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1. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
Laendra wrote: So, I just checked the rest of the usages, including alchemy... All reactions are not consumed equally. You need to do a deeper analysis.
- by kyrieee - at 2013.05.26 17:27:00
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2. Sticky:Dev Blog: In the Navy: Changes to Navy Ships in Odyssey - in EVE Information Portal [original thread]
Marcel Devereux wrote: I think you need to check your costs again. I would love to use these for PVP, but 250M+ a ship is a bit ridiculous. For FW it needs to be 80K LP. It's more like 190m, but yeah
- by kyrieee - at 2013.04.10 16:09:00
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3. Sticky:Dev Blog: In the Navy: Changes to Navy Ships in Odyssey - in EVE Information Portal [original thread]
I think you're overpricing them in terms of LP considering their stats.
- by kyrieee - at 2013.04.10 15:58:00
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4. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Already the best expansion in ages
- by kyrieee - at 2013.04.02 17:24:00
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5. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
Oraac Ensor wrote: kyrieee wrote: There needs to be an option to auto-reject all duels James Amril-Kesh wrote: Vincent Athena wrote: OK, I must be going blind. Where is the "Dueling: Auto reject" option in the esc menu? Audio &...
- by kyrieee - at 2013.02.19 21:42:00
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6. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
There needs to be an option to auto-reject all duels
- by kyrieee - at 2013.02.19 21:21:00
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7. Sticky:Dev blog: Help us capture a day of life in New Eden and store for eternity! - in EVE Information Portal [original thread]
CCP t0rfifrans wrote: We did consider it, but being that the exhibit is up for 11 months, and we couldn't ensure uptime ( expansions, patches and other downtime ) we opted for a perfectly pre-cooked exhibit that will aim to show the metrics you...
- by kyrieee - at 2012.12.03 17:36:00
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8. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
You really shouldn't remove the BS V requirement for caps. Caps are the main reason people train it to V.
- by kyrieee - at 2012.03.08 12:39:00
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9. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
I haven't read any good arguments for introducing racial BC skills. The devblog says it streamlining, but I think it's the opposite. And of course, it will hurt new players the most.
- by kyrieee - at 2012.03.06 20:02:00
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10. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
BS IV for capitals is the dumbest thing out of CCP this year. We don't need people rushing into them, and who the hell trains BS V for T2 BSes?
- by kyrieee - at 2012.03.06 19:31:00
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11. Sticky:New dev blog: EVE updating - Winter expansion 2011 - in EVE Information Portal [original thread]
Fixing hybrids? It only took them three years!
- by kyrieee - at 2011.10.05 18:05:00
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12. New dev blog: Fixing some things and moving forward - in EVE Information Portal [original thread]
This is a step in the right direction CCP, please keep it up
- by kyrieee - at 2011.09.19 19:49:00
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13. New Dev Blog: NeX Pricing Strategy - in EVE Information Portal [original thread]
Dear CCP Zinfandel, I think that monocle you wear is obscuring your view of reality.
- by kyrieee - at 2011.07.08 13:08:00
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14. New Dev Blog: EVE is Real - in EVE Information Portal [original thread]
Originally by: Marlona Sky Not there crew reporting in. What did i miss? They buffed Gallente
- by kyrieee - at 2011.07.07 16:30:00
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15. New Dev Blog: We Are Aware of the Problem - in EVE Information Portal [original thread]
While on the subject of lag I'd like to bring something up It's quite common for your guns to get stuck in heavy lag situations, meaning the module won't stop cycling. The way people get around this is by turning off auto-repeat while at the same...
- by kyrieee - at 2010.02.05 12:59:00
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16. New Dev Blog: Dominion--Storming the Gates - in EVE Information Portal [original thread]
Edited by: kyrieee on 11/11/2009 16:50:34 What happens to your SBUs after you've taken over a system? Do they stay on the gates? Does an attacker have to blow up SBUs aleady on gates before they can anchor their own?
- by kyrieee - at 2009.11.11 16:49:00
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17. New Dev Blog: Dominion - The Capital Battlefield - in EVE Information Portal [original thread]
Edited by: kyrieee on 16/09/2009 16:02:29 Edited by: kyrieee on 16/09/2009 16:01:08 Titan super death ray is a bit 'meh' CCP needs to show some restraint. Weapons of mass destruction don't make for interesting gameplay. Personally I don't ...
- by kyrieee - at 2009.09.16 16:00:00
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18. New Dev Blog: Sovereignty--Breaking the Chains - in EVE Information Portal [original thread]
This was an exciting devblog, but I'm concerned about the economics regarding all of these changes The big money in 0.0 is in T2 materials, but the T2 market is finite. If you give us players the means to increase supply we will simply get massiv...
- by kyrieee - at 2009.09.10 15:14:00
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