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381. New 1v1 king of the hill ship - in Ships and Modules [original thread]
Originally by: Don Jehova I would like to give that a try. Not sure you couldn't do it, but would like to see it. Have to dish out one hell of a dps to break a domi tank before getting nossed to death. Drone damage is not to bad either ...
- by smallgreenblur - at 2007.03.28 17:52:00
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382. Acceleration Times - in Ships and Modules [original thread]
Originally by: Endless Subversion What a great response.... Because trying it out means I have to actually buy the module and ship, when in reality im often looking at what something could do, potentially, if I had faction/officer mods. ...
- by smallgreenblur - at 2007.03.28 17:34:00
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383. Wolf Love - Tactics and setups - in Ships and Modules [original thread]
Originally by: zwerg 4x 150mm Auto II, 1x SML II 1x Cold Gas Arcjet, 1x 20km Disruptor 1x 400mm Rolled Plate, 1x TS Adaptive Nano ( 7-8mil ), 1x SAR II (offline), 1x Gyrostab II. use barrage, orbit @ 2500, with ab and disrupt on (runs for...
- by smallgreenblur - at 2007.03.28 17:32:00
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384. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
It needs to be a Minmatar ship, for obvious reasons sgb
- by smallgreenblur - at 2007.03.28 17:15:00
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385. Maelstrom for lvl4 missions - in Ships and Modules [original thread]
Originally by: Zalathar what what faction shield booster should i be saving up for? Something with gist on the front. They are good for cap usage. For pvp you would want a pith or a cheap officers that give a large amount of bang but c...
- by smallgreenblur - at 2007.03.28 17:13:00
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386. Wolf Love - Tactics and setups - in Ships and Modules [original thread]
Uh i think you can take it as read that the above posts should have 4 200mmIIs, not 3. Error due to not having flown one for a long time. sgb
- by smallgreenblur - at 2007.03.28 17:09:00
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387. New 1v1 king of the hill ship - in Ships and Modules [original thread]
I'll take a nosdomi on in my gankamaelstrom ^^ sgb
- by smallgreenblur - at 2007.03.28 13:33:00
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388. Wolf Love - Tactics and setups - in Ships and Modules [original thread]
Originally by: XerZex I prefer the following: 3 x 200 IIs 1 x Small NOS 1 x 20km disruptor 1 x MWD (or AB is ur cap skills arent great) 1 x 200mm Tungsten Plate 1 x SAR II 1 x Kinetic Plate 1 x Explosive Plate Has a nice lil tank, and ...
- by smallgreenblur - at 2007.03.28 13:32:00
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389. Something i don't understand.. - in Ships and Modules [original thread]
Originally by: Brisi Originally by: Dammar Originally by: MonkeyBar Yesterday i saw with my alt (recon) a guy ratting in 0.0... I got few km from him and then uncloaked to scramble him while my main jumped in and warped to ...
- by smallgreenblur - at 2007.03.28 13:29:00
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390. Wolf Love - Tactics and setups - in Ships and Modules [original thread]
I had a nice one a while ago, but not tested it recently. It is best used in frig gangs against other frigs or cruisers, where with any luck you can cause some mayhem before being targeted. 3 x 200mmII, small rocket launcher / nos mwd, web 2 gy...
- by smallgreenblur - at 2007.03.28 12:58:00
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391. How amusing it is becoming.... - in Ships and Modules [original thread]
Originally by: bldyannoyed Does anyone notice that the only problem people seem to have with Nos is the infamous Nos Domi? If we didnt have Nos Domi's attempting to BBQ the universe noone would care about Nos. BS have been fitting Nos to ...
- by smallgreenblur - at 2007.03.28 12:55:00
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392. Scandalous Mothership bonus for Gallentes ? - in Ships and Modules [original thread]
Originally by: VanNostrum let's make all ships have equal bonuses, same number of slots, shield/armor/hull hp oh, and nightelves.. Or we could just make all ships roughly equal to balance them out, with each having a racial quirk. H...
- by smallgreenblur - at 2007.03.28 12:52:00
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393. Rev 1.5, time for some Amarr lovin' - in Ships and Modules [original thread]
Amarr need a small dps boost to offset the current fad for omnitanks (by people who don't understand the stacking penalty system). They also need either greater cap, or considerably less cap use on weapons. Nos need to be looked at. Personally I a...
- by smallgreenblur - at 2007.03.28 12:49:00
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394. Do we really need these Titans ?? - in Ships and Modules [original thread]
Originally by: Ebodhisatva Here's a link how to kill a Titan: 'LeMonde's how to kill a titan with 20 people' You'd think this would be obvious On the other hand, you need to kill off his fleet too, which might take slightly longe...
- by smallgreenblur - at 2007.03.28 08:44:00
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395. A suggestion for a nos nerf - in Ships and Modules [original thread]
Stop with the goddam new threads! You are saying absolutely nothing that hasn't been said twenty times before. If you are that bothered about it, go read the other threads on this topic. I assure you it will not be difficult to find one. sgb
- by smallgreenblur - at 2007.03.28 08:32:00
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396. Certain jamming - in Ships and Modules [original thread]
Try it out a few hundred times. sgb
- by smallgreenblur - at 2007.03.27 16:08:00
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397. The answer to NOS/nuets - in Ships and Modules [original thread]
Perhaps if people come up with a new idea they can post it; it would be nice not to see the same things rehashed every fortnight or so. CCP will get round to nos eventually. And drones. And loot tables. sgb
- by smallgreenblur - at 2007.03.27 16:07:00
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398. My thoughts on Carriers and Motherships... - in Ships and Modules [original thread]
Wierd, I could have sworn you could still fit ships for speed even after the nano nerf. Oh well guess that's me told. sgb
- by smallgreenblur - at 2007.03.27 08:39:00
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399. What is the effect of nanofibers on aligning? - in Ships and Modules [original thread]
Originally by: PCX339 Originally by: Hoshi 10% mass reduction = 10% better agility Hmmm... Hoshi typically knows his stuff on game mechanics. Hoshi, are you saying they are identical or just that 10% less mass impacts agility ...
- by smallgreenblur - at 2007.03.26 18:43:00
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400. Maelstrom does less damage than Tempest?? - in Ships and Modules [original thread]
Originally by: Dahak2150 Originally by: smallgreenblur Maelstrom does about 5% more dps than a tempy. 6 guns on a tempy, 25% more dps per gun, gives 7.5 'worth' of guns. Bigger drone bay on the mael too. I suggest you use it for w...
- by smallgreenblur - at 2007.03.26 18:31:00
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