span both cruiser and frigate sized weaponry, I think you need to post what range this combat was on and in what speeds, with...
- by keepiru - at 2005.06.26 13:28:00
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4014. Omen NPC setup, anyone? - in Ships and Modules [original thread]
4 medium beams. 10mn ab, largest cap battery you can fit, webber medium armor repper, a couple of hardeners/energized membranes depending on enemy, cap power relays to fill. some drones. a selection of small crystals (multi/standard/radio to bei...
- by keepiru - at 2005.06.26 10:30:00
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4015. better HAC for missions/soloing? - in Ships and Modules [original thread]
Edited by: keepiru on 26/06/2005 09:52:33 Originally by: MacDuncan I wouldn't think taht the Vagabound is hart hitting enough for Lvl 4-missions in terms of breaking some npc's-tanks. But...for Lvl 3 it's absolutly oversized... I'm ru...
- by keepiru - at 2005.06.26 09:51:00
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4016. better HAC for missions/soloing? - in Ships and Modules [original thread]
Originally by: Glassback grrr! Why spend all that time training for HAC's and then take them into missions? Missions = ISK, just take a Raven. Use HAC's for PvP if you want a challenge, that's what they are for. umm... because: A) S...
- by keepiru - at 2005.06.26 09:34:00
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4017. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Kyle Caldrel All missles had their speed increased. yeah but hitting aint enough anymore, explosion speed and radius determine how much damage you actually do. ------------- The early bird might get the worm, but the se...
- by keepiru - at 2005.06.26 07:18:00
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4018. 10mn Afterburners on frigates? - in Ships and Modules [original thread]
nope. well it does, but not the way youd like it. ABs add mass to ship when turned on. soo... when you add an oversized AB to a ship, and turn it on, it adds an amoutn of mass which isnt much on its intended class of ship, but cripples a smaller ...
- by keepiru - at 2005.06.26 06:52:00
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4019. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Christopher Scott Originally by: keepiru Originally by: Maxine Stirner The new missile denerf skills only have a prereq of like missile launcher III or something. Get a few to Lvl II at least and then see dps...
- by keepiru - at 2005.06.26 06:47:00
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4020. Caracal vs. Interceptor on test server. - in Ships and Modules [original thread]
Originally by: Maxine Stirner The new missile denerf skills only have a prereq of like missile launcher III or something. Get a few to Lvl II at least and then see dps. I rather doubt they are intended to be that broken against inties un...
- by keepiru - at 2005.06.26 05:59:00
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