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21. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
I guess the question is, are there 300 people who would like to see a bit more risk in missions? Or is it just a vocal few with many forum alts that whine about easy mission isk? Time well tell
- by khosta - at 2008.08.25 23:07:00
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22. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
Originally by: Alora Venoda lag issues aside, i would love to see 300 velators attempt a level 4 mission... i wonder if they would actually be able to complete it? regardless, the carnage would be amazing There ya go Mr Le Skunk, I d...
- by khosta - at 2008.08.25 17:40:00
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23. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
Edited by: khosta on 25/08/2008 17:31:53 Originally by: Winterblink Why not just scan them down and loot+salvage the wrecks. Hit em in the wallet. Thats an excellent idea. 300 of you might get an extra wreck with faction lewts as ...
- by khosta - at 2008.08.25 17:29:00
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24. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
OP changed, happy now?
- by khosta - at 2008.08.25 17:22:00
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25. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
Originally by: Akita T Intentionally creating lag for the sole purpose of creating an inconvenience for other people is a breach of EULA. I never suggested intnetionally creating lag, those are your words, not mine. Perhaps the 300 m...
- by khosta - at 2008.08.25 17:04:00
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26. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
Edited by: khosta on 25/08/2008 16:56:42 Originally by: Akita T Encouraging breach of EULA terms... ....never a good thing. If assembling a fleet of 300 players is a breach of EULA terms then i humbly apologize. I was just thinki...
- by khosta - at 2008.08.25 16:56:00
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27. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
Originally by: Phaige NewFace Edited by: Phaige NewFace on 25/08/2008 16:47:58 Using an 'unintended' mechanic to kill ppl. Argueably an exploit, yes? To my knowledge, bringing 300 people to a 0.0 battle is not an exploit, and so ...
- by khosta - at 2008.08.25 16:49:00
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28. YOU the players, have the power to increase risk v reward! - in EVE General Discussion [original thread]
Edited by: khosta on 25/08/2008 16:47:48 Yes thats right, no need for endless nerf threads! So there is a perceived lack of risk for the rewards from farming level 4 missions. No problem. Simply start up a corp of freshly rolled alts and trav...
- by khosta - at 2008.08.25 16:46:00
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29. Max run bpc's for cruiser invention worth it? - in Science and Industry [original thread]
Use 1 run cruiser bpc if inventing non-gallente ships. The only time a max run cruiser bpc might be worth it is when inventing gallente ships. This is because their frig/cruiser decryptor (symbiotic figures) is ridiculously overpriced. I have be...
- by khosta - at 2008.08.24 14:17:00
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30. How many times have you quit and come back to EVE? - in EVE General Discussion [original thread]
I havent quit once yet in nearly 4 years. However, I am closely watching for the outcome of changes to wardecs. The single thing keeping me paying my subs is the non-consensual pvp uniqueness. If that dies, EVE loses its uniqueness, and I would p...
- by khosta - at 2008.08.19 18:44:00
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31. Fair Poker? - in Player Gatherings and Events [original thread]
Originally by: Xap Starfire How does two players colluding give them an advantage? I'll have to assume you dont play much poker to have typed that :) Here's a clue, just telling your 'partner' what you folded gives an edge in the odds...
- by khosta - at 2008.08.19 13:49:00
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32. Why do people care so much about other peoples doings? - in EVE General Discussion [original thread]
Had a good think about the OP question before replying, and deliberately avoided reading other posts to avoid distracting myself. I think fundamentally, the question shouldnt even be asked. This is a MULTIPLAYER game. Everybody should care what e...
- by khosta - at 2008.08.19 12:53:00
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33. Fair Poker? - in Player Gatherings and Events [original thread]
I am thinking of playing some poker with my isk. One issue prevents me from doing so. How do you deal with the problem of collusion? I fail to see how the EVE mentality of 'bringing the greater blob' would be dropped just to ensure a nice fair g...
- by khosta - at 2008.08.19 12:39:00
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34. Nice person + anonimity + online game = f%&ktard :) - in EVE General Discussion [original thread]
In real life I used to work hard for a government that would kill innocent people to secure valuable resources. I would hide behind the notion of being an innocent civilian despite paying loads of taxes which directly funded weapons of mass destru...
- by khosta - at 2008.08.19 11:44:00
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35. EVE's defining/killer feature - in EVE General Discussion [original thread]
For me it would have to be non-consensual pvp. I recently read that someone in CCP had thoughts of war declarations being a 'pay to grief' mechanic. Yes, yes and yes! This is EVE! Whats your defining feature that keeps you playing?
- by khosta - at 2008.08.16 13:40:00
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36. Why the missile hate? - in EVE General Discussion [original thread]
Edited by: khosta on 15/08/2008 13:29:18 I think the main problem with missiles is the lack of an effective counter except ludicrous speed, which is bad for the game. I find it surprising that Caldari pilots defend this lack of a counter with...
- by khosta - at 2008.08.15 13:26:00
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37. Time to train Caldari? - in Skill Discussions [original thread]
Originally by: Florio boost defenders? Cannot be boosted enough and a flawed idea anyway. A real easy solution for CCP which makes use of both script and the missile support skills, would be to introduce a new script for tracking disru...
- by khosta - at 2008.08.13 19:28:00
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38. Need Help - Gallante Char Creation - in Skill Discussions [original thread]
First and probably best tip, dont use a gallente char. Use Caldari Achura, its hugely imbalanced sadly. Then train for your gallente ships as normal. Thats right, your starting race has no effect on which ships you can fly. For attributes i wou...
- by khosta - at 2008.08.13 16:20:00
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39. EXCELLENT JOB CCP - in Test Server Feedback [original thread]
BiggestT, im glad you like the quest for balance. Perhaps you are eagerly awaiting the missile changes? Or is it only an excellent job when your race gets boosted? If so, cant wait to taste the tears after missiles have been fixed and/or a counte...
- by khosta - at 2008.08.13 16:14:00
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40. CCP. Just some ideas on balance and the current situation.. - in Test Server Feedback [original thread]
Originally by: Jim Raynor DO: 4. Increase the optimal ranges of blasters and autocannons, make them more in line with pulse lasers and torpedoes in terms of range. Perhaps not as much range as torpedoes/pulse but surely more than the cur...
- by khosta - at 2008.08.13 13:07:00
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