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581. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
The nanobs in that situation are only broken because they can just run away every time things are looking bad (generally even with one web on them). The other bs can't. sgb
- by smallgreenblur - at 2007.03.09 11:41:00
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582. Eos' magical 1800 dps - in Ships and Modules [original thread]
Originally by: Crec Mei I love my eos but it does seem a bit over powered compared to the others. I'm not arguing for a nerf but perhaps the damnation, vulture, and claymore/sleipner could use a boost. I've never flown the before mentioned...
- by smallgreenblur - at 2007.03.09 11:37:00
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583. Dude, Rigs, Why? - in Ships and Modules [original thread]
Originally by: Kruel Originally by: Zavernus Hamarabi Fun, is not farming the hell out of missions so i can get that one rig that'll finally get me on the same level as those i'm planning on taking on. Fun is not brown nosing ever...
- by smallgreenblur - at 2007.03.08 18:43:00
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584. hurricane stats - in Ships and Modules [original thread]
The 'show info' button is your friend. sgb
- by smallgreenblur - at 2007.03.08 18:41:00
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585. Dear CCP: Thanks for boosting the Gila! :) new setups? - in Ships and Modules [original thread]
Originally by: Helen of'Soy Edited by: Helen of''Soy on 10/12/2006 00:02:59 The cpu boost added some nice new possibilities including this bad boy. 2 x Heavy Missile Launcher II -Precision Heavy Missile 4 x Heavy Electron Blaster II ...
- by smallgreenblur - at 2007.03.08 18:33:00
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586. Fastest nanoship - in Ships and Modules [original thread]
That seems about right and should give you a base speed of about 16k/s (roughly). Add to that the 15% for gang+mindlink skills and the 37.5% to mwd speed and you'll be in the region of 23k/s. sgb (by the way, the above means EVE = broken)
- by smallgreenblur - at 2007.03.08 13:38:00
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587. Blokh Setup - in Ships and Modules [original thread]
web? sgb
- by smallgreenblur - at 2007.03.08 13:35:00
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588. So we have Cap Power Relay II's but .. - in Ships and Modules [original thread]
Amarr boostage ftw. The cycle begins anew! (nerf amarr -> nerf gallente -> boost caldari -> boost minmatar -> boost gallente -> boost amarr) sgb
- by smallgreenblur - at 2007.03.08 13:33:00
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589. SOE is taking over for CCP ! - in Ships and Modules [original thread]
Originally by: Dalanoria Edited by: Dalanoria on 08/03/2007 13:24:05 j/k But if they did, we could all expect to be well balanced, so balanced infact that everyone would fly the same ship, with the same skill pts... *RIP* SWG Befo...
- by smallgreenblur - at 2007.03.08 13:31:00
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590. [RMR] Machariel Setup. Last time. - in Ships and Modules [original thread]
Thread necromancy! Arrggghhhhhhurk
- by smallgreenblur - at 2007.03.08 13:29:00
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591. Overview .. and all that's wrong with it. - in Ships and Modules [original thread]
Originally by: Thor Xian Wrong forum. But other than that my main complaint about the overview other than creating too much lag by demanding too much irrelevent information from the server, is how much space it takes up on screen to be us...
- by smallgreenblur - at 2007.03.07 14:46:00
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592. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Yeah i just saw your post halfway up the page and got annoyed :P I hope ccp 1) deals with this situation soon, or at least puts some proposals on the board, and 2) doesn't overreact and kill all ships that use speed, it makes for some nice variet...
- by smallgreenblur - at 2007.03.07 13:12:00
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593. Missile Bays and Bumping - in Ships and Modules [original thread]
I'd also like to be able to zoom in properly. It's been stuck for about 4 weeks now. Can zoom out fine but not in as close as i used to so there goes my nice fraps :( sgb
- by smallgreenblur - at 2007.03.07 13:11:00
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594. Imbalance ... the Nano-Inertial Battleships - in EVE General Discussion [original thread]
Ryysa wind your neck in mate. The dude whose post you ripped apart has spent a very long time making it by looking through the entire thread and summarizing it. Some of his arguments are debatable, but the point is he has very kindly put pro and c...
- by smallgreenblur - at 2007.03.07 11:57:00
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595. What ship is this? - in Ships and Modules [original thread]
Edited by: smallgreenblur on 06/03/2007 22:23:15 It's a templaeeerrk. It's a templaeerrrrkk. It's a.. It's a..! It's a small off duty czechslovakian traffic warden! PS: This thread wins eve.
- by smallgreenblur - at 2007.03.06 22:25:00
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596. Claymore: Setups - in Ships and Modules [original thread]
5 dual 180s, 3 skirmish link mods. xl booster 2, shield amp 2, ballistic t2, invul t2, 2 x med cap injectors 3 x pduII, 1 x DCII. Can drop an injector for another boost amp or hardner but this setup sustains cap with injectors for over 3 minute...
- by smallgreenblur - at 2007.03.06 11:52:00
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597. [REV] Claymore - in Ships and Modules [original thread]
http://oldforums.eveonline.com/?a=topic&threadID=480621 Reading the sticky at the top of the page ftw. sgb
- by smallgreenblur - at 2007.03.06 11:47:00
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598. Caldari Pilots - Behind Enemy Lines - in Ships and Modules [original thread]
Another race would probably be better for solo work, minnie or gallente for preference. sgb
- by smallgreenblur - at 2007.03.06 11:45:00
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599. Drake and solo pvp - in Ships and Modules [original thread]
I used to fly an armor / ew tanked ferrox with 2 multis, a plate, mwd, web, scram, and heavy launchers / nos in the highs. Don't see why this won't work these days, with dampners. Try something like launchers + nos. mwd, web, scram, 3 x dampner...
- by smallgreenblur - at 2007.03.06 11:44:00
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600. ECM Nerf: Failed - in Ships and Modules [original thread]
If anything ECM was nerfed too much. I suspect the domi had at least one racial on, or a full rack of multispecs, in which case you should spend a lot of the fight jammed. Ask him. On the other hand you may have been dampened, which seems move l...
- by smallgreenblur - at 2007.03.05 15:10:00
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