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Author |
Thread Statistics | Show CCP posts - 36 post(s) |

MisterNick
The Sagan Clan Pax Romana Alliance
222
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Posted - 2013.04.02 17:04:00 -
[121] - Quote
I am Nick's happy face  "Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom." |

Malcorath Sacerdos
Unending Dream
22
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Posted - 2013.04.02 17:05:00 -
[122] - Quote
Here my feedback and some questions.
Normal members viewing the structure only see their own items, in the same way as when someone views the contents of a planetary customs office.
ok intresting. but what about publicly avaliable stuff?
Corp directors have the ability to see what members have items in the hangar, but do not have the ability to take or place items from/in the hangars.
Again what about Publicly owned stuff ?
No limit on the number of characters that can use the structure, but storage is limited per character. The exact per-character volume is undecided but we are currently considering a range from 10,000m3 to 40,000m3.
Very intresting. if i wanted a functionability similar to a Open tab ( open for all members ) and a drop box ( a place for members to drop stuff being sold to the corp ) in this hanger would this be possible?
If a member leaves the corp, his or her items are left in the structure but cannot be accessed unless the player rejoins.
and why not let the CEO be able to acess stuff owned by players no longer apart of the corporation?
If the structure is destroyed, it drops some but not all of the loot contained within.
as expected
GÖÑ malc |

jonnykefka
Adhocracy Incorporated Adhocracy
193
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Posted - 2013.04.02 17:06:00 -
[123] - Quote
I am so full of happy about this. I live out of POSes, I have set up and taken down POSes, and while there are a lot of things that this won't make better, there's so much that it will. It will tide me over until the next round, at least.
Two minor nitpicky questions that I hope the devs are thinking about:
1. Accessing guns. Those are not technically inside the shield, and previously loading guns required you to make your ship vulnerable to attack. It's a small thing, but we've had some real fun with people who set up imposing death stars but didn't load all their guns and had to motor out of their shields to do it. I can go either way on this. On one hand, it makes the setup WAY less tedious. On the other hand, it takes away a fun way that people can be stupid. The POS operator in me is going one way and the POS attacker is going completely the other, but do think about it and let us know which way it's going to go.
2. SMAs and this "Access from anywhere inside the shield" shtick. Are we going to be boarding our ships from across the POS? That's cool and all, but also has real bugtastic potential.
Gizznitt Malikite wrote: Interesting... Does this mean if the POS is offline, or online without a shield, you cannot access any materials in any starbase structures because there is no shield to be "within"?
The only structure you can access in an offline POS is the tower itself, so that just comes down to fueling. I assume it will just default back to the usual access distance? The online-without-shield question is also something I would like CCP to think about.
Also, for the love of god, get this stuff on Sisi as soon as you can. There is so much potential for catastrophic bugs that this needs to get as much testing as possible before release. |

Unforgiven Storm
Eternity INC. Goonswarm Federation
283
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Posted - 2013.04.02 17:07:00 -
[124] - Quote
Why prevent a director from robbing people stuff, if he cannot rob hes going to do the second best thing, imagine the tears of just go there and unanchor this new Corporate Hangar Array and the best part is that there will be no logs. He can do this and still stay in corp and nobody will know who did it.
 Official CSM 8 Campaign HQ * Unforgiven Storm for CSM8 * My Blog
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Rekkr Thorgard
Strategic Tactics And Recon Academy Strategic Tactics And Recon Corporate Alliance
11
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Posted - 2013.04.02 17:09:00 -
[125] - Quote
All of this looks great; thanks for making an effort to fix some of the worse parts of living in WHs. I really hope the personal SMA makes it into the summer release, but even without it this will be a major improvement. |

Pelea Ming
Prostitutes Are Always Wlling
30
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Posted - 2013.04.02 17:11:00 -
[126] - Quote
LtCol Laurentius wrote:Trebor Daehdoow wrote:Malcanis wrote:These changes are a good temporary measure to alleiviate some of the worst aspects of dealing with and living out of POS.
But they're not a substitute for a proper POS rework. Sooner or later that will have to be done. Agreed, but "the perfect is the enemy of the good". CSM7 worked very hard to help CCP squeeze out the most bang-for-buck for the development resources available. CSM8 will have to keep the pressure on to ensure that as CCP develops its longer-term plans, a revamp of starbases is in the roadmap. These changes seem primarily focused on the WH usecase (not surprising given the CSM active member composition). I'm not saying they wont affect other POS users in a positive way as well, but the industrialist user might consider these changes pretty underwhelming. Oh well, here is hoping for some clickfest reduction for Christmas. if you read the main blurp about the upcoming changes with Odessey, they specifically announce that industrial changes are also in the works, just be patient for the forum thread. |

Oreamnos Amric
Z3R0 Return Mining Inc. Illusion of Solitude
19
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Posted - 2013.04.02 17:14:00 -
[127] - Quote
Malcorath Sacerdos wrote:Here my feedback and some questions.
Normal members viewing the structure only see their own items, in the same way as when someone views the contents of a planetary customs office.
ok intresting. but what about publicly avaliable stuff?
Corp directors have the ability to see what members have items in the hangar, but do not have the ability to take or place items from/in the hangars.
Again what about Publicly owned stuff ?
Um, how about you don't put publicly available stuff in a private hanger, genius. |

Oreamnos Amric
Z3R0 Return Mining Inc. Illusion of Solitude
21
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Posted - 2013.04.02 17:15:00 -
[128] - Quote
Pelea Ming wrote: Seriously, read the initital dev blog... if they were going to make CSAs available to WH residents, then they'd have put in the blog that the sov requirements on those would be going bye bye too!
Because CCP always put all changes in a dev blog? |

Pelea Ming
Prostitutes Are Always Wlling
30
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Posted - 2013.04.02 17:16:00 -
[129] - Quote
another side note, but relevant to all of this.... no where has it said that the CEO won't be able to have normal full access to everything in his POS. |

Pelea Ming
Prostitutes Are Always Wlling
30
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Posted - 2013.04.02 17:17:00 -
[130] - Quote
Oreamnos Amric wrote:Pelea Ming wrote: Seriously, read the initital dev blog... if they were going to make CSAs available to WH residents, then they'd have put in the blog that the sov requirements on those would be going bye bye too!
Because CCP always put all changes in a dev blog? They put all major changes in them, and I'd imagine that something like this would qualify as pretty major. |
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Magic Crisp
Amarrian Micro Devices Yulai Federation
66
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Posted - 2013.04.02 17:18:00 -
[131] - Quote
Awesomeness :)
Could you add something like looking in all labs/CHAs/whatever for the items regarding R&D jobs? Scenario is, having something like a research output, and for some jobs (especially inventions) some input materials are needed, which currently has to be in the lab with the selected slot. It'd be a relief if we could have such things in any labs, or even better, anywhere within the POS's storage arrays (whatever has a cargo).
Also, could you please take a look into those remote R&D jobs? We'd love to be able to use them on POSs, for starting jobs, without an outpost/station in the system. Also, copy slots being usable in a cross-corp/private manner would be nice.
Keep on the good work :)
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Oreamnos Amric
Z3R0 Return Mining Inc. Illusion of Solitude
21
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Posted - 2013.04.02 17:20:00 -
[132] - Quote
Pelea Ming wrote:another side note, but relevant to all of this.... no where has it said that the CEO won't be able to have normal full access to everything in his POS.
I'm afraid CCP Fozzie did
CCP Fozzie wrote:
Letting directors and/or CEOs access the member's sections of the PHA is not going to be within our scope for the first iteration due to technical limitations
|

Pelea Ming
Prostitutes Are Always Wlling
30
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Posted - 2013.04.02 17:22:00 -
[133] - Quote
Oreamnos Amric wrote:Pelea Ming wrote:another side note, but relevant to all of this.... no where has it said that the CEO won't be able to have normal full access to everything in his POS. I'm afraid CCP Fozzie did CCP Fozzie wrote:
Letting directors and/or CEOs access the member's sections of the PHA is not going to be within our scope for the first iteration due to technical limitations
missed that, ty, and then I pretty heavily disagree with it... can understand waiting on directors having access, but the CEO? |

kyrieee
Snuff Box Urine Alliance
110
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Posted - 2013.04.02 17:24:00 -
[134] - Quote
Already the best expansion in ages |

Malcorath Sacerdos
Unending Dream
22
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Posted - 2013.04.02 17:25:00 -
[135] - Quote
Oreamnos Amric wrote:Malcorath Sacerdos wrote:Here my feedback and some questions.
Normal members viewing the structure only see their own items, in the same way as when someone views the contents of a planetary customs office.
ok intresting. but what about publicly avaliable stuff?
Corp directors have the ability to see what members have items in the hangar, but do not have the ability to take or place items from/in the hangars.
Again what about Publicly owned stuff ?
Um, how about you don't put publicly available stuff in a private hanger, genius.
i read that this wont replace the CHA sp those functions will still work as is. wich makes my points moot ;) and alsomakes this change awesome! |

PinkKnife
Future Corps Sleeper Social Club
324
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Posted - 2013.04.02 17:26:00 -
[136] - Quote
Thanks for the clarification on the CMSA vs the CSAA.  |

Oreamnos Amric
Z3R0 Return Mining Inc. Illusion of Solitude
21
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Posted - 2013.04.02 17:26:00 -
[137] - Quote
Pelea Ming wrote: missed that, ty, and then I pretty heavily disagree with it... can understand waiting on directors having access, but the CEO?
It appears to be a technical limitation rather than an actual design feature. I can live with it as long as it's iterated on as soon as possible. |

Lady Zarrina
Republic Military School Minmatar Republic
74
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Posted - 2013.04.02 17:28:00 -
[138] - Quote
Wow nice work CSM and CCP. Sure hope all these features get through to the summer release. These enhancements should bring a smile to every WH resident in the game.
Suggestions:
- Give players the option to allow directors to access to their hanger. Or even better, only certain directors or pilots. - Make sure enhancements to current corp hangers, gets replicated to the new player hangers. For instance I was not sure if I could repackage items in the new proposed player hangers? - Try to get the player ship hangers out :). I know I know, give them in inch they ask for a mile. Just saying how nice it would be. - Perhaps have various sized player hangers (small -10,000m3, medium 25k, large 50k).
Allocate resources to POS improvement |

Kel hound
Lycosa Syndicate Surely You're Joking
34
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Posted - 2013.04.02 17:31:00 -
[139] - Quote
Quote:Accessing starbase arrays from anywhere within the shield
Would it be correct to assume this means that doing trivial, but time consuming and important tasks like resupplying starbase turrets with ammo can now be done from anywhere inside the PoS?
Quote:Removing the sovereignty requirement from Capital Ship Maintenance Arrays
heres hoping I won't continue to see 50 goddamn orcas on D-scan every time I log into the home system because of this one.
...Fozzie if you had boobs I think I would be in love at this point.  |

Pelea Ming
Prostitutes Are Always Wlling
30
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Posted - 2013.04.02 17:32:00 -
[140] - Quote
Lady Zarrina wrote:Wow nice work CSM and CCP. Sure hope all these features get through to the summer release. These enhancements should bring a smile to every WH resident in the game.
Suggestions:
- Give players the option to allow directors to access to their hanger. Or even better, only certain directors or pilots. - Make sure enhancements to current corp hangers, gets replicated to the new player hangers. For instance I was not sure if I could repackage items in the new proposed player hangers? - Try to get the player ship hangers out :). I know I know, give them in inch they ask for a mile. Just saying how nice it would be. - Perhaps have various sized player hangers (small -10,000m3, medium 25k, large 50k).
They did say that repackaging would be input. |
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chen Gidrine
Karman Lines Syndicate HELM Alliance
0
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Posted - 2013.04.02 17:40:00 -
[141] - Quote
Malcorath Sacerdos wrote:Oreamnos Amric wrote:Malcorath Sacerdos wrote:Here my feedback and some questions.
Normal members viewing the structure only see their own items, in the same way as when someone views the contents of a planetary customs office.
ok intresting. but what about publicly avaliable stuff?
Corp directors have the ability to see what members have items in the hangar, but do not have the ability to take or place items from/in the hangars.
Again what about Publicly owned stuff ?
Um, how about you don't put publicly available stuff in a private hanger, genius. i read that this wont replace the CHA sp those functions will still work as is. wich makes my points moot ;) and alsomakes this change awesome!
I don't know if this was covered earlier but with the fact that is is all unable to be moved by anyone other then it's owner what happens if the tower is attacked and an emergency evac is needed? Anything in the private hangers is just SOL and the best you can do is destroy it all yourself before it gets onto the attackers kill mail?  |

Two step
Aperture Harmonics K162
3513
|
Posted - 2013.04.02 17:44:00 -
[142] - Quote
LtCol Laurentius wrote:Trebor Daehdoow wrote:Malcanis wrote:These changes are a good temporary measure to alleiviate some of the worst aspects of dealing with and living out of POS.
But they're not a substitute for a proper POS rework. Sooner or later that will have to be done. Agreed, but "the perfect is the enemy of the good". CSM7 worked very hard to help CCP squeeze out the most bang-for-buck for the development resources available. CSM8 will have to keep the pressure on to ensure that as CCP develops its longer-term plans, a revamp of starbases is in the roadmap. These changes seem primarily focused on the WH usecase (not surprising given the CSM active member composition). I'm not saying they wont affect other POS users in a positive way as well, but the industrialist user might consider these changes pretty underwhelming. Oh well, here is hoping for some clickfest reduction for Christmas.
I disagree. The access hangars from anywhere within the shields is *huge* for industrialists. I have an alt who does highsec POS stuff (was invention, now T2/T3 production) and that change alone will be very helpful. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Two step
Aperture Harmonics K162
3513
|
Posted - 2013.04.02 17:45:00 -
[143] - Quote
Kel hound wrote: heres hoping I won't continue to see 50 goddamn orcas on D-scan every time I log into the home system because of this one.
You should do what I threatened to do in Nova, force all Orca owners to fight it out at the sun, the last 5 Orcas left alive get to stay CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Max Kolonko
High Voltage Industries Ash Alliance
254
|
Posted - 2013.04.02 17:46:00 -
[144] - Quote
Does the new Hangar have MAX TOTAL CAPACITY? or is it working 100% like POCO and have no maximum on sum of member hangars? Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

Oreamnos Amric
Z3R0 Return Mining Inc. Illusion of Solitude
21
|
Posted - 2013.04.02 17:48:00 -
[145] - Quote
Two step wrote:
You should do what I threatened to do in Nova, force all Orca owners to fight it out at the sun, the last 5 Orcas left alive get to stay
Please tell me this was fighting it out in the Orcas??? |

Steve Ronuken
Fuzzwork Enterprises
1256
|
Posted - 2013.04.02 17:48:00 -
[146] - Quote
Two step wrote:LtCol Laurentius wrote:Trebor Daehdoow wrote:Malcanis wrote:These changes are a good temporary measure to alleiviate some of the worst aspects of dealing with and living out of POS.
But they're not a substitute for a proper POS rework. Sooner or later that will have to be done. Agreed, but "the perfect is the enemy of the good". CSM7 worked very hard to help CCP squeeze out the most bang-for-buck for the development resources available. CSM8 will have to keep the pressure on to ensure that as CCP develops its longer-term plans, a revamp of starbases is in the roadmap. These changes seem primarily focused on the WH usecase (not surprising given the CSM active member composition). I'm not saying they wont affect other POS users in a positive way as well, but the industrialist user might consider these changes pretty underwhelming. Oh well, here is hoping for some clickfest reduction for Christmas. I disagree. The access hangars from anywhere within the shields is *huge* for industrialists. I have an alt who does highsec POS stuff (was invention, now T2/T3 production) and that change alone will be very helpful.
This. Most definitely this.
Restocking Arrays is a pain if you have to take a freighter in, and you're unlucky about your exact warp in point.
If I had to pick the 'next' change for POS, it'd probably be completely private hanger arrays. Locked down to a single player (Ideally with a unified inventory in POS ;) ) Steve Ronuken for CSM 8 Handy tools and SDE conversions Twitter: @fuzzysteve on Twitter |

Sinooko
Gespenster Kompanie Villore Accords
48
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Posted - 2013.04.02 17:51:00 -
[147] - Quote
"Corp directors have the ability to see what members have items in the hangar, but do not have the ability to take or place items from/in the hangars."
What about CEO's? In all honesty CEO's and Directors really need to be able to access the hangers and yank stuff out. Especially with the fact that there is limited space in those arrays. Long Live Eve Online! |

Tshaowdyne Dvorak
The Dark Space Initiative
11
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Posted - 2013.04.02 17:52:00 -
[148] - Quote
chen Gidrine wrote:I don't know if this was covered earlier but with the fact that is is all unable to be moved by anyone other then it's owner what happens if the tower is attacked and an emergency evac is needed? Anything in the private hangers is just SOL and the best you can do is destroy it all yourself before it gets onto the attackers kill mail? 
It was covered. CHAs will continue to exist, so you'll have the option to use them or PHAs at your discretion. If you fear that you won't be able to get on in time to move your own stuff and want directors to be able to do it, put it in a CHA instead.
Also, stuff in POS modules don't show up on killmails now, so why would you expect they'd start to? I'm a software developer with a ton of experience myself, so I feel qualified in saying that by and large developers are lazy creatures. We won't code something we weren't tasked to unless it serves our own laziness (lots of throwaway code snippets or mini projects are produced in order to automate stuff we do manually which would otherwise waste our time). I assume that you just weren't aware that module killmails don't show contents, just the death of the module. |

Lev Ariss
Intelli-core Alliance of Abandoned Cybernetic Rejects
0
|
Posted - 2013.04.02 17:53:00 -
[149] - Quote
Overall a great improvement, for POS 
Security management has always been the main issue of cha's/sma's
Hopefully everything mentioned will be complete in time for the expansion and then a proper major POS revamp in the future :)
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Steve Ronuken
Fuzzwork Enterprises
1256
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Posted - 2013.04.02 17:54:00 -
[150] - Quote
Sinooko wrote:"Corp directors have the ability to see what members have items in the hangar, but do not have the ability to take or place items from/in the hangars."
What about CEO's? In all honesty CEO's and Directors really need to be able to access the hangers and yank stuff out. Especially with the fact that there is limited space in those arrays.
Limited per user. not limited overall. Steve Ronuken for CSM 8 Handy tools and SDE conversions Twitter: @fuzzysteve on Twitter |
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