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81. farjungs setup q's - in Ships and Modules [original thread]
I saw a nano-nyx on SiSi, coasting past 6 dreads at 800m/s --- Project Mayhem WTS : Faction Lewt
- by lofty29 - at 2007.07.15 20:57:00
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82. 1 v 1 bs - in Ships and Modules [original thread]
Originally by: Pinky Denmark C'mon - you most likely cheated Nope, straight out 1v1 --- Project Mayhem WTS : Faction Lewt
- by lofty29 - at 2007.07.13 08:21:00
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83. NOS DOMI SET UP - in Ships and Modules [original thread]
Originally by: DarkElf Must be one of the setups that have the most threads about it in all of eve-o. DE Nah, would have to be something Amarrian --- Project Mayhem WTS : Faction Lewt
- by lofty29 - at 2007.07.13 08:12:00
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84. 1 v 1 bs - in Ships and Modules [original thread]
Originally by: DHB WildCat Sensor Damp Raven otherwise, Bhaalgorn beats all. The End 2007.04.05 15:38 Victim: DHB WildCat Alliance: Terra Incognita. Corp: BURN EDEN Destroyed: Raven System: Otosela Security: 0.2 Involved parties: N...
- by lofty29 - at 2007.07.13 08:05:00
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85. [PETITION] Change the Field Command Ship Models to the Tier 2 BC's - in Ships and Modules [original thread]
Originally by: Akita T Dear clueless player, stop suggesting stupid stuff. Suggest better stuff instead, like, for instance, CREATE new fleet/field command ships from the Tier2 BCs. Oh, the sweet irony --- Project Mayhem WTS : Fac...
- by lofty29 - at 2007.07.12 14:59:00
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86. Carrier Space? Please Help - in Ships and Modules [original thread]
Look at ship volume (not repackaged) and compare it to the size of your ship maintainance bay. No you cant fit a raven I'd love to have a fight where I'm in my carrier, pewpewing and it starts to go down. But I've killed enough of the enemy flee...
- by lofty29 - at 2007.07.09 12:01:00
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87. My CNR Mission setup - Check My fitting Plz - in Ships and Modules [original thread]
Where are you gonna be missioning? I can come help you --- Project Mayhem
- by lofty29 - at 2007.07.09 00:25:00
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88. Best way to counter a nano curse? - in Ships and Modules [original thread]
Originally by: Sailon like this? huggin Must....not...laugh --- Project Mayhem
- by lofty29 - at 2007.07.08 12:08:00
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89. [Rev2] Bog Standard Revelation Setup... - in Ships and Modules [original thread]
Uhhh what I'd do is fit a kinetic, expl, thermic hard and 1 eanm, 2 heatsinks. --- Project Mayhem
- by lofty29 - at 2007.07.07 20:38:00
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90. sniping: Hurricane vs. Muninn - in Ships and Modules [original thread]
Edited by: lofty29 on 06/07/2007 16:54:14 Muninn will have superior range. Cane will have superior damage. --- Project Mayhem
- by lofty29 - at 2007.07.06 16:54:00
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91. Any heroic bomb moments? - in Ships and Modules [original thread]
Originally by: Kagura Nikon well if you are unable to notice that you cannot drop more than 6 bombs.. because more than that and the 7 first ones will kill the rest of the bombs..... and 6 Bombs would be less effect than a DD was. Seversa...
- by lofty29 - at 2007.07.06 13:45:00
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92. Any heroic bomb moments? - in Ships and Modules [original thread]
Originally by: Ulii Originally by: lofty29 Originally by: Kagura Nikon Bombs are simply stupdly expensive. CCp screwed by a whole mile on this one. What the hell were hey smoking when they dreamed someone would use ammunit...
- by lofty29 - at 2007.07.06 13:39:00
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93. Shield Flux : Does any one use them? - in Ships and Modules [original thread]
Theyre useless. --- Project Mayhem
- by lofty29 - at 2007.07.06 13:24:00
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94. Any heroic bomb moments? - in Ships and Modules [original thread]
Originally by: Kagura Nikon Bombs are simply stupdly expensive. CCp screwed by a whole mile on this one. What the hell were hey smoking when they dreamed someone would use ammunition with this price? 1 mil is the MAX price i can see peop...
- by lofty29 - at 2007.07.06 13:07:00
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95. Any heroic bomb moments? - in Ships and Modules [original thread]
Originally by: cas0 Edited by: cas0 on 04/07/2007 19:25:23 SB = best ships in game if u know how to use it. with my 1st hound i had 80 kills before it poped thanks to a mistake i made and a lucky sniper 10km from me heh my next 1 i los...
- by lofty29 - at 2007.07.06 13:05:00
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96. Navy fleet tempest for missions? - in Ships and Modules [original thread]
Originally by: Leandro Salazar Edited by: Leandro Salazar on 06/07/2007 10:54:54 Originally by: Riho Originally by: SasRipper navy raven > navy tempest for mission tbh not really. it can have the same tank as a ...
- by lofty29 - at 2007.07.06 10:58:00
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97. Eos vs Astarte for gangs - in Ships and Modules [original thread]
Originally by: Darth Kenzie Dunno that the 3x warfare links are strictly needed... but I'd say you should go Eos just cause it is hands down the best command ship in the game. Uh, thats a fairly dumb statement. If you took into conside...
- by lofty29 - at 2007.07.05 09:39:00
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98. Eh CCP r u stoopid? - in Ships and Modules [original thread]
.... I dont think I'll even bother... --- Project Mayhem
- by lofty29 - at 2007.07.04 21:59:00
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99. Dread vs Carrier - in Ships and Modules [original thread]
Originally by: X99 Z990 3 dreads can kill a carrier though but 3 carriers cant kill a dread. Actually if each carrier had say, 2 heavy neuts, they probably could. --- Project Mayhem
- by lofty29 - at 2007.07.04 17:16:00
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100. Dread vs Carrier - in Ships and Modules [original thread]
Originally by: X99 Z990 Dreads have more potential to hurt a carrier though. But in a 30 dread vs 30 carrier fight, the carriers are likely to win. --- Project Mayhem
- by lofty29 - at 2007.07.04 14:00:00
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