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1381. Light Logistics Destroyer (LLD) - in Player Features and Ideas Discussion [original thread]
Petrus Blackshell wrote: Alternatively, CCP could also just fix the T1 logi cruisers for low-SP logi ships. This would be amazing. Even with pretty good skills, the T1 Logi cruisers have issues keeping more than a couple med RRs going, it's ...
- by mxzf - at 2012.01.31 19:11:00
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1382. Smartbomb icons color coded by damage type like ammo and ECM modules - in Player Features and Ideas Discussion [original thread]
I see no reason why not. +1 (you don't even really need anything other than a filter applied to the icon even, just change the hue of the icon for the different damage types)
- by mxzf - at 2012.01.31 19:09:00
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1383. Implant - Jump range (Black Ops) - in Player Features and Ideas Discussion [original thread]
Jaari Val'Dara wrote: Yes, black ops need a jump range boost. All the other ships - don't. This. Just boost the BlOps base jump range, that's all that's needed. Give it a 3-4LY base range and it would be far far better (as is, the jump range...
- by mxzf - at 2012.01.31 19:07:00
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1384. Loyalty Points : Give/Sell - in Player Features and Ideas Discussion [original thread]
As someone who doesn't really feel like calculating ISK/LP ratios himself due to having other things to do with his life, I kinda like this idea in that it would let someone who does want to do the work figure out what to cash them in for and I st...
- by mxzf - at 2012.01.31 15:43:00
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1385. Mini-Dreadnaught/Corvette Idea - in Player Features and Ideas Discussion [original thread]
Vimsy Vortis wrote: Asuka Solo wrote: remove the cyno restrictions for caps in Eve and allow dreads to be jumped into hi-sec space. Horrible things will happen if you allow cynos and capitals into highsec. Horrible things that I entierly ...
- by mxzf - at 2012.01.31 05:46:00
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1386. subleasing corp hangars - in Player Features and Ideas Discussion [original thread]
If you have trust issues, just contract the stuff to yourself, the 10k fee really isn't that bad.
- by mxzf - at 2012.01.31 04:19:00
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1387. Improving the POS - in Player Features and Ideas Discussion [original thread]
Holy wall of text Batman. And it's been discussed to death already. It's still in the "maybe, but there's a lot of work that would need to be done for it to work out" stage. So, hopefully it'll happen, but we'll see.
- by mxzf - at 2012.01.30 22:52:00
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1388. Three Mining Ideas - in Player Features and Ideas Discussion [original thread]
You can't boost while cloaked. lolwut? Why? Just why?
- by mxzf - at 2012.01.30 17:57:00
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1389. Light Logistics Destroyer (LLD) - in Player Features and Ideas Discussion [original thread]
Only if they fix faction/DED RR modules to actually be better than the T2/meta4 ones.
- by mxzf - at 2012.01.30 17:52:00
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1390. Industrial role bonuses - in Player Features and Ideas Discussion [original thread]
Well, one thing to remember is that Exhumers are T2, T1 Indys are not. T2 ships, all of them, are specialized towards individual roles. T1 ships are not specialized much at all.
- by mxzf - at 2012.01.30 17:51:00
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1391. Add a new forum rule... - in Player Features and Ideas Discussion [original thread]
You can't protect people from the big bad world, people are mean and nasty (even more so in Eve than in real life), you're going to need to get over it. No, "just leave" might not be the most mature response, but the people who really enjoy Eve wi...
- by mxzf - at 2012.01.30 16:40:00
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1392. [PROPOSAL] Navigator-class Mobile Survey Station - in Player Features and Ideas Discussion [original thread]
... so you want to combine the Rorqual, Dominix, CovOps, and a 5%/level resist bonus and call it a ship. Seems a bit out there. Oh, and you can't dock with ships, this has been discussed to death and it just isn't possible without some serious ch...
- by mxzf - at 2012.01.30 05:13:00
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1393. New Modules: Active Weapon Enhancers - in Player Features and Ideas Discussion [original thread]
Why? And, no, "Just to screw with everything" is not a valid answer.
- by mxzf - at 2012.01.30 04:47:00
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1394. Deeds - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: I'm on the fence about achievements. On one hand... they don't really add to gameplay and the nature of EVE's design is that you are supposed to come up with your own goals and achievements (thus, reinforcing your own "want...
- by mxzf - at 2012.01.29 23:56:00
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1395. Suicide Booth in station - in Player Features and Ideas Discussion [original thread]
So you want to add in a whole new feature to the game because you're too proud to use the already existing and perfectly serviceable methods. Not supported in the least. Besides the fact that it's pointless to duplicate something that's already ...
- by mxzf - at 2012.01.29 23:05:00
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1396. EVE Suggestion - AFK Indicator - in Player Features and Ideas Discussion [original thread]
As someone who has gone off to class/gone to bed with Eve running a few times by accident (after alt+tabbing and such), I would fully support the ability to display the fact that you're AFK. I would propose that the window be adjustable and you be...
- by mxzf - at 2012.01.29 20:47:00
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1397. Make ransoms official - in Player Features and Ideas Discussion [original thread]
XXSketchxx wrote: Ransoms are not something that should be officiated. Pirates answer to no one. If you think its worth it to risk getting shot anyway by paying the ransom to be free, then you do so. If not, then don't pay the ransom and you di...
- by mxzf - at 2012.01.29 03:43:00
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1398. Allow both point and coma as delimiter in price field - in Player Features and Ideas Discussion [original thread]
As a programmer, from a parsing standpoint, I'm looking at that and thinking that it would be a pain to have to support both at once. Because of the ways strings are parsed into ints, it is enormously helpful not to have ambiguous input. I'm not s...
- by mxzf - at 2012.01.29 03:39:00
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1399. Make ransoms official - in Player Features and Ideas Discussion [original thread]
It won't work, pirates don't care enough about their standings to mind a sec hit and victims still won't trust them regardless. Any ransom system, by necessity, must come down to trust (which is why any in-game system cannot work). Either the syst...
- by mxzf - at 2012.01.28 21:48:00
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1400. Constant EVE client updates - in Player Features and Ideas Discussion [original thread]
I SERIOUSLY don't want a background daemon on my system all the time updating Eve, that's a waste of resources and is unneeded. Most client updates are really small anyways, it doesn't take long to just install them (though I will admit that it is...
- by mxzf - at 2012.01.28 21:25:00
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